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dylantarre

@dylantarre source repo

17 published skills

  1. Figma · dylantarre
    Syncs design tokens between code and Figma using Variables API or Tokens Studio plugin. Use when establishing Figma-to-code workflows, exporting Figma tokens, or setting up design-development handoff.
    1 install
  2. Vue · dylantarre
    Builds token-driven Vue 3 components with Composition API and TypeScript. Use when creating Vue component libraries, integrating design tokens, or building Nuxt design system components with composables.
    1 install
  3. Getting Started · dylantarre
    Introduction to the design system skills plugin. Use when first installing the plugin, exploring available skills, or planning a design system implementation.
    1 install
  4. Storybook · dylantarre
    Documents components with Storybook using CSF 3.0, controls, and MDX. Use when creating component catalogs, interactive examples, visual testing setups, or design system documentation sites.
    1 install
  5. Svelte · dylantarre
    Builds token-driven Svelte 5 components with runes ($state, $props) and TypeScript. Use when creating Svelte component libraries, integrating design tokens, or building SvelteKit design system components.
    1 install
  6. Angular · dylantarre
    Builds token-driven Angular components with signals and standalone components. Use when creating Angular component libraries, integrating design tokens, or building design system components with new control flow syntax.
    1 install
  7. Component Docs · dylantarre
    Generates component API documentation with props tables, usage examples, and guidelines. Use when documenting component libraries, creating API references, or building component documentation for designers and developers.
    1 install
  8. Compound Components · dylantarre
    Builds accessible composable components using Radix/Headless UI patterns. Use when creating Select, Dialog, Tabs, Accordion, Menu, or Dropdown components with proper ARIA, keyboard navigation, and focus management.
    1 install
  9. Social Media · dylantarre
    Use when designing animations for social platforms, messaging apps, content sharing, or community features
    1 install
  10. Brand Marketing · dylantarre
    Use when creating commercial animations, advertising motion, brand identity animation, logo reveals, or marketing video content.
    1 install
  11. Game Development · dylantarre
    Use when implementing game animations, player feedback, character movement, or interactive entertainment in Unity, Unreal, or other game engines.
    1 install
  12. Data Visualization · dylantarre
    Use when animating charts, graphs, dashboards, data transitions, or any information visualization work.
    1 install
  13. UX Researcher · dylantarre
    Use when evaluating animation usability, conducting motion studies, or when researching how animation affects user perception and task completion.
    1 install
  14. Product Manager · dylantarre
    Use when prioritizing animation features, building motion roadmaps, or when a PM needs to understand the business value of animation principles.
    1 install
  15. Loading States · dylantarre
    Use when indicating progress or waiting - spinners, progress bars, skeleton screens, shimmer effects, or any animation showing the system is working.
    1 install
  16. Frontend Developer · dylantarre
    Use when implementing animations in code, building UI transitions, or when a developer needs practical animation guidance for web/mobile applications.
    1 install
  17. Performance Optimization · dylantarre
    Use when animation runs slow, janky, or causes frame drops
    1 install