enzed
- 11 skills
- 0 followers
- 1 week ago last updated
- ▌ R3f Loaders · enzedLoad and reuse 3D assets in React Three Fiber with useGLTF, useLoader, Suspense, and preloading. Use for model loading, decoder setup, caching, cloning, or loading/error UI.
- ▌ R3f Physics · enzed bundleAdd Rapier rigid bodies, colliders, forces, sensors, and joints to React Three Fiber. Use for collision-driven movement and simulation; use animation guidance for purely visual motion.
- ▌ R3f Shaders · enzed bundleImplement custom GLSL or TSL materials in React Three Fiber, including uniforms and vertex deformation. Use for shader code and shader debugging, rather than ordinary PBR settings or composer effects.
- ▌ R3f Geometry · enzed bundleBuild React Three Fiber geometry, custom buffers, instanced meshes, points, and lines. Use for shape construction and geometry draw-call optimization, rather than material appearance.
- ▌ R3f Lighting · enzedLight React Three Fiber scenes with direct lights, environment maps, and shadows. Use for light placement, image-based lighting, shadow artifacts, and lighting performance.
- ▌ R3f Textures · enzed bundleConfigure textures in React Three Fiber, including color spaces, UV channels, sampling, video, and render targets. Use for texture appearance or memory issues; use loader guidance for model-loading workflows.
- ▌ R3f Animation · enzed bundleAnimate React Three Fiber objects with useFrame, damping, and GLTF clips. Use for procedural motion, animation transitions, or demand-loop animation; use physics guidance for collision-driven movement.
- ▌ R3f Materials · enzedChoose and configure React Three Fiber surface materials, PBR, transparency, and transmission. Use for mesh appearance and material cost; use shader guidance for custom GLSL or TSL code.
- ▌ R3f Interaction · enzedImplement React Three Fiber pointer events, picking, dragging, keyboard input, and camera controls. Use for scene interaction and event propagation, rather than animation or physics simulation itself.
- ▌ R3f Fundamentals · enzed bundleSet up React Three Fiber scenes, Canvas, typed JSX, hooks, and resource ownership. Use for scene architecture and render-loop setup, rather than detailed materials or effects.
- ▌ R3f Postprocessing · enzedConfigure React Three Fiber postprocessing, bloom, selection effects, ambient occlusion, and depth of field. Use for composer pipelines and screen-space effects, rather than mesh material shaders.