figma
- 10 skills
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- 1 week ago last updated
- ▌ Figma Use · figma bundle**MANDATORY prerequisite** — you MUST invoke this skill BEFORE every `use_figma` tool call. NEVER call `use_figma` directly without loading this skill first. Skipping it causes common, hard-to-debug failures. Trigger whenever the user wants to perform a write action or a unique read action that requires JavaScript execution in the Figma file context — e.g. create/edit/delete nodes, set up variables or tokens, build components and variants, modify auto-layout or fills, bind variables to properties, or inspect file structure programmatically.
- ▌ Figma Shaders · figma bundle**MANDATORY prerequisite** — load this skill before calling `create_shader` or `update_shader`. Use when the user asks to create, author, change, fix, or iterate on a shader effect, shader fill, custom effect, custom fill, or procedural shader in Figma.
- ▌ Figma Use Figjam · figma bundleThis skill helps agents use Figma's use_figma MCP tool in the FigJam context. Can be used alongside figma-use which has foundational context for using the use_figma tool.
- ▌ Figma Code Connect · figma bundleCreates and maintains Figma Code Connect template files that map Figma components to code snippets. Use when the user mentions Code Connect, Figma component mapping, design-to-code translation, or asks to create/update .figma.ts or .figma.js files.
- ▌ Figma Design To Code · figma**MANDATORY prerequisite** — you MUST invoke this skill BEFORE calling the `get_design_context` Figma MCP tool. You MUST trigger this skill whenever the user wants to implement, build, port, or code up a Figma design as code. Example prompts (not exhaustive) are 'implement this Figma design', 'build this screen from Figma', 'turn this Figma into code', 'design to code'. This skill provides critical instructions and steps to the agent on how to correctly implement Figma designs in code and must NOT be skipped.
- ▌ Figma Generate Design · figma bundleUse this skill alongside figma-use when the task involves translating an application page, view, or multi-section layout into Figma. Triggers: 'write to Figma', 'create in Figma from code', 'push page to Figma', 'take this app/page and build it in Figma', 'create a screen', 'build a landing page in Figma', 'update the Figma screen to match code', 'convert this modal/dialog/drawer/panel to Figma'. This is the preferred workflow skill whenever the user wants to build or update a full page, modal, dialog, drawer, sidebar, panel, or any composed multi-section view in Figma from code or a description. Discovers design system components, variables, and styles from Code Connect files, existing screens, and library search, then imports them and assembles views incrementally section-by-section using design system tokens instead of hardcoded values.
- ▌ Figma Generate Library · figma bundleBuild or update a professional-grade design system in Figma from a codebase. Use when the user wants to create variables/tokens, build component libraries, create individual components with proper variant sets and variable bindings, set up theming (light/dark modes), document foundations, or reconcile gaps between code and Figma. Also use when the user asks to create or generate any component in Figma — even a single one — since components require proper variable foundations, variant states, and design token bindings to be production-quality. This skill teaches WHAT to build and in WHAT ORDER — it complements the `figma-use` skill which teaches HOW to call the Plugin API. Both skills should be loaded together.
- ▌ Figma Generative Plugins · figma bundle**MANDATORY prerequisite** — load this skill before calling `create_generative_plugin` or `update_generative_plugin`. Use when the user asks to create, author, change, fix, or extend a reusable generative Figma plugin.
- ▌ Generate Project Plan · figma bundleGenerate a FigJam project plan board from a PRD plus codebase context. Interactive flow: research → propose sections → per-section deep research → per-section content + block-shape proposal → create FigJam → skeleton → fill → diagrams → wrap. Each content block (section, nested section, intro callout, table, multi-column text, sticky column, diagram section, metadata strip) has its own subskill reference file. Use when the user asks for 'project plan in FigJam', 'interactive project plan', '/generate-project-plan', or provides a PRD and wants per-section confirmation on content + rendering.
- ▌ Video Interaction Mapper · figma bundleThis skill should be used when the user asks to analyze a UI screen recording and map interaction states into Figma. Trigger for requests such as "put video frames in Figma", "extract states from my recording", "map interactions from video to Figma", "analyze this screen recording", "create a storyboard from my video", "deconstruct this interaction in Figma", "annotate the UI states in my recording", or "pull the key moments from this video into Figma". Also trigger when the user references a video file (.mp4, .mov, .webm, .avi) together with Figma, design review, interaction analysis, prototypes, or UI states. The skill extracts key visual moments from a video, infers interaction triggers, and builds an annotated Figma Design storyboard using native Figma annotations and uploaded screenshot assets.