Fostanico
- 3 skills
- 0 followers
- 1 day ago last updated
- ▌ Hoi4 Pdx Modding · fostanico bundleImplement, explain, refactor, and validate portable Hearts of Iron IV mods written in Paradox/PDX script. Use for descriptors, scopes, variables, arrays, events, decisions, focuses, ideas, characters, history, on_actions, GUI/GFX, localisation, AI, performance, compatibility, version migration, logs, encoding, or cross-file identifiers. Works from natural-language requests and verifies version-sensitive syntax against the target installation.
- ▌ Hoi4 Review Debug · fostanico bundleReview, diagnose, and test existing Hearts of Iron IV mods using source, logs, installed-game evidence, and optional isolated runtime runs. Use for audits, defect or crash triage, balance/UX/performance/lifecycle analysis, migration, or explicitly requested fixes; use hoi4-content-builder for new content and hoi4-pdx-modding for ordinary implementation without a review goal.
- ▌ Hoi4 Content Builder · fostanico bundleTurn plain-language ideas into complete, playable Hearts of Iron IV mods and advanced systems. Use when a user describes a mod without knowing PDX script, or requests events, decisions, focuses, countries, characters, ideas, MIOs, doctrines, raids, special projects, operations, buildings, BOP, achievements, AI, OOBs, factions, diplomacy, GUI, map modes, localisation, models, music, or release packaging. Includes verified templates, multi-file kits, full workflows, and runtime-test handoff.