GlennClaes
- 3 skills
- 0 followers
- 9 hours ago last updated
- ▌ Motion · glennclaes bundleAnimation skill for Motion (prev Framer Motion) and CSS animation. Provides: animation best practices (including specific advice for vanilla JS, React, Vue, Base UI and Radix), documentation and example search, CSS spring and bounce generation, MotionScore code and runtime performance audits, and the visual transition editor. Use when writing animations, working with Motion (motion, motion/react, motion-v, framer-motion), animating a UI, writing CSS linear() springs, auditing performance/jank/layout thrash via code or runtime, searching Motion docs or examples, adding a Motion UI section, or upgrading between Motion versions.
- ▌ Impeccable · glennclaes bundleUse when the user wants to design, redesign, shape, critique, audit, polish, clarify, distill, harden, optimize, adapt, animate, colorize, extract, or otherwise improve a frontend interface. Covers websites, landing pages, dashboards, product UI, app shells, components, forms, settings, onboarding, and empty states. Handles UX review, visual hierarchy, information architecture, cognitive load, accessibility, performance, responsive behavior, theming, anti-patterns, typography, fonts, spacing, layout, alignment, color, motion, micro-interactions, UX copy, error states, edge cases, i18n, and reusable design systems or tokens. Also use for bland designs that need to become bolder or more delightful, loud designs that should become quieter, live browser iteration on UI elements, or ambitious visual effects that should feel technically extraordinary. Not for backend-only or non-UI tasks.
- ▌ Impeccable 2 · glennclaes bundleUse when the user wants to design, redesign, shape, critique, audit, polish, clarify, distill, harden, optimize, adapt, animate, colorize, extract, or otherwise improve a frontend interface. Covers websites, landing pages, dashboards, product UI, app shells, components, forms, settings, onboarding, and empty states. Handles UX review, visual hierarchy, information architecture, cognitive load, accessibility, performance, responsive behavior, theming, anti-patterns, typography, fonts, spacing, layout, alignment, color, motion, micro-interactions, UX copy, error states, edge cases, i18n, and reusable design systems or tokens. Also use for bland designs that need to become bolder or more delightful, loud designs that should become quieter, live browser iteration on UI elements, or ambitious visual effects that should feel technically extraordinary. Not for backend-only or non-UI tasks.