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graph-robots

@graph-robots source repo

41 published skills

  1. Vlm · graph-robots bundle
    vlm
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  2. Sam3 · graph-robots bundle
    Segment Anything 3 — text-, point-, and box-prompted instance segmentation, plus a stateful streaming video tracker that carries object identity through SAM3's memory bank. Use when a workflow needs open-vocabulary masks from an RGB image or needs to follow one object across frames.
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  3. Curve · graph-robots bundle
    Ordered centrelines of deformable linear objects — skeletonises a cable, rope or hose mask, recovers one traversal order through occlusion breaks and self-crossings (TrackDLO's chain merge), back-projects the ordered pixels through depth onto the object's axis as an arc-length-parameterised polyline, and carries a known centreline onto the next frame with motion imputed for hidden stretches. Use when a workflow needs an ordered centreline of a cable, rope or hose from a mask and a depth frame, or must carry one through occlusion between frames.
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  4. Molmo · graph-robots bundle
    Visual pointing and Q&A via the Molmo VLM served from a self-hosted vLLM endpoint (OpenAI-compatible API). Use when a workflow needs a single pixel coordinate for a named object (point_prompt) or Molmo-grade visual question answering and a vLLM server is available; for an API-only zero-GPU alternative use the gemini-er bundle.
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  5. Curobo · graph-robots bundle
    NVIDIA cuRobo motion planning — collision-free trajectories to grasp goalsets, transport with an attached object, constrained linear moves, single-pose planning, geometric IK, batch grasp feasibility, and joint-trajectory collision validation. Use when a workflow needs GPU-accelerated, collision-aware arm motion plans.
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  6. Geometry · graph-robots bundle
    Pure-math 3D geometry toolbox — back-project masks and depth to point clouds, DBSCAN-filter noise, fit oriented bounding boxes, derive top-down/front grasp poses, and reconstruct collision worlds from RGB-D frames. Use when a workflow needs perception geometry or planner inputs computed on CPU with no model weights.
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  7. Gemini Er · graph-robots bundle
    Open-vocabulary 2D object detection via the Gemini Robotics-ER API — one call returns pixel-space bounding boxes with labels and scores for a text query. Use when a workflow needs a detection box to seed segmentation (e.g. sam3.segment_box) or coarse localization without any local GPU model.
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  8. Pi05 Libero · graph-robots bundle
    Run the openpi π0.5 LIBERO checkpoint (pi05_libero) as a closed-loop VLA policy for the dexterous pick-and-place segment of a task. Drives a Franka Panda in the LIBERO/robosuite OSC_POSE action space from agentview + wrist cameras; the policy server is the bundle's own preset (no policy_id). Reads the graph-scoped observation_stream each window and terminates on a gripper open→close→open cycle, a VLM yes/no check, or max_windows. Use when a pick/place (or pick-and-drop-in-container) segment on tabletop rigid LIBERO objects is delegated to a learned policy — best steered (perceive + hover above the target) first. NOT for deformables/cloth folding, articulated objects, non-Franka embodiments, or tasks outside the LIBERO pick-place distribution.
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  9. Grounding Dino · graph-robots bundle
    Grounding DINO zero-shot object detection — natural-language queries to labeled 2D bounding boxes with confidence scores. Use when a workflow needs to locate named objects in an RGB image before segmenting or grasping them.
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  10. Tracking Objects · graph-robots bundle
    Long-running skill that drives the SAM3 tracker from the graph-scoped observation stream. Seeds the tracker via text prompt on the first frame, then polls the stream at update_hz and advances via sam3.tracker_update until the workflow signals termination, publishing a tracker snapshot per tick. Use when a workflow needs the live mask + box of an object across many frames — e.g. a supervisor branch that monitors a target's location while a policy manipulates it.
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  11. Verifying Grasps · graph-robots bundle
    Three independent checks on one grasp attempt -- that the hand arrived where it was sent before the jaws close, that the jaw gap after the close is not the mechanical stop, and that the lifted object is visible above the surface and near the hand. Use when a grasp closed on a small or thin object and the graph must know, before carrying or inserting, whether anything is actually in the gripper.
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  12. Molmoact Libero · graph-robots bundle
    Run the MolmoAct LIBERO checkpoint (allenai/MolmoAct-7B-D-LIBERO-0812) as a closed-loop VLA policy for the dexterous pick-and-place segment of a task. Drives a Franka Panda in the LIBERO/robosuite OSC_POSE action space from agentview + wrist cameras, served behind a vLLM-style script speaking the openpi websocket protocol; the policy server is the bundle's own preset (no policy_id). Reads the graph-scoped observation_stream each window and terminates on a gripper open→close→open cycle, a VLM yes/no check, or max_windows. Use when a pick/place (or pick-and-drop-in-container) segment on tabletop rigid LIBERO objects is delegated to a learned policy — best steered (perceive + hover above the target) first; this is the MolmoAct alternative to pi05-libero for the same task family. NOT for deformables/cloth folding, articulated objects, non-Franka embodiments, or tasks outside the LIBERO pick-place distribution.
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  13. Grasping Direct Ik · graph-robots bundle
    Direct IK align-then-descend grasping. The gripper pre-rotates to the grasp orientation at a safe height ABOVE the target before descending straight down, avoiding the twist-while-closing failure mode of a blended rotate+descend. The grasp rotation is rebuilt so the hand's declared closing axis (robot.describe_gripper, composed by robot.grasp_frame) closes across the target's short horizontal axis, and the hover clearance is the hand's own (robot.describe_workspace) unless the workflow pins it. Use when no trajectory planner (curobo) is deployed or the scene is uncluttered enough that a straight-line approach is safe.
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  14. Perceiving Objects · graph-robots bundle
    Fast single-path 3D object perception. Runs Grounding-DINO broad detection, a pairwise VLM crop tournament to identify the target box, SAM3 box segmentation, and depth back-projection to a world-frame point cloud, finished by geometry.filter_and_compute_obb for a clean oriented bounding box, mask, and cloud. Multi-camera rigs get a verified wrist-camera fallback gate. Use when a manipulation workflow needs to localize one named object quickly — uncluttered scenes with visually distinct targets, latency-bound loops, or platforms deploying only DINO + VLM + SAM3 + geometry.
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  15. Grasping Short Axis · graph-robots bundle
    Deterministic short-axis-aligned grasp with CuRobo. The grasp pose is computed geometrically (NOT sampled/scored) — the gripper approaches straight down with its finger-opening axis locked to the OBB's SHORTER horizontal axis, so the jaws close ACROSS the narrow dimension of an elongated target. Use for pan/pot handles, bottles, tools, utensils — anywhere the OBB centroid is graspable but orientation is the thing that matters. An optional offset_from_base node slides the grasp outward along the handle, clear of the heavier object body, when a second OBB of that body is wired in. A scored/sampled pose often holds at close but shears out under the lift; the short-axis pose grips the bar squarely so it survives lift + transport.
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  16. Verifying Placement · graph-robots bundle
    Confirms from one RGB-D view that a released object went through an aperture, accepting either that it vanished into the container or that its visible centre lies below the rim within the opening's footprint, and routing not_placed when it is still visible above or beside the aperture. Use when an insertion-and-release must be checked without simulator state, after the release has completed.
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  17. Anchoring A Free End · graph-robots bundle
    Pins one end of a cable with the support hand before any crossing is attempted — asks the support-hand planner for the anchor grasp as joint-space legs, refuses it when its worst IK error is past the limit, streams the legs, closes the jaws to the plan's own width and dwells for the fingers' travel, and carries the solved chain and grasp orientation out on the exit so later pay-outs seed from them. Use when a deformable linear object must be held at one end so a sideways pull bends it instead of dragging the whole thing.
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  18. Perceiving Next Item · graph-robots bundle
    Loop-head perception for pack-all / clean-all-items tasks. From ONE observation it localizes BOTH the destination container (basket, bin, box) AND the next remaining target item, using the pairwise VLM crop tournament with a container-excluding description so the target is never confused with the basket, then makes a clean found / none decision: an item was found (grasp it) or only the container remains (all items packed — exit the loop to done). Use when a workflow must pick up EVERY object and place each into a container in a loop (pack-all / clean-all-items) and each pass must reliably answer "is there still a graspable item, or are we done?" while also exposing a fresh container OBB for the downstream place. This subgraph is self-contained and takes NO inputs (inputs: {}); the container and item phrases are literal strings written inside the perception nodes, never subgraph parameters — do not declare item_name / container_name / item_description as subgraph inputs.
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  19. Placing Held Feature · graph-robots bundle
    Move a held object so one of its declared features lands on a target point — a ring onto a hook, a tip into a hole, a plug at a bore. Composes the hand pose from the live object pose and the feature's centre in the object's own frame, recomputed each round so in-jaw slip cannot compound. Use for any goal written as "this object's feature at that place"; do NOT drive the hand to the target directly, which is wrong by the length of the held object.
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  20. Plugging A Cable End · graph-robots bundle
    Carries a cable's held free end into a terminal port after the last crossing — finds the port by vision as the terminal block furthest from the run's anchored end, takes the delivering hand and its working height from the support-hand planner, stages the carry three sides of a rectangle around the seated crossings at a hand's depth above the bench, drops into the mouth, opens the jaws and retreats along the bench. Use when a routed deformable linear object must terminate in a socket and the hand that anchored its free end is the one that can reach it.
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  21. Transporting Objects · graph-robots bundle
    Move the currently-held object to a destination and release. The gripper enters this subgraph holding the object; on exit the object has been placed. For a walled container (basket / bin / box / tote) the default is a straight-Z descent to inside the walls (transport_descend_linear → release); for placement ONTO a surface or into a described sub-region it computes an explicit drop pose (compute_drop → move_above → release). Use after a successful grasp when the destination has a known OBB. When the destination is a sub-region described in natural language (e.g. "the left compartment of the caddy", "to the left of the plate", "the inside of the top drawer"), an optional VLM-grounded perceive_zone state localizes the zone before the drop pose is computed. Heights derive from the perceived container and the live wrist pose rather than a resting tool height, and the top-down orientation from the hand actually on the arm (robot.grasp_frame).
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  22. Grasping With Planner · graph-robots bundle
    Top-down grasping via a fast axis-locked linear descend with a collision-aware cuRobo fallback. A single `grasp_descend_linear` node rises, translates over the target, and descends straight down (Z-locked, orientation held) onto the object; if the straight-line solve is infeasible (far-edge reach, no IK for the fixed wrist) it falls back to the cuRobo planner over the candidate fan. Use when the curobo tool bundle is installed and a perceived object (OBB) must be grasped — the default grasping skill whenever cuRobo is deployed, in clean and cluttered scenes alike.
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  23. Proposing Side Grasps · graph-robots bundle
    Propose horizontal (side-entry) grasps swept around an object's oriented box — twelve azimuths ranked by jaw margin. Use when top-down access is blocked by an overhead shelf, a lid or a bin wall, or when the object's vertical dimension is the only one the hand can span. Declines when the object is wider than the jaws from every azimuth.
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  24. Grasping Linear Feature · graph-robots bundle
    Fit the full 3D axis of an elongated segmented feature and grasp it with a perpendicular, inclination-aware parallel-jaw pose. Use for handles, rods, shafts, tools, utensils, and other linear parts whose pitch or roll matters; use grasping-short-axis instead when an upright OBB and vertical approach are sufficient.
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  25. Perceiving Object Parts · graph-robots bundle
    Hierarchical perception for subpart targeting. Detects a parent object first (DINO+VLM), crops the camera image to the parent's bounding box, then detects and segments the named subpart inside the crop (DINO + SAM3), and uncrops + fuses depth to a world-frame OBB/mask/cloud — plus the parent object's OBB and cloud for downstream placement/collision reasoning. Use when the graspable affordance is a subpart of a larger object — pan handle, drawer pull, mug rim, moka-pot handle, stove burner — where detecting the subpart at full image resolution is unreliable because it occupies few pixels.
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  26. Verifying A Cable Route · graph-robots bundle
    Judge a finished cable route from a camera rather than from an evaluator — re-read the cable's centreline from the clear-view camera (tracking the carried prior when the support hand still hides one end), test that rod material lies on the owed side of every station within the seat's reach, and that the hand has left the rod. Use when a routing policy must decide for itself whether every crossing is seated and it is safe to stop, and report margins so a disagreement with a scorer is diagnosable.
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  27. Executing Feature Mating · graph-robots bundle
    Executes a supplied feature-mating plan for an already-held rigid object - collision-aware planner legs tracked to millimetre precision, Cartesian servo for short corrections and fixture crossings, contact-controlled seating - then releases and retreats along the fixture axis or straight up. Use when the goal is a constrained mate such as a loop over a shaft, a shaft into an aperture, or a handle seated on a support; use transporting-objects for ordinary container drops.
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  28. Perceiving Sorting Pairs · graph-robots bundle
    Discovers a labelled four-compartment destination from RGB-D and repeatedly perceives one remaining source object with its matching metric destination region, using an identity table the graph supplies for what each label looks like and what its graspable part is called. Use when a workflow must sort several visible objects into compartments identified by printed category labels.
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  29. Registering Held Objects · graph-robots bundle
    Reobserves a grasped rigid object from the wrist cameras, estimates its functional feature in the TCP frame, and fits attached collision spheres, retaining the grasp-time transform at low confidence when the object is not seen. Use when a held object must be localized in the hand right after grasping or re-checked at a pre-contact pose before a fixture engagement.
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  30. Seating A Cable Crossing · graph-robots bundle
    Streams one planned crossing leg of a cable onto a routing station, lets the rod settle, then LOOKS — segments the rod, fits its centreline and counts how much of the curve lies inside the station's seat box on the side the route requires — and reports the fraction honestly rather than assuming the crossing took. It measures and does not correct. Use when a deformable-linear-object route is laid one crossing at a time and each crossing must be verified by vision before the next is planned.
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  31. Selecting Reachable Grasp · graph-robots bundle
    Walk a ranked list of candidate grasp poses and take the first the arm can actually reach — IK solves it, the solution lands where it was asked, and (where `sim.clearance` is available) the arm is clear of the scene there. Use after any propose rung. This is the fix for taking candidate 0 on faith and closing the jaws on nothing.
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  32. Perceiving Objects Oneshot · graph-robots bundle
    Lightweight one-shot 3D object perception. Runs Grounding-DINO broad detection, a SINGLE VLM set-of-marks letter pick over the labeled boxes, SAM3 box segmentation, depth back-projection, and geometry.filter_and_compute_obb. No pairwise tournament, no multi-view safe-gate. Returns a clean not_found output (no exception) when the VLM answers "none" or DINO emits no detections — making this the right skill for clean-all-items loops whose natural termination signal is "no more matching objects in view". Use when a multi-item loop needs a clean no-match exit, or for generic target descriptions on uncluttered scenes with reasonably sized targets.
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  33. Perceiving Routing Fixtures · graph-robots bundle
    Survey a cable-routing bench from one overhead RGB-D frame — find every station (spool, cleat) by colour, roundness and height off the work surface, fit the cable's ordered centreline through a text-prompted segmenter, derive the side each crossing owes from the instruction's alternation, and place the physical seat beside each post. Use when a routing plan needs the fixture layout and the starting shape of a deformable linear object, once, before the first move.
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  34. Planning Held Object Motion · graph-robots bundle
    Plans the carry and engagement phases for an already-held rigid object: a clearance-first lift, the smallest feasible symmetry-equivalent reorientation, an orientation-locked transit above the fixture, or a direct plan to the approach pose; then a typed engagement or a straight linear insertion, optionally re-observing the held tip from the wrist first. Use when a held object must be brought to a fixture for insertion, hanging, packing, racking, or constrained sorting and an execution skill will run the resulting plans.
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  35. Proposing Short Axis Grasps · graph-robots bundle
    Propose top-down grasps whose jaws close ACROSS an elongated object's short axis, derived from its oriented box. Use when the object is longer than it is wide, as the first grasp-proposal rung — a handle, a spanner, a screwdriver, a bar, a laid-down bottle — where closing along the length would put the fingers down the object and meet them on each other. Declines when the short axis is wider than the hand opens, which is the signal to try `proposing-side-grasps` rather than to re-tune this one.
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  36. Tipping Over A Surface Edge · graph-robots bundle
    Turn a body over on the surface it rests on instead of carrying it — pinch two opposite walls LOOSELY and off centre so the pads act as a pin joint, lift so the surface and gravity stand the body up on its own edge, then press it onto the surface and pull the pins toward you about whichever edge is grounded until it is just past balance, and let go. Use when a rigid grasp cannot transmit the torque a full roll needs (a parallel jaw rolling about its own closing axis), when the body is too big to turn over in hand, or when the arm's envelope cannot follow a held body through the roll.
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  37. Executing Held Object Motion · graph-robots bundle
    Executes an ordered, collision-aware pose sequence for an already-grasped rigid object without releasing it - the escape from support, clear-space rotation, fixture transit and orientation-locked local legs of a carry plan, or only the free-space approach waypoint of a placement plan. Use when a held object must be carried or reoriented before insertion, mating, packing, or sorting, and use executing-feature-mating afterwards for the engagement and release.
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  38. Computing Feature Mating Poses · graph-robots bundle
    Computes approach, engaged, and mate TCP poses from a held feature in the hand and a fixture feature, resolving free mate symmetries from the current robot pose without executing motion. Use when a held loop must go over a shaft or hook, or a held shaft or tip must enter an aperture, and explicit approach, engaged, and mate poses are needed for planning.
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  39. Perceiving Functional Features · graph-robots bundle
    Locates a language-described functional part of a rigid object or fixture from calibrated RGB-D and fits a typed loop, shaft, tip, aperture, surface, or region feature with a metric centre, axis, and radius, either inside an already-segmented parent or end to end from a described object, protruding shaft, directed tip, or lidded aperture. Use when a manipulation step depends on where a specific part is rather than on the whole object, such as a tool loop to hang, a shaft to hang it on, an insertion tip, or an opening to insert into.
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  40. Reconstructing Collision Worlds · graph-robots bundle
    Reconstructs a planner collision world from calibrated RGB-D views alone, excluding the grasp target, the robot, and a perceived fixture mask, dropping depth-edge slivers and invalid-depth sheets, and carving the free space an intentional-contact goal needs as an approach tube along a fixture axis or a corridor through a lid aperture. Use when a held-object motion must be planned against obstacles no simulator or CAD scene supplies, before registering the object and planning the carry.
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  41. Perceiving Deformable Linear Objects · graph-robots bundle
    Read a cable's ordered 3D centreline from one RGB-D frame and keep it current across a task — seed it from an unobstructed survey, re-fit it cold whenever the whole rod is in view, and fall back to tracking the carried prior only when the fresh fit comes back short. Use when a manipulation loop needs the current shape of a deformable linear object (a cable, rope, or hose) once per step rather than every frame, from a fixed third-person camera.
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