itsjavi
- 28 skills
- 0 followers
- 7 hours ago last updated
- ▌ Game QA · itsjavi bundleFor GameGen projects, verify game behavior and visual quality through isolated tests, actual Godot playthroughs and reference comparisons, with clear evidence and verification limits.
- ▌ Coolify CLI · itsjavi bundleOperate Coolify instances through the official coollabsio/coolify-cli. Use for CLI setup and authentication, resource inspection, deployments, logs, application configuration, environment variables, databases, services, backups, and infrastructure management in Coolify.
- ▌ Game Export · itsjavi bundleFor GameGen projects, prepare and verify Godot exports for the configured platform and delivery stage, including reproducible local builds and signing when device or store delivery is requested.
- ▌ Find Skills · itsjaviDiscover and help install reusable agent skills. Use when the user asks to find, compare, or install skills, or explicitly wants to extend agent capabilities. Ordinary requests to perform a task do not by themselves trigger a skill search.
- ▌ Game Sprites · itsjavi bundleFor GameGen projects, produce and integrate pixel, painted, cutout or Blender-rendered game sprites with consistent identity, directions, pivots, alpha and atlas metadata.
- ▌ Game Tilesets · itsjavi bundleFor GameGen projects, create and validate game tilesets, terrain transitions and tile metadata for square, isometric or hexagonal levels, including optional SpriteCook generation.
- ▌ Game UI Input · itsjavi bundleBuild or refine game interfaces and keyboard, controller or touch input from GameGen platform preferences, including accessible layouts and simultaneous mobile controls.
- ▌ Game Animation · itsjavi bundleFor GameGen projects, author and verify skeletal, cutout or frame animations for game assets, including locomotion cadence, action timing, transitions and expressive motion.
- ▌ Game Audio Vfx · itsjavi bundleFor GameGen projects, create and integrate game music, sound and visual feedback with coherent style, synchronized action timing, accessibility and runtime budgets.
- ▌ Game Bootstrap · itsjavi bundleSet up a new game project or resolve missing GameGen preferences using question tools, then prove its selected asset-to-engine pipeline. Use also to update shared game choices.
- ▌ Godot Gameplay · itsjavi bundleImplement or extend Godot gameplay, actor interactions, progression and persistence using the saved GameGen concept, scope and 2D or 3D simulation settings.
- ▌ Game Production · itsjavi bundleCoordinate an authorized game-production task from its saved GameGen brief through a playable slice, asset reviews and integration. Use for multi-stage game work or resuming it.
- ▌ UI Screenshots · itsjavi bundleCapture screenshots and short clips of any web application's UI for visual review, documentation, or pull requests. Use for screenshot requests, before/after comparisons, recording UI interactions, and preparing or attaching visual evidence of a UI change. Adapt to the application's framework, authentication, tooling, and delivery destination.
- ▌ Game Concept Art · itsjavi bundleCreate or revise game art direction, consistent construction views, poses and visual targets from saved GameGen preferences before asset production.
- ▌ Game Optimization · itsjavi bundleFor GameGen projects, diagnose and improve game frame time, memory, loading and responsiveness using measured Godot workloads and saved platform budgets for 2D, 2.5D or 3D.
- ▌ Backlog Authoring · itsjavi bundleAuthor plans and native records for existing Backlog.md projects, using their configured MCP or CLI workflow. Use for planning requests or task, milestone, decision, and doc updates only when the project already contains a backlog/ directory belonging to Backlog.md. Does not apply without that directory and does not initialize Backlog.md.
- ▌ Find Library Docs · itsjavi bundleFind current documentation, API references, and code examples for libraries, frameworks, SDKs, CLI tools, and cloud services. Use when answering or implementing work that depends on technology-specific APIs, configuration, setup, migrations, or debugging behavior. Match documentation to the relevant version.
- ▌ Fix Page Metadata · itsjaviAudit and fix HTML metadata including page titles, meta descriptions, canonical URLs, Open Graph tags, Twitter cards, favicons, JSON-LD structured data, and robots directives. Use when adding SEO metadata, fixing social share previews, reviewing Open Graph tags, setting up canonical URLs, or shipping new pages that need correct meta tags.
- ▌ React Development · itsjavi bundleBuild, debug, refactor, and review React web apps, components, and hooks. Use for JSX/TSX behavior, state and effects, forms, data fetching, hydration bugs, or React render performance, including React work in Next.js, React Router, and Vite projects. Apply when the task or inspected code involves React; a React dependency alone does not make unrelated backend, tooling, or CSS-only work a match.
- ▌ Blender Game Assets · itsjavi bundleBuild, texture, rig and export editable 3D assets with local Blender CLI and bpy from references or a project brief. Use for game models and 3D sources for rendered sprites.
- ▌ Game World Building · itsjavi bundleFor GameGen projects, assemble game levels and presentation in Godot, including cameras, lighting, materials, occlusion and the spatial rules of 2D, 3D and 2.5D worlds.
- ▌ Changelog Authoring · itsjaviGenerate or update CHANGELOG.md and release notes from commit messages in a pull request or the current branch compared with its base, usually main, or from project specifications and planning records. Use for changelog drafts, release summaries, and comparison-based updates. Preserve existing changelog entries when adding new dated blocks.
- ▌ App Security Review · itsjavi bundleReview repositories, features, or diffs for exploitable application security weaknesses, including injection, authentication and authorization failures, exposed APIs, and broken trust boundaries. Applies to web applications, APIs, CLIs, workers, and libraries. Produce findings and remediation recommendations. Route content abuse and moderation concerns to trust-and-safety-review when available.
- ▌ Fix Web Accessibility · itsjaviAudit and fix HTML accessibility issues including ARIA labels, keyboard navigation, focus management, color contrast, and form errors. Use when adding interactive controls, forms, dialogs, or reviewing WCAG 2.2 compliance.
- ▌ Design Guide Authoring · itsjavi bundleCreate or update a design guide or design system specification, usually DESIGN.md, for web or mobile interfaces. Use when asked to document visual direction, design tokens, typography, component patterns, or interaction guidelines for developers and agents. Ground the guide in the project's existing design and stack.
- ▌ Generate Commit Message · itsjaviGenerate a Conventional Commit message from the repository's staged Git changes. Use when asked to write a commit message, title, or summary. Return only the message in a plaintext code block. Does not stage files or create commits.
- ▌ Trust And Safety Review · itsjaviReview product designs and implementation for abuse through user-generated content and interactions, including phishing, scams, harassment, spam, and moderation failures. Use for content safety, reporting, blocking, consent, and policy enforcement reviews. Produce findings and recommendations. Route technical vulnerabilities to app-security-review when available.
- ▌ Fix Web Rendering Performance · itsjaviAudit and fix web rendering performance, including animations, scrolling, layout thrashing, and expensive visual effects. Use for janky interactions or costly CSS rendering, such as repeated background blur, backdrop filters, and shadows in lists or grids, even when those effects are not animated.