jangtrinh
- 5 skills
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- 1 day ago last updated
- ▌ Img2threejs · jangtrinh bundleTurn an object or character reference image into a quality-gated, animation-ready procedural Three.js model built in code. Use for image-to-3D reconstruction, detail-accurate object rebuilds, stylized/likeness-maximized human characters, sculpt specs, and staged code generation.
- ▌ Img2threejs 2 · jangtrinh bundleTurn an object or character reference image into a quality-gated, animation-ready procedural Three.js model built in code. Use for image-to-3D reconstruction, detail-accurate object rebuilds, stylized/likeness-maximized human characters, sculpt specs, and staged code generation.
- ▌ Blender Agent Core · jangtrinh bundleCore discipline for ANY Blender/bpy work — contract-first, purpose-first (render-only / print / both), knowledge routing, execute-verify-refine loop with the AGENT_OK/AGENT_FAIL sentinel contract, numeric-first verification, Form gate before delivery media, production gate before delivery. Activate for every task that touches Blender, before any domain skill.
- ▌ Blender Image To 3d · jangtrinh bundleReconstruct assets in Blender from reference images using only native Blender geometry, local skills, and project workflows; includes fidelity contracts, staged passes, and visual verification.
- ▌ Blender Knowledge Workbench · jangtrinh bundleRetrieve and apply this Blender project's knowledge, engineering research and portable reference methods through a checked local catalog and bounded task workflows. Use when refreshing knowledge, compiling workflow/skill references, choosing sources or assembling a Blender task reading pack; scene execution remains owned by blender-agent-core.