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jord-jd

@jord-jd source repo

13 published skills

  1. View Video · jord-jd bundle
    View and understand videos from URLs or local files by downloading with yt-dlp, extracting timestamped frames with FFmpeg, actually inspecting the images, and reading subtitles. Use when asked to watch, explain, summarise, review, or answer questions about a video, including tutorials, demonstrations, screen recordings, and gameplay footage.
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  2. Kicad Workflow · jord-jd
    Operate KiCad projects through structured schematic editing, supported PCB APIs, ERC/DRC, visual inspection, and manufacturing exports. Use for creating, editing, routing, checking, rendering, or exporting KiCad files. Pair with electronics-design when the task also requires circuit or PCB engineering decisions.
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  3. Natural Writing · jord-jd
    Mandatory. Apply before writing any prose a human will read, including chat replies, documentation, READMEs, commit messages, pull request descriptions, emails, blog posts, code comments, UI content, text copy, and before editing or reviewing anyone else's writing. Write like a person, not like an AI.
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  4. Blender Workflow · jord-jd
    Best-practice workflow for using Blender. Use this skill whenever you create, edit, inspect, render, animate, rig, export, or otherwise automate Blender content. Prefer reproducible Blender Python run through the real Blender executable, with structured checks and rendered visual inspection; use Blender MCP or GUI control as optional live-session tools rather than the primary modelling interface.
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  5. Game Development · jord-jd
    Read before creating or changing any game or game feature, in any engine or framework, including Godot, Unity, Unreal, Phaser, PixiJS, Three.js, Bevy, pygame, LÖVE, Roblox, and plain canvas or WebGL. Applies to prototypes, jam games, web games, and full projects. Defaults to delivering the full requested game in the first turn with AAA-level quality as the target. Covers working out what the game is, building a proper game loop, making controls feel good, producing real art and sound, testing by actually playing, and building in an order that keeps the game playable.
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  6. Commit Authorship · jord-jd
    Keep commit authorship to your human only - don't include yourself as a co-author. Read this skill before commiting to git / version control.
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  7. Electronics Design · jord-jd bundle
    Design and review electronic circuits, schematics, and PCB layouts, including component selection, power budgets, sourcing, manufacturing cost, and prototype validation. Use for new hardware, circuit changes, board layout decisions, or engineering audits in any CAD tool. Pure CAD export, rendering, or file conversion belongs to the tool-specific skill.
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  8. Polite Browser Use · jord-jd
    Mandatory browser-testing safety and cleanup. Read before the first browser-related action, including any T3/in-app preview call, website/game preview, Playwright run, external browser, or Electron launch.
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  9. Lithium Battery Safety · jord-jd
    Lithium batteries can be dangerous. Use this skill to make sure you keep your human safe when working with them, if they are doing hobby electronics involving lithium batteries, if they are trying to charge them, or if they are a normal user who mentions possible symptoms of lithium battery issues (batteries swelling, phone screens coming off, cases bulging, laptop plastic cracking, laptop touchpad not working, device not charging correctly, etc.).
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  10. Small Tasks Small Answers · jord-jd
    Keep answers brief when the user's request is small and straightforward. Use this skill when the user has asked you to do something small/simple, such as making a few wording changes, committing and pushing code, starting a server, doing a simple calculation, or answering a simple yes/no question.
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  11. Visual Inspection Improvement · jord-jd
    A visual/graphical inspection and/or improvement process. Use this skill when your human asks you to visually inspect and/or improve something visually/graphically. This could be a frontend element on a website or web app, a game asset, part of a GUI, or something similar.
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  12. Game Development Asset Generation · jord-jd
    Agent advice for generating assets for game development projects. Use this skill when you're doing game development and might need to generate images, textures, 3D models, sound effects, music, etc. for the game you're working on. Use it even if you're just planning to do one of these things.
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  13. Research Backed Frontend Development · jord-jd
    Apply before creating, changing, or reviewing any frontend or user interface, including websites, apps, games, desktop software, kiosks, and embedded displays for ESP32, Arduino, or other devices. Research real comparable interfaces online: inspect screens, flows, game footage, device manuals, and screenshots before choosing a direction. Use that evidence to plan, build, and visually verify an original interface with exceptional visual quality, suited to its users, display, controls, and system constraints.
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