jwmyers
- 3 skills
- 0 followers
- 1 week ago last updated
- ▌ Project Architecture · jwmyers bundleThis skill should be used when the user asks about "namespaces", "singleton", "TileManager", "GameManager", "TokenManager", "InputManager", "data flow", "class responsibilities", "layers", "folder structure", "code organization", "design patterns", "ScriptableObject", "databases", or discusses Zero-Day Attack codebase architecture and patterns.
- ▌ Documentation · jwmyers bundleThis skill should be used when the user asks about "update documentation", "CLAUDE.md", "README.md", "documentation conventions", "document this", "add to docs", "update the readme", or discusses project documentation maintenance and standards.
- ▌ Agent Coordination · jwmyers bundleThis skill should be used when working on the Zero-Day Attack Unity project. Provides guidance for coordinating specialized agents across ALL development activities including bug investigation, implementation, design exploration, architecture decisions, Unity/MCP integration, and multi-phase planning. Trigger phrases: "fix this bug", "implement", "design", "investigate", "refactor", "review", "plan", "coordinate", "which agent", "help me with", "explore the codebase", or any development work on this Unity game project.