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michaelschecht

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403 published skills · page 4 of 5

  1. ▌
    Fixed Income Sovereign · michaelschecht bundle
    Analyze government bonds including US Treasuries, yield curves, duration, convexity, and TIPS. Use when the user asks about Treasury bonds, sovereign debt, yield curve construction, interest rate risk, duration, convexity, TIPS, or breakeven inflation rates. Also trigger when users mention 'T-bills', 'T-notes', 'bond pricing', 'yield to maturity', 'inverted yield curve', 'forward rates', 'spot rates', 'DV01', 'real yields', or ask how bonds react to interest rate changes.
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  2. ▌
    Quantitative Valuation · michaelschecht bundle
    Estimate intrinsic value of stocks and companies using DCF, dividend discount models, comparable multiples, and residual income. Use when the user asks about discounted cash flow, DCF models, WACC, terminal value, dividend discount models, comparable multiples, or sum-of-the-parts valuation. Also trigger when users mention 'what is this stock worth', 'fair value estimate', 'Gordon growth model', 'free cash flow valuation', 'cost of equity', 'sensitivity analysis', 'exit multiple', or ask whether a stock is overvalued or undervalued.
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  3. ▌
    Fixed Income Structured · michaelschecht bundle
    Analyze structured fixed income products including mortgage-backed securities, asset-backed securities, and CLOs. Use when the user asks about MBS, ABS, CLOs, CDOs, prepayment risk, tranching, or waterfall structures. Also trigger when users mention 'mortgage bonds', 'agency MBS', 'pass-through securities', 'PSA prepayment speed', 'negative convexity', 'extension risk', 'contraction risk', 'CMO tranches', 'securitization', or ask how structured products redistribute credit and prepayment risk.
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  4. ▌
    Performance Attribution · michaelschecht bundle
    Decompose portfolio returns into explainable components to identify where value was added or lost. Use when the user asks about Brinson attribution, allocation vs selection effects, factor-based attribution, fixed-income attribution, or currency attribution. Also trigger when users mention 'what drove my returns', 'was it stock picking or sector bets', 'alpha decomposition', 'multi-period linking', 'interaction effect', 'active return breakdown', or ask why their portfolio outperformed or underperformed the benchmark.
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  5. ▌
    Executing Plans · michaelschecht
    Loads an implementation plan, executes tasks in batches with verification, and reports progress for review between batches.
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  6. ▌
    Obsidian Markdown · michaelschecht
    Create and edit Obsidian Flavored Markdown with wikilinks, embeds, callouts, properties, and other Obsidian-specific syntax. Use when working with .md files in Obsidian, or when the user mentions wikilinks, callouts, frontmatter, tags, embeds, or Obsidian notes.
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  7. ▌
    Technical Writing · michaelschecht
    Technical writing proficiency covering clarity principles, audience analysis, information structure, editing techniques, and style enforcement. Use when writing or improving any technical content — docs, specs, guides, or explanations. Also trigger for 'technical writing', 'write clearly', 'simplify this', 'rewrite for clarity', 'plain language', 'writing style', or 'editing pass'.
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  8. ▌
    Ml Experiment Design · michaelschecht
    Build reproducible ML experiment plans with hypotheses, metrics, and ablations. Use when: (1) planning experiments, (2) comparing variants, (3) defining acceptance thresholds. NOT for: long-running experiment execution.
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  9. ▌
    Statistical Analysis · michaelschecht bundle
    Guided statistical analysis with test selection and reporting. Use when you need help choosing appropriate tests for your data, assumption checking, power analysis, and APA-formatted results. Best for academic research reporting, test selection guidance. For implementing specific models programmatically use statsmodels.
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  10. ▌
    Interaction Design · michaelschecht
    Design interaction flows, states, and microinteractions for usability and feedback clarity. Use when: (1) defining flows, (2) state/error handling, (3) reducing cognitive load. NOT for: final code implementation.
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  11. ▌
    Multiplayer Design · michaelschecht
    Design multiplayer systems including networking architecture, matchmaking, social features, anti-cheat, and multiplayer game modes. Use when adding online or local multiplayer to a game. Also trigger for "multiplayer", "online play", "co-op design", "PvP design", "matchmaking", "netcode", or "multiplayer architecture".
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  12. ▌
    Canvas Design · michaelschecht
    Create beautiful visual art in .png and .pdf documents using design philosophy. You should use this skill when the user asks to create a poster, piece of art, design, or other static piece. Create original visual designs, never copying existing artists' work to avoid copyright violations.
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  13. ▌
    Theme Factory · michaelschecht
    Toolkit for styling artifacts with a theme. These artifacts can be slides, docs, reportings, HTML landing pages, etc. There are 10 pre-set themes with colors/fonts that you can apply to any artifact that has been creating, or can generate a new theme on-the-fly.
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  14. ▌
    Arbitrage Scanner · michaelschecht
    Detect and evaluate arbitrage opportunities across sportsbooks and prediction markets. Calculate guaranteed-profit scenarios, middle bets, and cross-platform price discrepancies. Use when comparing odds across books, calculating arb percentages, evaluating middle opportunities, or building odds-comparison workflows. Also trigger for 'arb bet', 'sure bet', 'arbitrage', 'odds comparison', 'middle bet', 'risk-free bet', or 'line shopping'.
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  15. ▌
    Commit Smart · michaelschecht
    Analyze staged/unstaged changes and create semantic conventional commits with context about WHY, not just WHAT. Auto-detects commit type and scope from the diff. Supports optional type/scope arguments. Usage - /commit-smart, /commit-smart fix, /commit-smart refactor api
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  16. ▌
    New Recipe · michaelschecht
    Process recipe tasks from the Flavor Atlas workspace on ax-gcp MCP server. Pick one recipe task, build it using the FlavorAtlas template, store locally in Artifacts, upload to GitHub AX-CommunityWorkspaces repo, and update tasks/messages. Use when asked to work on recipes, create new recipes, process Flavor Atlas tasks, or build recipe content.
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  17. ▌
    Ab Testing Statistics · michaelschecht
    Design and evaluate A/B tests with power, sample size, and robust metric interpretation. Use when: (1) planning controlled experiments, (2) reading p-values/effects, (3) sequential testing safeguards. NOT for: dark-pattern optimization.
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  18. ▌
    Scientific Schematics · michaelschecht bundle
    Create publication-quality scientific diagrams using Nano Banana Pro AI with smart iterative refinement. Uses Gemini 3 Pro for quality review. Only regenerates if quality is below threshold for your document type. Specialized in neural network architectures, system diagrams, flowcharts, biological pathways, and complex scientific visualizations.
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  19. ▌
    Popular Web Designs · michaelschecht
    Popular Web Designs
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  20. ▌
    Claude API · michaelschecht bundle
    Build apps with the Claude API or Anthropic SDK. TRIGGER when: code imports `anthropic`/`@anthropic-ai/sdk`/`claude_agent_sdk`, or user asks to use Claude API, Anthropic SDKs, or Agent SDK. DO NOT TRIGGER when: code imports `openai`/other AI SDK, general programming, or ML/data-science tasks.
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  21. ▌
    Sora · michaelschecht bundle
    Use when the user asks to generate, remix, poll, list, download, or delete Sora videos via OpenAI’s video API using the bundled CLI (`scripts/sora.py`), including requests like “generate AI video,” “Sora,” “video remix,” “download video/thumbnail/spritesheet,” and batch video generation; requires `OPENAI_API_KEY` and Sora API access.
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  22. ▌
    XLSX · michaelschecht bundle
    Use this skill any time a spreadsheet file is the primary input or output. This means any task where the user wants to: open, read, edit, or fix an existing .xlsx, .xlsm, .csv, or .tsv file (e.g., adding columns, computing formulas, formatting, charting, cleaning messy data); create a new spreadsheet from scratch or from other data sources; or convert between tabular file formats. Trigger especially when the user references a spreadsheet file by name or path — even casually (like "the xlsx in my downloads") — and wants something done to it or produced from it. Also trigger for cleaning or restructuring messy tabular data files (malformed rows, misplaced headers, junk data) into proper spreadsheets. The deliverable must be a spreadsheet file. Do NOT trigger when the primary deliverable is a Word document, HTML report, standalone Python script, database pipeline, or Google Sheets API integration, even if tabular data is involved.
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  23. ▌
    Manim · michaelschecht bundle
    Comprehensive guide for Manim Community - Python framework for creating mathematical animations and educational videos with programmatic control
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  24. ▌
    Histolab · michaelschecht bundle
    Lightweight WSI tile extraction and preprocessing. Use for basic slide processing tissue detection, tile extraction, stain normalization for H&E images. Best for simple pipelines, dataset preparation, quick tile-based analysis. For advanced spatial proteomics, multiplexed imaging, or deep learning pipelines use pathml.
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  25. ▌
    Bagman · michaelschecht
    Bagman
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  26. ▌
    DOCX Editing · michaelschecht
    Use this skill whenever the user wants to create, read, edit, or manipulate Word documents (.docx files). Triggers include: any mention of 'Word doc', 'word document', '.docx', or requests to produce professional documents with formatting like tables of contents, headings, page numbers, or letterheads. Also use when extracting or reorganizing content from .docx files, inserting or replacing images in documents, performing find-and-replace in Word files, working with tracked changes or comments, or converting content into a polished Word document. If the user asks for a 'report', 'memo', 'letter', 'template', or similar deliverable as a Word or .docx file, use this skill. Do NOT use for PDFs, spreadsheets, Google Docs, or general coding tasks unrelated to document generation.
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  27. ▌
    PPTX Editing · michaelschecht
    Use this skill any time a .pptx file is involved in any way — as input, output, or both. This includes: creating slide decks, pitch decks, or presentations; reading, parsing, or extracting text from any .pptx file (even if the extracted content will be used elsewhere, like in an email or summary); editing, modifying, or updating existing presentations; combining or splitting slide files; working with templates, layouts, speaker notes, or comments. Trigger whenever the user mentions "deck," "slides," "presentation," or references a .pptx filename, regardless of what they plan to do with the content afterward. If a .pptx file needs to be opened, created, or touched, use this skill.
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  28. ▌
    Find Skills · michaelschecht
    Helps users discover and install agent skills from the open ecosystem. Use when the user asks "how do I do X", "find a skill for X", "is there a skill that can...", or expresses interest in extending Claude's capabilities with a new skill or tool.
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  29. ▌
    Humanizer · michaelschecht bundle
    Remove signs of AI-generated writing from text. Use when editing or reviewing text to make it sound more natural and human-written. Based on Wikipedia's comprehensive "Signs of AI writing" guide. Detects and fixes patterns including: inflated symbolism, promotional language, superficial -ing analyses, vague attributions, em dash overuse, rule of three, AI vocabulary words, negative parallelisms, and excessive conjunctive phrases.
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  30. ▌
    Notebooklm · michaelschecht bundle
    Use this skill to query your Google NotebookLM notebooks directly from Claude Code for source-grounded, citation-backed answers from Gemini. Browser automation, library management, persistent auth. Drastically reduced hallucinations through document-only responses.
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  31. ▌
    Think Tank · michaelschecht bundle
    Run a Virtual Think Tank — a structured multi-persona debate — before planning or making architectural/design/strategic decisions. Use this skill whenever the user is about to plan a system, make a technology choice, evaluate trade-offs, decide on an approach, or faces any decision where multiple perspectives would sharpen the outcome. Also trigger when the user says "think tank", "debate this", "perspectives on", "trade-offs", "should I use X or Y", "help me decide", "before we plan", or asks for pros/cons of competing approaches. This skill should run BEFORE any implementation planning begins — it produces a structured analysis that feeds into better plans.
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  32. ▌
    Mlops Handoff · michaelschecht
    Create deployment-ready handoff docs: model card, inference contract, and monitoring requirements. Use when: (1) transferring from DS to engineering, (2) defining SLIs/SLOs, (3) documenting retraining triggers. NOT for: directly provisioning cloud infra.
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  33. ▌
    Polymarket · michaelschecht bundle
    Comprehensive Polymarket skill covering prediction markets, API, trading, market data, and real-time WebSocket data streaming. Build applications with Polymarket services, monitor live trades, and integrate market predictions.
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  34. ▌
    Copywriting · michaelschecht
    Write persuasive marketing copy including landing pages, product descriptions, email campaigns, CTAs, taglines, and brand messaging. Use when writing to persuade, convert, or sell rather than inform. Also trigger for 'landing page copy', 'product description', 'marketing copy', 'email campaign', 'CTA', 'tagline', 'ad copy', 'sales page', or 'conversion copy'.
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  35. ▌
    JSON Canvas · michaelschecht
    Create and edit JSON Canvas files (.canvas) with nodes, edges, groups, and connections. Use when working with .canvas files, creating visual canvases, mind maps, flowcharts, or when the user mentions Canvas files in Obsidian.
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  36. ▌
    Spreadsheet · michaelschecht bundle
    Use when tasks involve creating, editing, analyzing, or formatting spreadsheets (`.xlsx`, `.csv`, `.tsv`) using Python (`openpyxl`, `pandas`), especially when formulas, references, and formatting need to be preserved and verified.
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  37. ▌
    Style Guide · michaelschecht
    Create and enforce writing style guides covering voice, tone, terminology, formatting conventions, and editorial rules for consistent documentation. Use when establishing or applying writing standards across a team or project. Also trigger for 'style guide', 'voice and tone', 'writing standards', 'editorial guidelines', 'terminology glossary', 'content standards', or 'brand voice'.
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  38. ▌
    User Guides · michaelschecht
    Write end-user documentation including tutorials, how-to guides, walkthroughs, onboarding flows, and feature documentation. Use when creating documentation for non-technical or semi-technical end users. Also trigger for 'user guide', 'tutorial', 'how-to', 'walkthrough', 'onboarding docs', 'help article', 'user manual', or 'getting started guide'.
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  39. ▌
    Audio Design · michaelschecht
    Design game audio systems including music, sound effects, ambient soundscapes, adaptive audio, and audio implementation strategy. Use when planning the sonic identity of a game. Also trigger for "game music", "sound effects", "game audio", "soundtrack", "SFX design", "ambient sound", or "adaptive music".
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  40. ▌
    Game Concept · michaelschecht
    Brainstorm and develop game concepts, exploring genres, themes, target audiences, and unique selling points. Use when starting a new game project from scratch or pivoting an existing idea. Also trigger for "game idea", "what kind of game", "I want to make a game", "game pitch", or "explore game concepts".
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  41. ▌
    Game Testing · michaelschecht
    Plan and execute game QA including functional testing, playtesting, performance testing, compatibility testing, and bug tracking workflows. Use when setting up quality assurance for a game project. Also trigger for "game QA", "playtest", "bug tracking", "game testing", "QA plan", "regression testing", or "compatibility testing".
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  42. ▌
    Level Design · michaelschecht
    Design game levels, maps, and environments including layout, pacing, encounters, puzzles, and spatial flow. Use when planning or building individual levels, zones, or game spaces. Also trigger for "level layout", "map design", "zone design", "encounter design", "game world layout", or "dungeon design".
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  43. ▌
    UI UX Design · michaelschecht
    Design game user interfaces and user experience flows including HUD, menus, inventory screens, accessibility, and player feedback systems. Use when designing how the player interacts with game systems visually. Also trigger for "game UI", "game UX", "HUD design", "menu design", "inventory UI", "game accessibility", or "game interface".
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  44. ▌
    Playwright · michaelschecht bundle
    Use when the task requires automating a real browser from the terminal (navigation, form filling, snapshots, screenshots, data extraction, UI-flow debugging) via `playwright-cli` or the bundled wrapper script.
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  45. ▌
    App Builder · michaelschecht bundle
    Main application building orchestrator. Creates full-stack applications from natural language requests. Determines project type, selects tech stack, coordinates agents.
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  46. ▌
    Plan Writing · michaelschecht
    Structured task planning with clear breakdowns, dependencies, and verification criteria. Use when implementing features, refactoring, or any multi-step work.
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  47. ▌
    Gnomad Database · michaelschecht
    Query gnomAD for population allele frequencies, constraint metrics, and loss-of-function intolerance. Use when interpreting variants, filtering common alleles, or prioritizing genes in rare disease workflows.
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  48. ▌
    Model Selection · michaelschecht
    Recommend model families and validation strategy based on data, constraints, and objective. Use when: (1) choosing algorithms, (2) balancing bias/variance, (3) planning benchmark baselines. NOT for: final legal/compliance sign-off.
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  49. ▌
    Art Direction · michaelschecht
    Define the visual identity of a game including art style, color palettes, character design language, environment aesthetics, and asset pipelines. Use when establishing the look and feel of a game project. Also trigger for "art style", "visual style", "game aesthetics", "color palette", "character art", "pixel art", or "game graphics".
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  50. ▌
    MCP Builder · michaelschecht bundle
    Guide for creating high-quality MCP (Model Context Protocol) servers that enable LLMs to interact with external services through well-designed tools. Use when building MCP servers to integrate external APIs or services, whether in Python (FastMCP) or Node/TypeScript (MCP SDK).
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  51. ▌
    Copy Editing · michaelschecht
    When the user wants to edit, review, or improve existing marketing copy. Also use when the user mentions 'edit this copy,' 'review my copy,' 'copy feedback,' 'proofread,' 'polish this,' 'make this better,' or 'copy sweep.' This skill provides a systematic approach to editing marketing copy through multiple focused passes.
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  52. ▌
    Brainstorming · michaelschecht
    You MUST use this before any creative work - creating features, building components, adding functionality, or modifying behavior. Explores user intent, requirements and design before implementation.
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  53. ▌
    Github Readme · michaelschecht
    Create professional, visually polished GitHub README files with badges, diagrams, structured sections, and modern markdown design patterns. Use when creating or redesigning a repo's README for maximum GitHub impact.
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  54. ▌
    Release Notes · michaelschecht
    Write release notes, changelogs, migration guides, deprecation notices, and version announcements that communicate changes clearly to users and developers. Use when shipping a new version, deprecating features, or guiding users through breaking changes. Also trigger for 'release notes', 'changelog', 'migration guide', 'breaking changes', 'deprecation notice', 'version update', 'what's new', or 'upgrade guide'.
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  55. ▌
    Skill Creator · michaelschecht bundle
    Guide for creating effective skills. This skill should be used when users want to create a new skill (or update an existing skill) that extends Claude's capabilities with specialized knowledge, workflows, or tool integrations.
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  56. ▌
    Causal Inference · michaelschecht
    Frame causal questions and estimate treatment effects with assumption checks. Use when: (1) policy impact analysis, (2) A/B interpretation beyond correlation, (3) confounding diagnostics. NOT for: medical/legal conclusions without experts.
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  57. ▌
    Model Evaluation · michaelschecht
    Evaluate model quality with task-appropriate metrics and systematic error analysis. Use when: (1) comparing models, (2) analyzing failures, (3) setting go/no-go thresholds. NOT for: production monitoring implementation.
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  58. ▌
    Economy Design · michaelschecht
    Design in-game economies including currencies, progression systems, loot tables, monetization, and resource flow. Use when building the economic backbone of a game. Also trigger for "game economy", "loot table", "drop rates", "currency system", "progression design", "monetization strategy", or "reward system".
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  59. ▌
    Game Analytics · michaelschecht
    Design telemetry systems, define KPIs, analyze player behavior data, and set up dashboards for data-driven game design decisions. Use when instrumenting a game for analytics or interpreting player data. Also trigger for "game telemetry", "player analytics", "game metrics", "KPIs", "player retention", "funnel analysis", or "player behavior".
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  60. ▌
    Game Balancing · michaelschecht
    Balance game systems including difficulty curves, stat tuning, economy rates, matchmaking fairness, and player power progression. Use when tuning numbers and systems for fair, engaging gameplay. Also trigger for "game balance", "difficulty tuning", "stat balancing", "nerf", "buff", "power curve", or "difficulty curve".
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  61. ▌
    Odds Modeling · michaelschecht
    Build predictive models for sports and event outcomes using statistical methods, ELO ratings, regression, Monte Carlo simulation, and machine learning. Use when creating power rankings, projecting game outcomes, estimating win probabilities, or building a quantitative edge. Also trigger for 'prediction model', 'ELO rating', 'power rankings', 'win probability', 'Monte Carlo', 'regression model', 'expected goals', or 'predictive analytics'.
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  62. ▌
    File Organizer · michaelschecht
    Intelligently organizes files and folders by understanding context, finding duplicates, and suggesting better organizational structures. Use when user wants to clean up directories, organize downloads, remove duplicates, or restructure projects.
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  63. ▌
    Knowledge Base · michaelschecht
    Build and organize knowledge bases, help centers, FAQ systems, and troubleshooting guides optimized for self-service support and search. Use when creating a structured support documentation system. Also trigger for 'knowledge base', 'help center', 'FAQ', 'troubleshooting guide', 'support docs', 'self-service support', 'help article', or 'support article'.
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  64. ▌
    Obsidian Bases · michaelschecht
    Create and edit Obsidian Bases (.base files) with views, filters, formulas, and summaries. Use when working with .base files, creating database-like views of notes, or when the user mentions Bases, table views, card views, filters, or formulas in Obsidian.
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  65. ▌
    Report Writing · michaelschecht
    Write business reports including executive summaries, status updates, postmortems, competitive analyses, data analyses, and quarterly reviews. Use when communicating findings, decisions, or status to stakeholders. Also trigger for 'executive summary', 'status report', 'postmortem', 'incident report', 'competitive analysis', 'quarterly review', 'business report', or 'data analysis report'.
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  66. ▌
    Scientific Slides · michaelschecht bundle
    Build slide decks and presentations for research talks. Use this for making PowerPoint slides, conference presentations, seminar talks, research presentations, thesis defense slides, or any scientific talk. Provides slide structure, design templates, timing guidance, and visual validation. Works with PowerPoint and LaTeX Beamer.
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  67. ▌
    Game Publishing · michaelschecht
    Plan game launches including store page optimization, platform submission, marketing strategy, community building, pricing, and post-launch support. Use when preparing a game for release or managing a live game. Also trigger for "game launch", "Steam page", "app store listing", "game marketing", "game trailer", "wishlist", "game pricing", or "post-launch".
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  68. ▌
    Kalshi Markets · michaelschecht bundle
    Kalshi prediction market data (prices, odds, orderbooks, trades). Use for prediction markets, Kalshi, betting odds, election and sports betting, market forecasts. Provides real-time market data, event series information, and comprehensive trading analytics.
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  69. ▌
    Sports Betting · michaelschecht
    Sports betting fundamentals including spreads, moneylines, totals, parlays, teasers, props, and futures. Use when analyzing sports betting markets, converting odds formats, evaluating bet types, or building a sports betting strategy. Also trigger for 'point spread', 'moneyline', 'over under', 'parlay', 'prop bet', 'teaser', 'sports odds', or 'sportsbook'.
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  70. ▌
    Gh Fix CI · michaelschecht
    Inspect GitHub PR checks with gh, pull failing GitHub Actions logs, summarize failure context, then create a fix plan and implement after user approval. Use when a user asks to debug or fix failing PR CI/CD checks on GitHub Actions and wants a plan + code changes; for external checks (e.g., Buildkite), only report the details URL and mark them out of scope.
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  71. ▌
    Agent Development · michaelschecht bundle
    This skill should be used when the user asks to "create an agent", "add an agent", "write a subagent", "agent frontmatter", "when to use description", "agent examples", "agent tools", "agent colors", "autonomous agent", or needs guidance on agent structure, system prompts, triggering conditions, or agent development best practices for Claude Code plugins.
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  72. ▌
    Doc Coauthoring · michaelschecht
    Guide users through a structured workflow for co-authoring documentation. Use when user wants to write documentation, proposals, technical specs, decision docs, or similar structured content. This workflow helps users efficiently transfer context, refine content through iteration, and verify the doc works for readers. Trigger when user mentions writing docs, creating proposals, drafting specs, or similar documentation tasks.
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  73. ▌
    Document Writer · michaelschecht
    A technical writer who crafts clear, comprehensive documentation. Specializes in README files, API docs, architecture docs, and user guides.
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  74. ▌
    Skill Developer · michaelschecht bundle
    Create and manage Claude Code skills following Anthropic best practices. Use when creating new skills, modifying skill-rules.json, understanding trigger patterns, working with hooks, debugging skill activation, or implementing progressive disclosure. Covers skill structure, YAML frontmatter, trigger types (keywords, intent patterns, file paths, content patterns), enforcement levels (block, suggest, warn), hook mechanisms (UserPromptSubmit, PreToolUse), session tracking, and the 500-line rule.
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  75. ▌
    Huggingface Gradio · michaelschecht
    Build Gradio web UIs and interactive ML demos in Python. Use when creating or editing Gradio apps, Interface wrappers, Blocks layouts, event listeners, chatbots, or deploying demos to Hugging Face Spaces.
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  76. ▌
    Scholar Evaluation · michaelschecht bundle
    Scholar Evaluation
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  77. ▌
    Scientific Writing · michaelschecht bundle
    Core skill for the deep research and writing tool. Write scientific manuscripts in full paragraphs (never bullet points). Use two-stage process: (1) create section outlines with key points using research-lookup, (2) convert to flowing prose. IMRAD structure, citations (APA/AMA/Vancouver), figures/tables, reporting guidelines (CONSORT/STROBE/PRISMA), for research papers and journal submissions.
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  78. ▌
    Game Prototyping · michaelschecht
    Plan and execute rapid game prototypes to validate mechanics, test assumptions, and find the fun before committing to full production. Use when building playable proofs-of-concept. Also trigger for "prototype", "game jam", "proof of concept", "find the fun", "playable demo", or "rapid prototype".
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  79. ▌
    Mechanics Design · michaelschecht
    Design and document core game mechanics, systems interactions, feedback loops, and emergent behavior. Use when defining how the game plays at a systems level. Also trigger for "game mechanics", "gameplay systems", "game loop", "game rules", "combat system", "crafting system", or "progression system".
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  80. ▌
    Narrative Design · michaelschecht
    Design game narratives including story structure, world-building, character arcs, dialogue systems, and environmental storytelling. Use when building the story layer of a game. Also trigger for "game story", "game lore", "world building", "dialogue tree", "character backstory", "game narrative", or "branching story".
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  81. ▌
    Persona And Jtbd · michaelschecht
    Synthesize personas and jobs-to-be-done from evidence with confidence levels. Use when: (1) audience segmentation, (2) messaging alignment, (3) feature prioritization inputs. NOT for: stereotype-based profiling.
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  82. ▌
    Wireframing Spec · michaelschecht
    Produce low/mid-fidelity wireframe specifications and annotations for handoff. Use when: (1) early concepting, (2) comparing layout options, (3) PM/engineering alignment. NOT for: high-fidelity branding work.
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  83. ▌
    Futures Trading · michaelschecht
    Understand and trade futures contracts on commodities, indices, crypto, and event outcomes. Covers contract mechanics, margin, settlement, spreads, and risk. Use when analyzing futures markets, understanding contract specs, evaluating margin requirements, or building futures strategies. Also trigger for 'futures contract', 'commodities trading', 'futures margin', 'contract specs', 'futures spread', 'oil futures', 'crypto futures', or 'index futures'.
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  84. ▌
    Concise Planning · michaelschecht
    Use when a user asks for a plan for a coding task, to generate a clear, actionable, and atomic checklist.
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  85. ▌
    Content Strategy · michaelschecht
    Plan documentation systems including information architecture, content audits, taxonomy design, content lifecycle management, and doc-as-code workflows. Use when organizing a documentation set, planning content structure, or designing navigation and discovery. Also trigger for 'information architecture', 'content audit', 'doc structure', 'taxonomy', 'content planning', 'documentation strategy', 'IA design', or 'sitemap'.
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  86. ▌
    Feature Engineering · michaelschecht
    Design leakage-safe feature engineering strategies for tabular/time-series datasets. Use when: (1) preparing model-ready features, (2) selecting transformations and encodings, (3) documenting feature lineage. NOT for: model serving or infra provisioning.
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  87. ▌
    Timesfm Forecasting · michaelschecht bundle
    Zero-shot time series forecasting with Google's TimesFM foundation model. Use for any univariate time series (sales, sensors, energy, vitals, weather) without training a custom model. Supports CSV/DataFrame/array inputs with point forecasts and prediction intervals. Includes a preflight system checker script to verify RAM/GPU before first use.
    0 repo stars
  88. ▌
    Autoresearch · michaelschecht
    Autonomously runs iterative experiment loops to optimize code against a measurable metric. Use when the user wants to improve execution time, memory usage, test pass rate, or any numeric performance goal across repeated experiments — NOT for one-shot bug fixes or simple code review.
    0 repo stars
  89. ▌
    Market Sentiment · michaelschecht
    Analyze betting market sentiment including line movement, sharp vs public money, steam moves, reverse line movement, and market signals. Use when reading line movement to determine where the smart money is going. Also trigger for 'line movement', 'sharp money', 'public money', 'steam move', 'reverse line movement', 'RLM', 'where the money is', or 'wiseguy action'.
    0 repo stars
  90. ▌
    Openclaw Action · michaelschecht
    OpenClaw Action
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  91. ▌
    Git Pushing · michaelschecht bundle
    Stage, commit, and push git changes with conventional commit messages. Use when user wants to commit and push changes, mentions pushing to remote, or asks to save and push their work. Also activates when user says "push changes", "commit and push", "push this", "push to github", or similar git workflow requests.
    0 repo stars
  92. ▌
    MCP Integration · michaelschecht bundle
    This skill should be used when the user asks to "add MCP server", "integrate MCP", "configure MCP in plugin", "use .mcp.json", "set up Model Context Protocol", "connect external service", mentions "${CLAUDE_PLUGIN_ROOT} with MCP", or discusses MCP server types (SSE, stdio, HTTP, WebSocket). Provides comprehensive guidance for integrating Model Context Protocol servers into Claude Code plugins for external tool and service integration.
    0 repo stars
  93. ▌
    Brand Guidelines · michaelschecht
    Applies Anthropic's official brand colors and typography to any sort of artifact that may benefit from having Anthropic's look-and-feel. Use it when brand colors or style guidelines, visual formatting, or company design standards apply.
    0 repo stars
  94. ▌
    API Documentation · michaelschecht
    Write API documentation including endpoint references, OpenAPI/Swagger specs, authentication guides, SDK quickstarts, and interactive code samples. Use when documenting REST APIs, GraphQL schemas, WebSocket interfaces, or SDK libraries. Also trigger for 'API docs', 'endpoint documentation', 'OpenAPI', 'Swagger', 'SDK documentation', 'API reference', or 'REST docs'.
    0 repo stars
  95. ▌
    Invoice Organizer · michaelschecht
    Automatically organizes invoices and receipts for tax preparation by reading messy files, extracting key information, renaming them consistently, and sorting them into logical folders. Turns hours of manual bookkeeping into minutes of automated organization.
    0 repo stars
  96. ▌
    Mem0 · michaelschecht
    Integrates Mem0 Platform SDK for persistent memory in AI applications. Use when building agents or chatbots that need to remember user preferences, past interactions, or personalized context across sessions. Covers Python and TypeScript SDKs, plus LangChain, CrewAI, OpenAI Agents, LlamaIndex, AutoGen, and LangGraph integrations.
    0 repo stars
  97. ▌
    PDF · michaelschecht bundle
    Use this skill whenever the user wants to do anything with PDF files. This includes reading or extracting text/tables from PDFs, combining or merging multiple PDFs into one, splitting PDFs apart, rotating pages, adding watermarks, creating new PDFs, filling PDF forms, encrypting/decrypting PDFs, extracting images, and OCR on scanned PDFs to make them searchable. If the user mentions a .pdf file or asks to produce one, use this skill.
    0 repo stars
  98. ▌
    Matlab · michaelschecht bundle
    MATLAB and GNU Octave numerical computing for matrix operations, data analysis, visualization, and scientific computing. Use when writing MATLAB/Octave scripts for linear algebra, signal processing, image processing, differential equations, optimization, statistics, or creating scientific visualizations. Also use when the user needs help with MATLAB syntax, functions, or wants to convert between MATLAB and Python code. Scripts can be executed with MATLAB or the open-source GNU Octave interpreter.
    0 repo stars
  99. ▌
    Scanpy · michaelschecht bundle
    Standard single-cell RNA-seq analysis pipeline. Use for QC, normalization, dimensionality reduction (PCA/UMAP/t-SNE), clustering, differential expression, and visualization. Best for exploratory scRNA-seq analysis with established workflows. For deep learning models use scvi-tools; for data format questions use anndata.
    0 repo stars
  100. ▌
    Gemini · michaelschecht
    Use the Gemini CLI for one-shot Q&A, summarization, and generation tasks. Trigger when Gemini-specific CLI usage, model selection, or JSON-formatted output is needed.
    0 repo stars