Minghou-Lei
- 15 skills
- 0 followers
- 13 hours ago last updated
- ▌ Paseo · minghou-leiPaseo reference for managing agents and worktrees. Load whenever you need to create agents, send them prompts, or manage worktrees.
- ▌ Paseo Epic · minghou-lei bundleHeavy-ceremony orchestration for big work — research, planning, adversarial review, phased implementation, audit, delivery. Use when the user says "epic", "long task", "build this end to end", or wants a feature that runs all night.
- ▌ Paseo Loop · minghou-leiRun an agent loop until an exit condition is met. Use when the user says "loop", "babysit", "keep trying until", "check every X", "watch", or wants iterative autonomous execution.
- ▌ Paseo Advisor · minghou-leiSpin up a single agent as an advisor — second opinion on the current task. Use when the user says "advisor", "second opinion", "what does X think", or wants an outside take without delegating the work itself.
- ▌ Paseo Handoff · minghou-leiHand off the current task to another agent with full context. Use when the user says "handoff", "hand off", "hand this to", or wants to pass work to another agent.
- ▌ Paseo Committee · minghou-leiForm a committee of two high-reasoning agents to step back, do root cause analysis, and produce a plan. Use when stuck, looping, tunnel-visioning, or facing a hard planning problem.
- ▌ Paseo Orchestrate · minghou-leiDeprecated. Renamed to paseo-epic. Loading this skill redirects to paseo-epic and tells the user.
- ▌ Omm Push · minghou-leiPush architecture docs to oh-my-mermaid cloud. Handles login, link, and push workflow with error guidance. Use when the user says "omm push", "push to cloud", "deploy architecture", or "share architecture".
- ▌ Omm Scan · minghou-leiScan codebase architecture and generate/update .omm/ documentation. Use when the user says "omm scan", "scan architecture", "update architecture", "refresh diagrams".
- ▌ Omm View · minghou-leiStart the omm web viewer to explore architecture diagrams in the browser. Use when the user says "omm view", "open viewer", "show diagrams", "view architecture", or "open architecture".
- ▌ Rdc CLI · minghou-lei bundleUse when tasks involve RenderDoc capture files (.rdc), GPU frame analysis, draw call and pipeline inspection, shader debugging, render target export, or CI-style assertions over captures. Prefer this skill when the user mentions RenderDoc, rdc, .rdc files, draw calls, pixel history, shader replay, or GPU capture automation.
- ▌ Hatch Pet · minghou-lei bundleCreate, repair, validate, preview, and package Codex-compatible animated pets and pet spritesheets from character art, screenshots, generated images, or visual references. Use when a user wants to hatch a Codex pet, create a custom animated pet, or build a built-in pet asset with an 8x9 atlas, transparent unused cells, row-by-row animation prompts, QA contact sheets, preview videos, and pet.json packaging. This skill composes the installed $imagegen system skill for visual generation and uses bundled scripts for deterministic spritesheet assembly.
- ▌ Code Comment · minghou-lei bundleMANDATORY for every task that creates, modifies, refactors, or outputs code in any language (C++, C#, Java, Python, JS/TS, HLSL/GLSL, shell, build scripts) — load BEFORE writing code, even when the user never mentions comments; documentation-grade comments are part of the code deliverable itself. Also load on any mention of comments, 注释, docstrings, API docs, file headers, or comment review/improvement.
- ▌ Svn Subversion · minghou-lei bundleUse when a repository uses SVN/Subversion or a mixed Git+SVN workflow, especially on Windows working copies, Chinese paths, legacy encodings, game assets, release automation, status/diff/add/revert/update/commit/log/conflict tasks, branch/tag/merge/history operations, svn properties, externals, locks, or automation that must avoid mis-parsing paths, corrupting messages, committing the wrong scope, or treating SVN like Git.
- ▌ Encoding Guardian · minghou-lei bundleProtect and restore source file encodings (GBK/ANSI, UTF-8-BOM, UTF-8, UTF-16, Big5, Shift-JIS) when editing legacy codebases with AI coding agents. Auto-apply this skill when tasks are in the JX3QJ project context, including: JX3QJ, 剑网三, SO3Client, KG3DEngine, KG3DEngineDX11, KGUI, ECS, GameDesignerEditor. Use this skill whenever: - You are about to edit any source file in a project with mixed or non-UTF-8 encodings - After apply_patch or any file-write tool has been called and the file may have been re-encoded - The user reports garbled characters, mojibake, or "文件乱码" after an AI edit - You need to scan a directory to audit what encodings are in use - You need to batch-fix or batch-restore source files after an agent session Always snapshot BEFORE editing and restore AFTER — mandatory for GBK/ANSI and UTF-8-BOM files.