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nateherkai

@nateherkai source repo

23 published skills

  1. Level Up 2 · nateherkai bundle
    Use when someone asks to level up their AIOS, close an audit gap, find what to automate next, or improve one workflow. Walks the 3Ms from choosing the constraint to shipping one useful artifact or verified repair.
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  2. Cut Mistakes 2 · nateherkai bundle
    Agent 2 of the video editing pipeline. Finds and removes spoken mistakes — stutters, repeated words, false starts, and retakes (re-recorded lines) — from a talking-head recording. Use after cut-silences, when asked to cut mistakes, remove stutters / repeats / filler restarts, clean up flubs, or keep the best take. Works review-gated: it proposes every cut with context and a reason for approval, then renders only the approved cuts via ffmpeg. Requires a word-level transcript.
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  3. Cut Silences 2 · nateherkai bundle
    Agent 1 of the video editing pipeline. Removes silences and dead air from a talking-head recording. Use when asked to cut silences, trim pauses, remove dead air / gaps, or tighten the pacing of a raw video, given a word-level transcript. Produces an edit list (EDL), a re-timed transcript for downstream agents, and optionally the cut video via ffmpeg. Does NOT cut mistakes, repeats, or false starts — that is the cut-mistakes agent.
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  4. Short Form Edit 2 · nateherkai bundle
    Turn talking-head footage into a finished reel, YouTube Short, or short advertisement with curiosity-led openings, earned payoffs, story-driven cuts, transcript-synced motion graphics, moving B-roll, captions, subtle music, and synchronized sound effects. Use for short-form editing; use edit-video for long-form videos and cut-silences for pause removal alone.
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  5. Skill Builder · nateherkai bundle
    Use when creating new skills, optimizing existing skills, or auditing skill quality. Guides skill development following Claude Code official best practices.
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  6. Visualizations · nateherkai
    Use when someone asks for a hand-drawn visual, PNG image, rendered diagram, visual explanation, visualization, or says "make a visual" or "draw a visual". This generates PNG images, not editable files.
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  7. Infographic Builder · nateherkai bundle
    Use when creating an infographic, designing a visual explainer, making an educational infographic, or generating infographic images. Produces branded PNG infographics using KIE AI.
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  8. Link · nateherkai bundle
    Use when someone asks to link a project, file, folder, or important context into AGENTS.md or their AIOS routing, or says "link this into my AIOS" or "add this to my routing".
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  9. Audit · nateherkai bundle
    Use when someone asks to audit their AIOS, score the Four Cs, find stale paths or unlinked projects, compare AGENTS.md and CLAUDE.md, check Claude/Codex skill compatibility, or assess migration readiness. Automatically saves dated reports and tracks evidence-backed improvements across runs.
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  10. Onboard · nateherkai bundle
    Use on Day 1 of an AIS-OS install, when someone says "set me up", "onboard me", "let's get started", "fill in my AIOS", or has just cloned the kit. Combined wizard — runs the 7-question intake AND scaffolds the Day-1 file set at the end. Idempotent — re-run any time after editing aios-intake.md.
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  11. 3d Brain · nateherkai bundle
    Use when someone asks to build a 3D brain, visualize their AIOS or second brain, turn their knowledge into an interactive graph, or run /3d-brain or /3D brain.
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  12. Grill Me · nateherkai bundle
    Interview the user relentlessly about a plan, design, or topic, checkpointing every answer to a brainstorm file so nothing is lost. Use when the user wants to stress-test a plan, get grilled on a design, run a brainstorm or discovery session, extract what's in their head into a doc, build up their AI OS context over time, or says "grill me".
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  13. Level Up · nateherkai bundle
    Use when someone asks to level up their AIOS, close an audit gap, find what to automate next, or improve one workflow. Walks the 3Ms from choosing the constraint to shipping one useful artifact or verified repair.
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  14. Edit Video · nateherkai
    Edit a raw talking-head video through transcription, silence trimming, mistake review, visual storytelling, motion graphics, and verified HyperFrames rendering. Use for a complete edit; route a single requested operation directly to its specialist skill.
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  15. Cut Mistakes · nateherkai bundle
    Agent 2 of the video editing pipeline. Finds and removes spoken mistakes — stutters, repeated words, false starts, and retakes (re-recorded lines) — from a talking-head recording. Use after cut-silences, when asked to cut mistakes, remove stutters / repeats / filler restarts, clean up flubs, or keep the best take. Works review-gated: it proposes every cut with context and a reason for approval, then renders only the approved cuts via ffmpeg. Requires a word-level transcript.
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    installs
  16. Cut Silences · nateherkai bundle
    Agent 1 of the video editing pipeline. Removes silences and dead air from a talking-head recording. Use when asked to cut silences, trim pauses, remove dead air / gaps, or tighten the pacing of a raw video, given a word-level transcript. Produces an edit list (EDL), a re-timed transcript for downstream agents, and optionally the cut video via ffmpeg. Does NOT cut mistakes, repeats, or false starts — that is the cut-mistakes agent.
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  17. Make A Video · nateherkai bundle
    Beginner-friendly end-to-end video creator for HyperFrames. Use when the user says "make a video", "create a video", "new video", "build a video", "video from scratch", "I want to make a video", "help me create a video", or when someone who's never used HyperFrames before arrives with a concept, script, or rough idea and wants a finished MP4. Interviews the user in one pass, then builds the full video with mandatory preview and visual-verification gates.
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  18. Style Library · nateherkai
    Select, customize, or extend the project's reusable motion-graphics card library and style templates. Use for choosing a visual style, adding a card, building a new style pack, or reusing a template in a HyperFrames video.
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  19. Short Form Edit · nateherkai bundle
    Turn talking-head footage into a finished reel, YouTube Short, or short advertisement with curiosity-led openings, earned payoffs, story-driven cuts, transcript-synced motion graphics, moving B-roll, captions, subtle music, and synchronized sound effects. Use for short-form editing; use edit-video for long-form videos and cut-silences for pause removal alone.
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  20. Short Form Video · nateherkai
    Maintain the existing May Shorts teaching compositions using their legacy face-mode, scene-overlay, and karaoke-caption patterns. Use only when working on those examples or explicitly requesting this legacy scaffold. For new reels, Shorts, or short advertisements, use short-form-edit.
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  21. Video Storytelling · nateherkai bundle
    Design and build the visual layer of a long-form talking-head video as one persistent world the camera moves through, instead of a sequence of separate graphics. Use when asked to edit a video, add motion graphics, design the visuals for a script, plan an edit, or fix an edit judged confusing, text-heavy, hard to follow, or "clearly made by an AI". Covers the persistent world, camera grammar, the spotlight rule, spatial open loops, ornament and token discipline, transcript timing, and the verification gates.
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  22. Hyperframes Video Beats · nateherkai bundle
    Plan, write, time, style, and validate motion-graphic beats for long-form talking-head HyperFrames videos. Use when Codex is asked to add or improve visual beats, glassmorphism lower thirds, crumpled-paper full-screen takeovers, transcript-synced callouts, pacing coverage, YouTube retention graphics, or render-ready overlays in an existing HyperFrames video project.
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  23. Human Speak · nateherkai bundle
    Edit, audit, or draft writing to remove recognizable AI phrasing and structural habits while preserving the writer's meaning and personal voice. Use when the user asks to humanize writing, remove AI slop, make copy sound natural, audit a draft for AI patterns, or invokes human-speak.
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