nukeop
- 7 skills
- 0 followers
- 14 hours ago last updated
- ▌ Host Pattern 2 · nukeopUse when adding a new domain to the mod SDK, or implementing a host. Covers the host type, API class, and host implementation structure, and what files to create and modify. Trigger phrases include "add a domain", "new host", "host implementation", "host pattern", "createModAPI".
- ▌ Creating Components 2 · nukeopUse when creating new UI components in packages/ui. Covers component structure, tests, stories, and what to avoid.
- ▌ Bar Notation · nukeopReference sheet for the notation format used by musescore-mcp tools, and for reading get_overview output. Use when calling musescore-mcp tools.
- ▌ Creating Components · nukeopUse when creating new UI components in packages/ui. Covers component structure, tests, stories, and what to avoid.
- ▌ Writing Plugins · nukeopUse when writing, scaffolding, or modifying Nuclear plugins. Covers plugin structure, manifest, entry point, provider types, available APIs, and publishing. Trigger phrases include "create a plugin", "write a plugin", "plugin scaffold", "streaming provider", "metadata provider".
- ▌ Host Pattern · nukeopUse when adding a new domain to Nuclear's plugin system, or implementing a host. Covers the host pattern (how player functionality is exposed to plugins), the host interface and API class structure, how hosts are implemented in the player, error handling conventions, and what files to create and modify. Trigger phrases include "add a domain", "new domain", "host implementation", "host pattern", "createPluginAPI".
- ▌ Writing Docs · nukeopUse when writing or editing documentation in packages/docs. Covers Gitbook markdown syntax, special blocks, page structure, and the SUMMARY.md table of contents. Trigger phrases include "write docs", "add documentation", "docs page", "gitbook", "user manual".