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- ▌ Distributed Systems Patterns 2 · peterbamuhigire bundleUse when designing or reviewing multi-service, message-driven, or eventually consistent systems. Covers service boundaries, consistency tradeoffs, event workflows, outbox and inbox patterns, sagas, ordering, and idempotency.
- ▌ Game Math And Simulation 2 · peterbamuhigire bundleUse when a game system needs explicit vector, matrix, quaternion, geometry, interpolation, collision, camera, steering, probability, or numerical-simulation rules; use gameplay-systems-architecture for ownership and the engine skill for API integration.
- ▌ Professional Word Output 2 · peterbamuhigire bundleUse when generating or validating a professionally structured and visually intentional Microsoft Word DOCX document.
- ▌ Software Business Models 2 · peterbamuhigireUse when selecting or reviewing a software product, service, hybrid, platform, subscription, perpetual, open-source, or transition business model.
- ▌ Game Audio Implementation 2 · peterbamuhigire bundleUse when designing, recording, licensing, editing, integrating, mixing, localising, profiling, or testing game music, ambience, dialogue, UI, Foley, spatial audio, and adaptive audio systems.
- ▌ Software Pricing Strategy 2 · peterbamuhigireUse when designing or reviewing software pricing, packaging, value metrics, tiers, freemium, discounts, negotiation, or willingness-to-pay tests.
- ▌ Deployment Release Engineering 2 · peterbamuhigire bundleUse when designing or reviewing deployment pipelines, rollout strategies, release gates, rollback plans, migration-safe releases, and post-deploy verification for production systems. Covers build promotion, environment strategy, release evidence, and operational safety.
- ▌ Electronic Fiscal Taxing 2 · peterbamuhigire bundleUse when implementing or reviewing electronic fiscal taxation integrations in web, ERP, POS, or mobile-backed systems; covers jurisdiction adapters, tenant-scoped tax identities, API security, queues, offline operation, fiscal evidence, and Uganda EFRIS as the detailed reference.
- ▌ Pos Sales Operations Engineering 2 · peterbamuhigire bundleUse when implementing or reviewing a tenant-aware ERP POS, agent POS, or manual sales-entry workflow where customer defaults, product-to-stock identity, inventory timing, payments, permissions, and audit-safe posting must remain consistent. Use the design engine for visual craft.
- ▌ Mobile Game Release Liveops 2 · peterbamuhigire bundleUse when preparing or operating Android/iOS game signing, packaging, store submission, privacy, ratings, analytics, crash reporting, IAP, staged rollout, rollback, support, patches, downloadable content, events, or ethical live operations.
- ▌ Algorithm Selection And Complexity 2 · peterbamuhigire bundleUse when choosing, reviewing, or explaining an algorithm under explicit correctness, time, space, input-scale, or maintainability constraints; use system-architecture-design for service boundaries and language skills for implementation syntax.
- ▌ Customer Service Excellence 2 · peterbamuhigire bundleUse when handling service recovery, escalations, complaints, apology language, frontline empowerment, CX measurement, or prevention loops.
- ▌ Database Design Engineering 2 · peterbamuhigire bundleUse when designing or reviewing relational or document-backed data architecture for SaaS platforms, ERP systems, APIs, analytics stores, or mobile sync. Covers domain modeling, tenancy, indexing, migrations, integrity, retention, and performance tradeoffs.
- ▌ Apple Game Platform Delivery 2 · peterbamuhigire bundleUse when delivering a game on iOS, iPadOS, or macOS with Apple-native services, Metal diagnostics, controllers, haptics, cloud saves, signing, notarisation, sandboxing, or Mac window and display behaviour.
- ▌ Saas Tenant Data Portability And Erasure 2 · peterbamuhigire bundleUse when designing verified tenant data export, retention, erasure, backup handling, audit evidence, or privacy-law portability workflows.
- ▌ Blender Game Asset Production 2 · peterbamuhigire bundleUse when producing, automating, or reviewing Blender source assets, characters, rigs, animations, props, vehicles, collisions, LODs, FBX/glTF exports, or Blender-to-engine validation; use game-3d-asset-pipeline for DCC-neutral art direction and budgets.
- ▌ Gameplay Systems Architecture 2 · peterbamuhigire bundleUse when specifying or implementing engine-neutral gameplay systems such as movement, combat, AI, quests, dialogue, inventory, progression, save/load, world state, spawning, cameras, or narrative state; engine skills own framework integration.
- ▌ Godot Mobile Game Development 2 · peterbamuhigire bundleUse when building, migrating, profiling, testing, or exporting a Godot mobile game for Android or iOS; covers scenes, nodes, resources, signals, GDScript/C#, saves, plugins, rendering, and export pipelines.
- ▌ Lean Game Product Development 2 · peterbamuhigire bundleUse when converting a game idea, mechanic, feature, vertical slice, production milestone, or live change into falsifiable hypotheses, prototypes, measurements, learning and go/narrow/pivot/stop decisions; use game-development-orchestration for the full programme and game-testing-polish for release QA.
- ▌ Unity Mobile Game Development 2 · peterbamuhigire bundleUse when building, restructuring, profiling, testing, or packaging a Unity mobile game in C# for Android or iOS; covers project architecture, scenes, prefabs, data, input, assets, saves, builds, and Unity-specific release evidence.
- ▌ Game Build Release Engineering 2 · peterbamuhigire bundleUse when creating reproducible Unity, Godot, Unreal, Android, iOS, or macOS game build pipelines, manifests, symbols, signing boundaries, artifact promotion, patching, certification, or rollback rehearsals.
- ▌ Game Development Orchestration 2 · peterbamuhigire bundleUse when initiating, replanning, or governing a complete game project from concept through vertical slice, production, certification, and post-launch; routes specialist game skills and prevents premature full-production commitment.
- ▌ Accounting Finance Controller 2 · peterbamuhigire bundleUse when coordinating accounting and finance implementation reviews, doctrine routing, control evidence, remediation priorities, and release decisions across a software system.
- ▌ Game AI Behaviour And Navigation 2 · peterbamuhigire bundleUse when designing, implementing, profiling, or reviewing non-player-agent behaviour, navigation, perception, decision systems, crowds, reservations, behaviour trees, state trees, utility logic, encounter AI, or AI validation in a game; load an engine skill for concrete APIs.
- ▌ Consulting Delivery Control Room 2 · peterbamuhigire bundleUse when coordinating multi-workstream consulting bids or delivery programmes with deadlines, owners, RACI, RAID, deliverables registers, decision logs, quality gates, and client/donor reporting cadence.
- ▌ Ecommerce Platform Audit Requirements 2 · peterbamuhigire bundleUse when scoping or specifying an e-commerce platform, payment, API, security, AI, data protection, integration, and remediation audit for SMEs or cross-border digital trade programmes.
- ▌ World Class Bid Red Team And Delivery Qc 2 · peterbamuhigire bundleUse when applying the final quality gate to high-stakes bids, donor submissions, consulting deliverables, compliance knockout scans, evidence audits, spreadsheets, and delivery feasibility.
- ▌ Game Security Anti Cheat And Abuse 2 · peterbamuhigire bundleUse when threat-modelling a game client/server, validating actions, protecting game economy and accounts, detecting tampering or cheats, limiting bots and abuse, investigating incidents, or designing proportionate enforcement and appeals.
- ▌ Level World And Content Production 2 · peterbamuhigire bundleUse when designing and producing game levels, worlds, encounters, missions, narrative content, procedural generation, streaming partitions, content schemas, validation, pacing, or multidisciplinary content handoffs.
- ▌ Premium Software Product Execution 2 · peterbamuhigire bundleUse when designing, pricing, packaging, building, or reviewing premium software for executive, enterprise, affluent, or high-ticket buyers.
- ▌ Online Multiplayer And Game Backend 2 · peterbamuhigire bundleUse when designing or implementing authoritative multiplayer topology, replication, RPCs, prediction, reconciliation, matchmaking, sessions, reconnect, game backend persistence, regional hosting, protocol evolution, or network tests.
- ▌ Game Data Analytics And Live Economy 2 · peterbamuhigire bundleUse when defining game telemetry, player funnels, retention or progression metrics, experiments, remote configuration, virtual economy sources and sinks, live events, anomaly controls, or ethical data-driven decisions.
- ▌ Bds Intake And Monitoring System Spec 2 · peterbamuhigire bundleUse when specifying application intake, eligibility screening, selection scoring, beneficiary registers, diagnostics tracking, expert deployment, monitoring dashboards, RBAC, audit trails, and donor reporting for BDS programmes.
- ▌ Game 2d Art Animation And Vfx Pipeline 2 · peterbamuhigire bundleUse when producing, importing, validating, or optimising 2D game concepts, sprites, atlases, tile sets, skeletal or frame animation, UI art, particles, VFX, resolution variants, or licensed source assets.
- ▌ Document Spreadsheet Tooling Readiness 2 · peterbamuhigire bundleUse when checking whether this machine can generate and validate requested DOCX, PDF, XLSX, workbook, register, budget, or dashboard outputs.
- ▌ Game Narrative And Interactive Story Design 2 · peterbamuhigire bundleUse when designing, reviewing, or implementing interactive game stories, narrative systems, quests, characters, dialogue, environmental storytelling, branching choices, story beats, setups/payoffs, or narrative validation; use level-world-and-content-production for level assembly and content integration.
- ▌ Game Studio Delivery And Commercial Operations 2 · peterbamuhigire bundleUse when running game discovery, estimation, staffing, RACI, greenlight, statements of work, milestone governance, outsourcing, client demos, change control, launch command, postmortems, or evidence-based case studies.
- ▌ Game Accessibility Localisation And Player Safety 2 · peterbamuhigire bundleUse when designing or testing accessible gameplay, remapping, visual/audio alternatives, difficulty assists, localisation/internationalisation, cultural review, chat/community safety, reporting, moderation, parental controls, or player-support escalation.
- ▌ Skills Web Dev 2 · peterbamuhigire bundleTop-level router for the Chwezi Core Systems web-development and software-engineering skills engine. Use for AI systems, SaaS, architecture, APIs, databases, security, frontend engineering, mobile, DevOps, reliability, product engineering, SDLC documentation, catalog maintenance, delivery evidence packs, routing fixtures, and world-class engineering quality gates.
- ▌ IOS AI Ml 2 · peterbamuhigire bundleUse when implementing or reviewing iOS AI and ML features with Apple on-device frameworks, model evaluation, and privacy controls; use ios-architecture for general module boundaries.
- ▌ AI Security 2 · peterbamuhigire bundleUse when securing an AI/LLM-powered feature against prompt injection, cross-tenant data leakage and tenant isolation failures, jailbreaks, and adversarial inputs. Covers PII scrubbing before model calls, output validation, rate limiting, audit logging, and DPPA/GDPR compliance for AI data flows.
- ▌ AI Web Apps 2 · peterbamuhigire bundleUse when designing or building an AI-enhanced web app with chat, RAG, MCP tools, streaming, provider abstraction, feature gates, token budgets, and output guardrails.
- ▌ 00 Meta Initialization 2 · peterbamuhigire bundleUse when starting project documentation to detect project type, select Waterfall, Agile, or Hybrid delivery, and generate the documentation roadmap.
- ▌ AI Analytics 2 · peterbamuhigire bundleUse when designing AI analytics, dashboards, SaaS AI metrics, NLP analytics, predictive analytics, or executive AI insight workflows. Orchestrates the former granular AI analytics skills as references.
- ▌ AI Evaluation 2 · peterbamuhigire bundleUse when setting up quality assurance for AI features — defining evaluation criteria, measuring output quality, using AI-as-judge, monitoring production AI, detecting drift, and building user feedback loops
- ▌ Saas Seeder 2 · peterbamuhigire bundleUse when bootstrapping a multi-tenant SaaS Seeder Template, including environment, database, super admin, panel verification, recurring demo activity refreshes, and demo-login shortcuts.
- ▌ AI Feature Spec 2 · peterbamuhigireUse when specifying one AI-powered feature end to end, including model choice, prompt and context contracts, output schema, fallbacks, human oversight, UX states, and evaluation.
- ▌ AI RAG Patterns 2 · peterbamuhigire bundleUse when building features that answer questions from private data, documents, policies, or time-sensitive information — RAG architecture, chunking strategies, hybrid search, re-ranking, vector databases, evaluation, agentic RAG, multimodal RAG...
- ▌ AI Model Gateway 2 · peterbamuhigire bundleUse when designing or building an LLM gateway for provider abstraction, tenant-aware routing, fallbacks, quotas, residency, audit logging, cost capture, and kill-switch enforcement.
- ▌ Android Tdd 2 · peterbamuhigire bundleUse when developing Android behaviour test-first across Kotlin, Room, repositories, ViewModels, and Compose; use android-development for architecture not centred on a test workflow.
- ▌ IOS Development 2 · peterbamuhigire bundleUse when building or reviewing native iOS applications with Swift, SwiftUI, structured concurrency, security, tests, and performance gates; use focused iOS skills for persistence, release, or monetisation.
- ▌ Openai Agents Sdk 2 · peterbamuhigireUse when building Python agents with the OpenAI Agents SDK, including runners, tools, handoffs, guardrails, tracing, memory, multi-agent topology, and deterministic orchestration.
- ▌ IOS Architecture 2 · peterbamuhigire bundleUse when defining iOS module boundaries, dependency direction, state ownership, App Intent integration, or AI provider seams; use ios-development for feature implementation details.
- ▌ IOS Monetization 2 · peterbamuhigire bundleUse when implementing iOS purchases, subscriptions, StoreKit 2 verification, entitlement delivery, paywalls, or App Store server events; use ios-development for non-commerce features.
- ▌ Stripe Payments 2 · peterbamuhigire bundleUse when integrating Stripe one-time payments, PaymentIntents, SetupIntents, Checkout, SCA, multi-currency, idempotency, or webhooks.
- ▌ AI LLM Integration 2 · peterbamuhigire bundleUse when integrating an LLM provider into an application with streaming, structured outputs, tool calls, embeddings, multi-model routing, retries, caching, and usage metering.
- ▌ AI App Architecture 2 · peterbamuhigire bundleUse when designing or building AI-powered application systems — choosing architecture style, selecting components, structuring the AI stack, making build-vs-buy decisions, and planning multi-tenant AI module gating
- ▌ Execution Plan Scripts 2 · peterbamuhigireUse when converting an approved long-running plan into self-contained execution prompts across sessions or workers. Covers dependency order, checkpoints, capability fallback and evidence handoff; use world-class-engineering for a single implementation slice.
- ▌ Anti AI Slop 2 · peterbamuhigireUse when producing any human-facing artefact. Applies real-time anti-slop controls for specificity, verification, authored intent, hard cases, language, code, UI, and release quality.
- ▌ AI Cost And Metering 2 · peterbamuhigire bundleUse when modeling, metering, attributing, billing, or controlling AI usage costs across tenants, plans, features, providers, and agent workloads.
- ▌ AI Incident Response 2 · peterbamuhigire bundleUse when preventing, detecting, triaging, communicating, recovering from, or reviewing AI incidents, AI errors, RCA, and postmortems.
- ▌ AI Slop Audit 2 · peterbamuhigireUse when auditing or scoring an artefact for AI slop after a major iteration or before release. Produces evidence-backed findings, severity, fixes, genericness score, and an A/B/C/F verdict.
- ▌ Doc Architect 2 · peterbamuhigire bundleUse when generating or repairing layered AGENTS.md project guidance from verified repository structure, technology, data, and planning conventions.
- ▌ Skill Writing 2 · peterbamuhigire bundleUse when creating or upgrading reusable skills, specialist-role instructions, or vendor adapters. Covers agent-versus-skill boundaries, model-neutral canonical sources, triggers, capability and output contracts, progressive disclosure, validation, and repository quality gates.
- ▌ Dpia Generator 2 · peterbamuhigireUse when producing or reviewing a Data Protection Impact Assessment (DPIA) for a new feature or for Uganda DPPA-regulated, large-scale, sensitive, monitored, or high-risk personal-data processing.
- ▌ AI Opportunity Canvas 2 · peterbamuhigire bundleUse when discovering and ranking AI use cases for a project or module and producing an opportunity register with impact, effort, cost, risk, and evidence gaps.
- ▌ AI Prompt Engineering 2 · peterbamuhigire bundleUse when writing, refining, or structuring prompts for AI-powered app features — system prompts, user prompt templates, few-shot examples, chain-of-thought, prompt versioning, and defensive prompting
- ▌ Tailwind CSS 2 · peterbamuhigire bundleUse when implementing or reviewing Tailwind CSS styling, responsive layouts, state variants, theme tokens, layers, grids, or build configuration. Use a design-system skill for visual direction and accessibility-wcag for formal accessibility review.
- ▌ IOS Data Persistence 2 · peterbamuhigire bundleUse when designing iOS persistence, SwiftData migrations, Keychain storage, files, offline sync, or searchable app entities; use ios-architecture for broader module design.
- ▌ Gis Enterprise Domain 2 · peterbamuhigire bundleUse when administering ArcGIS Enterprise or building real-estate-specific GIS features — ArcGIS components, publishing services, security/roles, backup/DR, plus property search, neighbourhood analysis, catchment/isochrones, market heatmaps, and real-estate-SaaS integration.
- ▌ IOS Security And Rbac 2 · peterbamuhigire bundleUse when designing or reviewing iOS authentication, Keychain, App Attest, privacy manifests, permissions, RBAC, tenant isolation, or AI security; use ios-development for general implementation.
- ▌ Subscription Billing 2 · peterbamuhigire bundleUse when designing or reviewing recurring subscription lifecycle on Stripe Billing — plans/Prices, trials, proration, upgrades/downgrades, cancel/pause, Smart Retries dunning, metered usage, automatic tax, multi-currency, and the strategy choice between subscription vs perpetual and monthly vs annual.
- ▌ Network Security 2 · peterbamuhigire bundleUse when designing, hardening, or auditing network security for self-managed SaaS infrastructure, including firewalls, WAF, VPN, TLS/PKI, IDS/IPS, SSH, segmentation, DDoS, and DNS controls.
- ▌ Saas Business Metrics 2 · peterbamuhigire bundleUse when defining or reviewing SaaS revenue, growth, retention, engagement, satisfaction, unit economics, or Rule-of-40 metrics.
- ▌ New Project 2 · peterbamuhigire bundleUse when the task matches skill: new project scaffold and this skill's local workflow.
- ▌ AI Economic Value Engine 2 · peterbamuhigireUse when discovering, designing, prioritizing, or auditing AI-powered products for measurable business value. Applies to AI opportunity mapping, ROI cases, product strategy, client workshops, and deciding whether an AI feature should be built.
- ▌ Android Development 2 · peterbamuhigire bundleUse when building or reviewing native Android applications with Kotlin, Compose, Hilt, and layered architecture; use android-data-persistence or android-tdd for focused data and test work.
- ▌ Cicd Pipelines 2 · peterbamuhigire bundleUse when designing CI/CD pipelines, stage gates, reusable workflows, short-lived cloud authentication, caching, deployment strategies, and pipeline telemetry.
- ▌ IOS Quality And Release 2 · peterbamuhigire bundleUse when planning or gating iOS tests, performance, TestFlight, App Store review, CI, device coverage, or release evidence; use ios-development for implementation before the release gate.
- ▌ Javascript Modern 2 · peterbamuhigire bundleUse when writing or reviewing modern JavaScript for browser or PHP-backed SaaS applications, including modules, asynchronous flows, error handling, language features, and performance.
- ▌ Saas Accounting System 2 · peterbamuhigire bundleUse when designing double-entry accounting inside SaaS, including automated postings, ledgers, controls, reconciliations, and reports.
- ▌ Saas Erp System Design 2 · peterbamuhigire bundleUse when designing configurable SaaS or ERP platforms with multi-step business workflows, domain modules, approvals, auditability, pricing and entitlements, operational reporting, and tenant-specific variation. Covers domain boundaries, workflow states, extension points, and control design.
- ▌ AI Agent Tooling And Hitl 2 · peterbamuhigire bundleUse when designing agent tool catalogs, tool schemas, action gating, human approval, and human-in-the-loop control for agentic AI systems.
- ▌ Coding Agent Optimization 2 · peterbamuhigire bundleUse when auditing or tuning a development machine's Claude Code or Codex setup for context, model, subagent, permission, or token efficiency. Analyse local capabilities first and apply only supported reversible changes; route runner-specific details to the linked adapters.
- ▌ Gis Platform Engineering 2 · peterbamuhigire bundleUse when implementing GIS maps, spatial data services, maps integrations, geocoding, spatial APIs, or PostGIS-backed geospatial platforms. Load absorbed GIS mapping, maps integration, and PostGIS backend references as needed.
- ▌ Nodejs Development 2 · peterbamuhigire bundleUse when building or reviewing Node.js servers, APIs, CLI tools, streams, asynchronous workflows, real-time systems, tests, scaling, or production deployment.
- ▌ Kmp Development 2 · peterbamuhigire bundleUse when sharing Kotlin business logic across Android and iOS with Kotlin Multiplatform while retaining deliberate platform boundaries; use native development skills for platform UI and release work.
- ▌ Saas Sales Organization 2 · peterbamuhigire bundleUse when designing or scaling a SaaS sales organisation — sales motions, roles (SDR/BDR/AE/CSM/SE), pipeline stages, lead-to-cash, territory design, quota/commission, sales ops fundamentals, onboarding/ramp, and hiring rubrics. Sourced from "Blueprints for a SaaS Sales Organization" (van der Kooij, Pizarro).
- ▌ Sdlc Documentation 2 · peterbamuhigire bundleUse when producing, reviewing, or consolidating SDLC documentation across planning, requirements, design, testing, deployment, user rollout, post-deployment, and maintenance phases. Load absorbed SDLC phase references as needed.
- ▌ Skill Engine Audit 2 · peterbamuhigire bundleUse when auditing, grading, benchmarking, or conforming an entire skills engine. Measures taxonomy, doctrine, contracts, depth, routing, safety, references, output readiness, and normalisation priorities.
- ▌ Skill Safety Audit 2 · peterbamuhigireUse when reviewing new, imported, or changed skills for unsafe tools, installers, credential harvesting, hidden execution, prompt injection, excessive permissions, data exfiltration, or improperly retained third-party source content.
- ▌ Code Safety Scanner 2 · peterbamuhigire bundleUse when scanning a codebase before deployment for critical vulnerabilities, server-error risks, unsafe AI-generated code, dependency problems, or payment misconfiguration.
- ▌ Vibe Security Skill 2 · peterbamuhigire bundleUse when designing or reviewing application, API, or multi-tenant SaaS security. Produces threat models, abuse cases, authorisation matrices, secret plans, and OWASP-aligned evidence.
- ▌ API Design First 2 · peterbamuhigire bundleUse when designing HTTP APIs with OpenAPI, versioning, authentication, rate limits, idempotency, error contracts, and observability requirements.
- ▌ GRAPHQL Patterns 2 · peterbamuhigire bundleUse when designing or operating GraphQL APIs with schemas, resolvers, authorization, pagination, federation, code generation, and hostile-input controls.
- ▌ Image Compression 2 · peterbamuhigire bundleUse when implementing or reviewing client image optimisation plus authoritative server decode, validation, resize, metadata stripping, and canonical re-encoding. Use saas-managed-visual-assets for administrative asset lifecycle and frontend-performance for page budgets.
- ▌ Nextjs App Router 2 · peterbamuhigireUse when implementing or reviewing a Next.js App Router application with server and client components, route handlers, middleware, caching, authentication, streaming, or deployment. Use react-development for framework-neutral components and api-design-first for external APIs.
- ▌ React Development 2 · peterbamuhigire bundleUse when implementing or reviewing React components, hooks, state ownership, forms, rendering performance, error boundaries, or component tests. Use nextjs-app-router for Next.js server boundaries and ux-content-strategy for product content systems.
- ▌ IOS Platform Capabilities 2 · peterbamuhigire bundleUse when integrating iOS system capabilities such as App Intents, widgets, Spotlight, biometrics, notifications, Bluetooth, media, or PDF export; use ios-development for ordinary app features.
- ▌ PHP Modern Standards 2 · peterbamuhigire bundleUse when writing or reviewing PHP 8+ applications, object-oriented domain code, Laravel services, PSR-compliant packages, secure request handling, tests, or performance-sensitive PHP.