13 published skills
- ▌ Godot · randroids-dojo bundleDevelop, test, automate, export, and deploy Godot 4.x games. Use when working with Godot projects, GDScript, GdUnit4, PlayGodot, project exports, or Godot CI and deployment.
- ▌ Spiral · randroids-dojo bundleBootstrap or audit a Markdown structural-discipline scaffold for long-running product work, including GDD coverage, progress, questions, follow-ups, dependencies, and playtest gates. Use when starting a project that needs durable agent state or auditing an existing repository for scaffold drift.
- ▌ Unreal · randroids-dojo bundleDevelop, test, and automate Unreal Engine 5.x projects with PlayUnreal, Remote Control, Automation Driver, and end-to-end flows. Use when working on Unreal automation, stable UMG selectors, externally driven tests, or CI-friendly packaged-build verification.
- ▌ Slipbox · randroids-dojo bundleCapture atomic notes, search and browse PrivateBox, and run SlipBox semantic link, cluster, tension, and theme-synthesis workflows. Use when the user asks to add an idea to SlipBox, find or connect notes, inspect the knowledge graph, or refresh its semantic analysis.
- ▌ Vibekit · randroids-dojo bundleAdd @randroids-dojo/vibekit as a tag-pinned dependency and apply its per-module integration patterns. Use when a project needs VibeKit installation, dependency-ledger guidance, or cookbook help for its client and server modules.
- ▌ Decision · randroids-dojo bundleStructure a decision as one or two multiple-choice questions at a time, with tradeoffs and a recommendation for every question. Use when the user wants guided help choosing among alternatives or explicitly asks for a decision session.
- ▌ Randroid · randroids-dojo bundleRoute requests to the focused Randroid development workflows and explain which capability to use. Use when the user asks what Randroid skills are available, invokes the Randroid namespace without naming a workflow, or needs help choosing among loop execution, PR feedback handling, VibeReview playtesting, and UI de-slopping.
- ▌ Task Tracking Dots HTML · randroids-dojo bundleManages task tracking with the HTML-backed Dots fork from Randroids-Dojo/dots-html. Use when tracking work items across sessions with dot-html CLI files stored as .html documents.
- ▌ Randroid Loop · randroids-dojo bundleRun a bounded research or implementation loop with persistent Dots task tracking and an explicitly selected git workflow. Use when the user asks for an autonomous multi-iteration development loop, research loop, implementation loop, or work-until-complete cycle. Do not use for an ordinary one-pass coding task.
- ▌ Youtube Title Thumbnail Packaging · randroids-dojo bundleDevelop truthful, high-curiosity YouTube title-and-thumbnail packages as inseparable "double barrel" pairs. Use when the user asks for YouTube titles, thumbnails, video packaging, or packaging sections of a production brief — for briefs, finished edits, existing videos, or early concepts.
- ▌ Randroid Clean Slop · randroids-dojo bundleDiagnose and remove generic AI-generated visual and copy patterns from an existing interface through screenshot-led iteration. Use when the user asks to de-slop, make a UI feel less AI-generated, clean up generic vibe-coded design, or perform a final visual-polish pass. Do not use as a substitute for implementing missing product functionality.
- ▌ Randroid Vibereview · randroids-dojo bundleRun VibeReview browser-game playtests, capture screenshot and browser-state evidence, and feed findings into Spiral-HTML review ledgers. Use when the user asks to playtest a browser game, capture VibeReview evidence, inspect an existing VibeReview session, or turn playtest findings into durable follow-ups.
- ▌ Randroid Address Pr Comments · randroids-dojo bundleAddress actionable pull-request review feedback end to end by locating the PR, resolving each current comment, implementing focused fixes, verifying them, and replying with evidence. Use when the user asks to handle PR comments, requested changes, unresolved review threads, or reviewer feedback.