rastian
- 5 skills
- 0 followers
- 3 days ago last updated
- ▌ Behavioral Design · rastian bundleApplies behavioral psychology and behavioral economics to product and UX design. Use when a designer, PM, researcher, or design manager wants to diagnose why users aren't completing a flow, adopting a feature, or changing behavior; design nudges or behavior-change interventions; reduce friction or cognitive load; run a behavioral design workshop or sprint; audit a design for psychological effectiveness; or apply principles like loss aversion, social proof, choice architecture, habit formation, or implementation intentions. Also triggers for: onboarding drop-off, feature adoption, engagement design, conversion optimization, design psychology, behavioral economics, mental models, or behavior change strategy. Guides users through behavioral diagnosis, barrier identification, and intervention design - with ethics review built into every output.
- ▌ Design Org Decisions · rastian bundleNavigate Leadership & Org Decisions as a design leader (VP of Design, Head of Design, CPO, CTO). Use this skill when making decisions about org structure, hiring, managing up, cross-functional partnerships, team culture, vision-setting, performance management, team scaling, or self-management as a senior design executive. Trigger on: "how should I structure my team", "how do I get a seat at the table", "should I centralize or embed", "how do I handle an underperformer", "how do I build design culture", "how do I scale my design org", "how do I manage my relationship with product/engineering", "how do I set design vision", "how do I grow as a VP".
- ▌ Design Thinking · rastian bundleGuide any team through the Design Thinking methodology — empathize, define, ideate, prototype, test, and implement. Core audiences: product & design teams (product designers, UX researchers, UI designers, service designers, product managers), entrepreneurs & startups (idea validation, customer discovery, lean prototyping), and business & strategy leaders (innovation workshops, service redesign, customer journey mapping, business model innovation). Trigger on: design sprint, HMW question, how might we, empathy map, affinity diagram, point of view statement, design brief, user journey, service blueprint, jobs to be done, usability test, problem statement, customer discovery, lean validation, innovation workshop, or when user describes a user problem and wants to explore human-centered solutions.
- ▌ Interaction Design · rastian bundleApply interaction design (IxD) principles and frameworks to product and service design work. Use this skill when designing or evaluating interaction flows, micro-interactions, feedback mechanisms, affordances, mental models, component states, response time, animation and transitions, error recovery, input validation, task flows, or navigation patterns. Core audiences: product designers, UX designers, UI designers, service designers, and interaction designers working on digital products and services. Trigger on: interaction flow, micro-interaction, affordance, feedback design, state design (hover/focus/error/loading/empty), response time, transition, animation, mental model, task flow, user flow, navigation design, interaction spec, handoff annotation, gesture, input validation, error state, loading state, empty state, system feedback, signifier, design review, interaction audit, IxD principles.
- ▌ UX Design Evaluation · rastian bundleApply the 30 Laws of UX to product design, UI/UX evaluation, and design critique. Use this skill whenever the user mentions UX principles, design evaluation, usability heuristics, cognitive psychology in design, user interface critique, design feedback, UX best practices, or wants to understand why a design does or doesn't work. Also trigger when users ask questions like "is this good UX?", "how can I improve this design?", "what's wrong with this interface?", or reference specific laws like Fitts's Law, Miller's Law, Jakob's Law, etc.