seanchiuai
- 18 skills
- 0 followers
- 6 hours ago last updated
- ▌ Frontend Design · seanchiuaiCreate distinctive, production-grade frontend interfaces with high design quality. Use this skill when the user asks to build web components, pages, or applications. Generates creative, polished code that avoids generic AI aesthetics.
- ▌ Auth Flow · seanchiuaiClaude Code authentication in headless Daytona sandboxes. Use when implementing AuthManager, setup wizard, credential validation, or handling OAuth token/API key injection.
- ▌ Electron Ipc · seanchiuaiElectron IPC communication patterns between main and renderer processes. Use when implementing IPC handlers, sending events between processes, or working with the preload script.
- ▌ Claude Code CLI · seanchiuaiClaude Code CLI usage for automated/headless execution in Daytona sandboxes. Use when running Claude Code commands, configuring authentication, or setting up non-interactive mode.
- ▌ Database Schema · seanchiuaiSQLite database schema and operations using better-sqlite3. Use when working with StateManager, persisting runs/rounds/agents, or querying run history.
- ▌ Terminal Streaming · seanchiuaixterm.js terminal integration for streaming agent output. Use when implementing AgentCard terminal display, configuring xterm addons, or handling real-time output streaming.
- ▌ Daytona Integration · seanchiuaiDaytona SDK integration for sandbox lifecycle management. Use when working with SandboxManager, creating/destroying sandboxes, executing commands in sandboxes, or transferring files between sandboxes and local filesystem.
- ▌ Convex · seanchiuai bundleConvex database schema, queries, mutations, actions, and real-time subscriptions for LessonPlay
- ▌ Gemini AI · seanchiuai bundleGemini API integration for generating pedagogically-grounded game questions from lesson content
- ▌ File Upload · seanchiuai bundleFile upload, parsing (PDF, PPTX, DOCX, ODT, HTML, MD), and Convex storage for lesson materials
- ▌ Game Engine · seanchiuai bundleGame state machine, lobby system, question flow, scoring, and real-time game coordination
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- ▌ UI Components · seanchiuai bundleshadcn/ui patterns, game UI components, responsive layouts for classroom use
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- ▌ Convex Backend · seanchiuaiConvex database schema, mutations, queries, actions, and scheduler patterns
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