specstoryai
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- ▌ Screen Candidate · specstoryaiScreen a job candidate for advance/decline/follow-up. Use this when given a candidate application and a job opening.
- ▌ Wikipedia Researcher · specstoryaiUse this skill when asked to research a topic online and produce a small research folder with facts and a final report.
- ▌ Plan Story · specstoryaiPlan an Everwyn story — turn the author's story into design/stories/<slug>/OUTLINE.md, the story's working bible (expanded story, room plan within max_rooms, through-lines). Use when working a "Plan" sub-issue of a Game Story. Writes no game content.
- ▌ Evaluate Story · specstoryaiProve every room of an Everwyn story is reachable from the start — run the reachability harness, play every route through the real engine, and report PASS or a detailed FAIL. Use when working an "Evaluate" sub-issue of a Game Story. Reports only; never fixes.
- ▌ Generate Story · specstoryaiGenerate an Everwyn story's rooms — write every room in design/stories/<slug>/OUTLINE.md as game data under src/content/, one room at a time, committing and annotating the outline as you go; also handles evaluator fix rounds and human-review revisions. Use when working a "Generate" sub-issue of a Game Story.
- ▌ Orchestrate Story · specstoryaiRun the story factory loop for a Linear issue labeled "Game Story" — expand the story into an outline, generate rooms one at a time, evaluate reachability, and route failures back until the story passes or a limit is hit. Use when you are the Cyrus session on a Game Story issue.
- ▌ Specstory Guard · specstoryai bundleInstall a pre-commit hook that scans .specstory/history for secrets before commits. Run when user says "set up secret scanning", "install specstory guard", "protect my history", or "check for secrets".