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specstoryai

@specstoryai source repo

7 published skills

  1. ▌
    Screen Candidate · specstoryai
    Screen a job candidate for advance/decline/follow-up. Use this when given a candidate application and a job opening.
    8 installs
  2. ▌
    Wikipedia Researcher · specstoryai
    Use this skill when asked to research a topic online and produce a small research folder with facts and a final report.
    4 installs
  3. ▌
    Plan Story · specstoryai
    Plan an Everwyn story — turn the author's story into design/stories/<slug>/OUTLINE.md, the story's working bible (expanded story, room plan within max_rooms, through-lines). Use when working a "Plan" sub-issue of a Game Story. Writes no game content.
    4 installs
  4. ▌
    Evaluate Story · specstoryai
    Prove every room of an Everwyn story is reachable from the start — run the reachability harness, play every route through the real engine, and report PASS or a detailed FAIL. Use when working an "Evaluate" sub-issue of a Game Story. Reports only; never fixes.
    3 installs
  5. ▌
    Generate Story · specstoryai
    Generate an Everwyn story's rooms — write every room in design/stories/<slug>/OUTLINE.md as game data under src/content/, one room at a time, committing and annotating the outline as you go; also handles evaluator fix rounds and human-review revisions. Use when working a "Generate" sub-issue of a Game Story.
    5 installs
  6. ▌
    Orchestrate Story · specstoryai
    Run the story factory loop for a Linear issue labeled "Game Story" — expand the story into an outline, generate rooms one at a time, evaluate reachability, and route failures back until the story passes or a limit is hit. Use when you are the Cyrus session on a Game Story issue.
    4 installs
  7. ▌
    Specstory Guard · specstoryai bundle
    Install a pre-commit hook that scans .specstory/history for secrets before commits. Run when user says "set up secret scanning", "install specstory guard", "protect my history", or "check for secrets".
    3 installs