starwards
- 17 skills
- 0 followers
- 13 hours ago last updated
- ▌ Starwards Autonomous 2 · starwardsUse when running as an autonomous developer agent picking up agent-ready issues — controls issue selection, tool bootstrapping, exploration budget, skill loading, narration suppression, and verification discipline for unattended execution
- ▌ Github API · starwards bundleAccess GitHub API using gh CLI in sandboxed environment - install binary, authenticate with tokens, query repos, PRs, issues, workflow runs, and download artifacts
- ▌ Arwes React · starwardsWorking with @arwes/react (1.0.0-next) sci-fi UI framework — frame components, Animator lifecycle, SVG styling, bleeps, and effects. Use this skill whenever modifying Arwes components, debugging invisible frames, styling frame SVGs, or adding new sci-fi UI elements. Also use when you see imports from @arwes/react or the arwes-compat.tsx compatibility layer.
- ▌ Starwards Tdd · starwardsTest-driven development for Starwards - write the test first, watch it fail, write minimal code to pass; includes Jest unit tests, Playwright E2E tests, Colyseus state sync, @gameField decorators, Tweakpane UI, and multiplayer scenarios
- ▌ Executing Plans · starwardsStructured approach for implementing architect-provided plans through controlled batch execution with review checkpoints - execute in batches (default 3 tasks), verify each step, stop on blockers; don't force through blockers
- ▌ Osc Controllers · starwards bundleUse when working on the OSC controller framework - Open Stage Control layouts/custom modules, Node-RED OSC bridge flows, tablet touch controllers, or Playwright E2E tests that drive Open Stage Control widgets. Also use when debugging OSC message routing, widget feedback loops, or O-S-C deployment in Docker.
- ▌ Starwards Pixijs · starwardsPixiJS v8 patterns for Starwards - Containers, Sprites, Graphics, Textures, ticker integration, event handling, and testing with Playwright data-id selectors
- ▌ Using Superpowers · starwardsUse when starting any conversation - establishes mandatory workflows for finding and using skills, including using Skill tool before announcing usage, following brainstorming before coding, and creating TodoWrite todos for checklists; if a skill exists for your task, you MUST use it
- ▌ Starwards Colyseus · starwardsColyseus multiplayer patterns for Starwards - @gameField decorators, state sync, JSON Pointer commands, room architecture, and avoiding common Colyseus pitfalls; state is source of truth, server authoritative
- ▌ Starwards Workflow · starwardsMaster index for Starwards development workflow - shows when to use each skill, workflow diagram, and how skills integrate together
- ▌ Starwards Monorepo · starwardsnpm workspace monorepo workflow for Starwards - build order, module dependencies, watch mode, testing across modules, and avoiding common monorepo pitfalls; core builds first always
- ▌ Starwards Debugging · starwardsSystematic debugging for Starwards - four-phase framework (root cause investigation, pattern analysis, hypothesis testing, implementation) with Colyseus state inspection, Tweakpane debugging, multiplayer sync issues, and monorepo-specific troubleshooting
- ▌ Starwards Autonomous · starwardsUse when running as an autonomous developer agent picking up agent-ready issues — controls issue selection, tool bootstrapping, exploration budget, skill loading, narration suppression, and verification discipline for unattended execution
- ▌ Starwards Station UI · starwardsBuild and modify station screens (weapons, pilot, engineer, etc.) for Starwards - two layout systems (fixed grid vs golden-layout), widget draw patterns, input wiring, color system, JSON Pointer subsystem access, and design constraints for information asymmetry
- ▌ Starwards Verification · starwardsEvidence-based completion verification for Starwards - run actual npm test commands, check E2E snapshots, verify TypeScript types, and confirm build success before claiming work is complete; evidence before assertions always
- ▌ React Version Migration · starwardsReact version migration guide for Starwards - compatibility matrices, step-by-step upgrade/downgrade between React 17/18/19, Arwes compatibility layer patterns, XState version mapping, and common migration pitfalls
- ▌ Source Command Design Clarify · starwardsInteractive command that transforms vague requirements into optimal concrete design via dynamic question generation