thetoyosibello
- 1 skill
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- 1 day ago last updated
- ▌ Sound Ear · thetoyosibello bundleGive Claude eyes and ears on audio. Turns any audio or video's soundtrack into things Claude can actually reason over — a readable spectrogram + waveform, objective loudness/silence/scene-cut facts, a semantic "sound map" of every SFX with timestamps (Gemini on the user's Vertex, or offline CLAP), offline speech transcription, and cymatic/audio-reactive visualization renders (any aspect ratio, plus a seamless long-form loop mode). Auto-routes to whatever engines the current device supports. Use whenever the user wants Claude to listen to, evaluate, QA, or describe the sound in a render (SFX timing, "does this feel off", mix issues), analyze an audio file, or generate sound-driven visuals for content (e.g. a sleep/ambient channel).