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- ▌ Create Skill · val-townUse when the user wants to persist a preference, skill, or knowledge. Use when it would aid future val development to store a memory of how best to build something.
- ▌ Client Side JS · val-townUse when a val needs to ship JavaScript that runs in the browser — React apps, vanilla DOM scripts, canvas/games, htmx/Alpine, or any client-side module beyond a single inline snippet. Explains how Val Town serves transpiled .ts/.tsx/.jsx modules with no build step, how the browser resolves their imports, and how to load third-party deps.
- ▌ HTTP Endpoints · val-townUse when building an HTTP val — a web endpoint, API route, webhook receiver, or any val that responds to HTTP requests. Covers the handler signature, Hono usage, the endpoint URL, CORS behavior, redirects, and Val Town-specific limitations.
- ▌ Restricted Access · val-townUse when a val's HTTP endpoints should not be open to the whole internet — limiting an app to a team, understanding why an endpoint redirects to a login page, letting a webhook through, or identifying which Val Town user is viewing an app. Covers app access (`httpPrivacy`), org grants, bypass tokens for automation, and the `X-Val-Town-User` identity header. For building your own login flow inside a val, see the `oauth` skill instead.
- ▌ OAUTH · val-townUse when a val needs to require login with a Val Town account — gating routes behind authentication, identifying the current user, building user-specific dashboards. Covers std/oauth's `oauthMiddleware` and `getOAuthUserData`, the auto-managed `/auth/*` routes, and session behavior. For third-party OAuth providers (Google, GitHub, etc.) see the `third-party-integrations` skill instead.
- ▌ React UI · val-townUse when building any val with a user interface — dashboards, web apps, landing pages, forms, admin tools, anything users see in a browser. Covers JSX/React conventions, Twind/Tailwind styling, React version pinning, the view-source link requirement, and what to avoid (template-string HTML, external assets).