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vladmdgolam

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11 published skills

  1. Time Lens · vladmdgolam bundle
    Analyze and visualize time spent on software projects by combining data from multiple sources: WakaTime coding time, git commit session detection, Claude Code usage, Codex CLI usage, and Cursor IDE usage. Produces both an interactive HTML dashboard (dark-themed, Chart.js) and a Markdown report with ASCII charts. Use when the user asks to: analyze work hours, calculate time spent on a project, generate a work hours report, visualize coding activity, create a project time breakdown, or summarize development effort across date ranges.
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  2. Cinema4d MCP · vladmdgolam bundle
    Cinema 4D MCP expert for extracting scene data, writing C4D Python scripts, and controlling Cinema 4D through MCP tools. Activate when: (1) using cinema4d MCP tools (get_scene_info, list_objects, execute_python_script, add_primitive, etc.), (2) writing Python scripts for Cinema 4D extraction or manipulation, (3) working with MoGraph cloners/effectors/fields, (4) baking animation data from C4D scenes, (5) debugging C4D Python API errors, (6) extracting Redshift material or camera data. Covers critical gotchas, correct extraction patterns, MoGraph baking, timeline evaluation, API compatibility, and known failure modes.
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  3. Figma Bridge · vladmdgolam
    Expert guide for the figma-bridge MCP (vladmdgolam/figma-mcp-bridge): reading live Figma files through the plugin without API rate limits, and keeping responses small enough to fit in context. Activate when: (1) any mcp__figma-bridge__* tool is about to be used, (2) the user says 'see figma bridge', 'I selected it in Figma', 'check the figma', 'match the figma', 'look at my selection', (3) a design-to-code task references a Figma frame, (4) exporting screenshots or per-node JSON from Figma, (5) errors like 'exceeds maximum allowed tokens', 'outputPath must be inside the MCP server working directory', 'No plugin connected for fileKey', 'Unable to establish connection to Figma', 'Invalid regex', 'Node not found'. Covers the list_files-first handshake, the depth/fields read ladder, screenshot-to-disk workflow, node-id formats, and the leader/follower cwd gotcha.
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  4. Agent Sessions · vladmdgolam
    Search, list, and resume AI agent sessions across Claude Code, Codex CLI, Gemini CLI, opencode, Hermes Agent, and Cline CLI. Use when the user asks to find a past conversation, search session history, resume a previous session, list recent agent activity, or check what was discussed in a prior session. Also use when asked to "find that conversation where I...", "resume my last codex session", "read latest convo", "read last messages", "what did I work on yesterday", "search my claude history for X", or gives an agent session id such as `ses_...`, a UUID, or a Cline id like `1782988565588_qqrxi`.
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  5. Apple Books MCP · vladmdgolam
    Extracts highlights, annotations, and book data from Apple Books via MCP. Use when: user asks to export book highlights, extract annotations with colors, search highlights across books, create highlight summaries, or match books from a reading list against their Apple Books library. Covers efficient batch color extraction (5 calls instead of 150+), annotation-to-book matching, and markdown export patterns.
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  6. Fluid Interfaces · vladmdgolam bundle
    Design and review principles for fluid, gestural, physically-responsive interfaces, distilled from Apple's WWDC 2018 "Designing Fluid Interfaces" talk (the iPhone X gestural UI team). Use when designing or reviewing touch/gesture interactions, spring-based motion, drag-to-dismiss or swipe gestures, scroll physics, elastic/ rubberband behaviors, redirectable animations, or when something "feels off", "feels janky", "doesn't feel native", or needs to "feel more fluid/natural/alive". Covers response latency, interruptibility, spatial consistency, gesture hinting, momentum projection, one-to-one touch tracking, and springs vs timed animations. Not for static visual design (color/typography/layout) — pair with make-interfaces-feel-better or 12-principles-of-animation for that.
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  7. PDF Look Scanned · vladmdgolam bundle
    Make PDF documents look like they were scanned on a physical scanner. Applies realistic effects: grayscale conversion, Gaussian noise, slight rotation, blur, edge shadows, and random offset. Optionally extract real handwritten signatures from a source PDF (or user-provided images) and replace digital signatures on specific pages. Use when the user asks to: make a PDF look scanned, give a PDF a scanned appearance, replace digital signatures with real/handwritten ones, fake a scan, add scan effects to a document, or make a document look printed and scanned.
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  8. Figma Context MCP · vladmdgolam bundle
    Expert guide for using the Figma Context MCP (Framelink) efficiently while avoiding 429 rate-limit errors. Activate when: (1) using Framelink Figma MCP tools (get_figma_data, download_figma_images), (2) fetching Figma designs for code generation, (3) user hits 429 rate limits from Figma API, (4) extracting design tokens or component data from Figma, (5) downloading Figma assets/images, (6) any design-to-code workflow involving Figma URLs. Covers metadata-first fetching, depth-limited node trees, batch image downloads, rate-limit diagnostics, and plan-tier awareness.
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  9. Reverse Engineer JS · vladmdgolam
    Reverse-engineer minified or obfuscated JavaScript bundles. Primary tool: humanify (humanifyjs) — uses an LLM to rename mangled identifiers back to meaningful names. Default model: gemini-3.8-flash. Use when the user says 'deobfuscate this bundle', 'humanify this', 'rename minified vars', 'reverse engineer this JS', 'what does bundle.js do', or is working in a project with a deobfuscated `og/` or `modules/` folder fed by humanify. Covers humanify CLI invocation, the pseudo-TTY workaround for cursorTo crashes, single-module extraction from a bundle, and chaining with beautifiers.
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  10. Threejs Perf Loading · vladmdgolam
    Performance and loading patterns for real-time Three.js/WebGL/WebGPU sites, based on modern approaches and best practices explored from top-notch studios and developers (Ivress brand site, Threejspunk cyberpunk-rain demo, igloo.inc, Noomo Agency showcase) plus live production profiling, rather than generic advice. Use when eliminating the loading-spinner-to-scene freeze/jank, hiding shader/pipeline compile cost behind a loading screen, designing an adaptive-quality or perf-budget system (including hardening it against false-positive degrades from transient stalls), attributing unexplained slow frames to a named cause (in-app frame-attribution tooling: marks buffer, GL-resource deltas, dispose tracer, boot tracer for the pre-mount window), auditing hidden render-target allocations in library material wrappers, tuning scroll/camera damping so input can't "outrun" a max speed, deciding where to spend a render-loop's cost (MRT routing, layer-split passes, on-demand shadows, GPU-resident particles, proximity gatin
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  11. Visual Feedback Loop · vladmdgolam bundle
    AI agent visual feedback loop for any web app. Use when iterating on visual code (UI, canvas, 3D, SVG, charts, animations) and you need to SEE the rendered result to evaluate quality. Covers: dev-screenshot API pattern (GET trigger → SSE → client capture → POST back → file saved), parameterized rendering, metadata sidecars, visual regression with pixel diff, WebMCP tool registration, and console fallbacks. Activate on: 'take a screenshot', 'show me the render', 'visual QA', 'compare before/after', 'pixel diff', or any iterative visual work where the agent needs to inspect rendered output.
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