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zed-industries

@zed-industries source repo

6 published skills

  1. ▌
    Awesome Gpui Projects · zed-industries
    Add or update projects in awesome-gpui, including categories, URLs, images, sorting, schema validation, and generated README checks. Use for any project-list maintenance in this repository.
    4 installs
  2. ▌
    Gpui Test · zed-industries
    Use when writing, debugging, or reproducing GPUI tests in Zed, including gpui::test arguments, TestAppContext parameters, scheduler seeds, ITERATIONS/SEED reproduction, parking failures, and pending task traces.
    3 installs
  3. ▌
    Zed Cherry Pick · zed-industries
    Cherry-pick one or more merged PRs and/or commits into Zed's `preview` or `stable` release branch. Use this whenever the user mentions cherry-picking to preview/stable, a failed cherry-pick run, or wants to manually port fix(es) into a release branch.
    2 installs
  4. ▌
    Brand Writer · zed-industries
    Write clear, developer-first copy for Zed — leading with facts, grounded in craft.
    4 installs
  5. ▌
    Lint Creator · zed-industries
    Add, modify, or test a custom dylint lint in `tooling/lints`. Covers the module/registration layout, UI test conventions (including negative tests and the gpui test fixture), how to run tests with the crate's pinned nightly and update `.stderr` files, and how to validate a lint against the real codebase with `single-lint`. Use whenever the user asks to write a new lint or debug an existing one.
    3 installs
  6. ▌
    Gpui Bench · zed-industries
    Design, write, review, run, and interpret production-shaped GPUI Criterion benchmarks, including gpui::bench, BenchAppContext, renderer and task benchmarks, headless Metal frame data, responsiveness and hang regressions, feature isolation from test-support, and before/after performance evidence.
    3 installs