Latest Agent Skills
25788 skills
Mengto CSS Border Gradient
Apply subtle gradient-border treatments for premium web surfaces. Use when cards, pricing panels, nav bars, modals, buttons, or hero surfaces need a refined edge highlight without a loud glow.
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Mengto Animation On Scroll
Create an on-scroll animation trigger using IntersectionObserver with Tailwind-friendly animation classes and keyframes. Use when asked for scroll-reveal, animate-on-scroll, or sequencing element animations when they enter the viewport.
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Mengto Solar Duotone Bold
Use when applying Iconify Solar Duotone Bold icons for UI chrome. Prefer this over mengto-company-logos when you need interface icons, not brand/company Simple Icons logos.
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Mengto Product Proof Saas
Use when creating or redesigning SaaS or AI product landing pages where a real workflow, interface, or deterministic demo is the central proof—pale atmospheric shells, product UI in the hero, prompt-to-output stories, audience tabs, compact feature modules, honest pricing, and FAQ handoffs.
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Mengto Framed Grid Layout
Create minimal framed grid layouts with thin visible boundary lines, L-shaped corner brackets, subtle diagonal line texture, and strict section alignment. Use when asked for clean, neutral, precise, structured, editorial, technical, or guide-border web layouts.
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Stitch Extract Design Md
Extract a comprehensive design system (DESIGN.md) directly from frontend source code — React, Vue, Svelte, Angular, plain HTML/CSS, or any web framework. Analyzes component files, stylesheets, Tailwind configs, theme definitions, and design tokens to produce a rich, Stitch-compatible design system document. Use this skill whenever the user wants to reverse-engineer a design system from an existing codebase, audit the visual language of a project, extract design tokens from source files, or understand the styling patterns in a frontend repo — even if they just say "what does this app look like?" or "pull out the design from this code."
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Mengto Gooey Blob System
Use when creating a gooey blob system with SVG filters where overlapping shapes merge into one fluid mass (Gaussian blur + color matrix), with soft organic boundaries and continuous motion. Prefer this over particle or WebGL blob looks when filter-driven SVG merging is required.
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Mengto Dither Background
Create a dark monochrome procedural background with enlarged square pixels and visible Bayer-style ordered dithering. Use when a page needs an atmospheric near-black dither field, broad organic waves or cloud masses, and restrained gray-white highlights behind framed UI, hero content, or data overlays.
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Mengto CSS Alpha Masking
Apply CSS alpha masking with linear-gradient for horizontal or vertical edge fades (mask-image and -webkit-mask-image). Use when asked for alpha masks, fade edges, or CSS mask gradients.
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Mengto Beautiful Shadows
Apply exact Tailwind arbitrary shadow utilities for polished, layered neutral elevation. Use when compact cards, controls, panels, popovers, hero media, feature callouts, or modal-like containers need refined shadows without default Tailwind shadow scales or colored tinting.
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Mengto Aura Asset Images
Use when you need high-quality stock-style images from Aura Assets (aura.build/assets) similar to Unsplash for design mockups and marketing: backgrounds, abstract wallpapers, architecture, portraits, and headshots. Includes a workflow for searching by tag on aura.build/assets and returns 5 real image URLs per category plus practical guidance for using different resolutions and aspect ratios.
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Mengto Animation Systems
Use when designing or implementing product-grade web motion like Stripe, Linear, Apple, and Vercel. Covers motion principles, easing/duration defaults, choreography patterns, scroll/hover interactions, performance, accessibility (reduced motion), and implementation guidance.
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Claude Design Adaptation
Use when a Claude-Design export already exists and you must adapt it into a production page before render-verify — real data, honest empty states, existing tokens/components (never ship mock numbers). Prefer this over claude-design when generation is done and adaptation starts.
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Stitch Upload To Stitch
Upload local assets (images, mockups, extracted HTML, design markdown) to a Stitch project. ALWAYS use this skill when you need to upload visual assets, HTML pages, or design docs to Stitch, particularly when direct MCP tool calls fail or truncate due to base64 token limits.
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Stitch React Components
Converts Stitch designs into modular Vite and React components, or syncs/updates existing React components to align with the latest Stitch designs, using system-level networking and AST-based validation.
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Mengto Progressive Blur
Create a layered CSS progressive blur (top or bottom) using multiple backdrop-filter masks for depth and softness. Use when asked for “progressive blur”, “gradient blur overlay”, or stepped blur masks that fade from an edge of the viewport.
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Mengto Corner Diagonals
Apply diagonal-cut corners and chamfered edges to buttons, cards, panels, and container shells. Use when a design needs precise geometric framing, sci-fi UI surfaces, clipped-corner controls, or engineered sharp containers instead of rounded pills or plain rectangles.
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Mengto Book Serif Index
Use when designing an archival book-reader experience with serif-led pages, mono index navigation, aged paper surfaces, margin notes, and a premium catalog frame.
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Mengto Beam Glow States
Create React loading, processing, selected, current, focus, and pressed states with the border-beam package's animated edge glow. Use when a card, button, input, tab, option, task panel, or agent surface needs a restrained traveling or breathing beam; includes installation, imports, prop selection, state wiring, reduced motion, accessibility, and performance and layout guardrails.
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Threejs Postprocessing
Three.js post-processing - EffectComposer, bloom, DOF, screen effects. Use when adding visual effects, color grading, blur, glow, or creating custom screen-space shaders.
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Stitch Generate Design
Generate new screens from text prompts or images, edit existing screens with prompts and design system tokens, and generate design variants using Stitch MCP. Includes prompt enhancement pipeline, design mappings, professional UI/UX terminology, design tokens and theme system capabilities.
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Mengto Webgl 3d Object
Create a real 3D WebGL object with geometric mesh depth, physically based material, directional and ambient lighting, perspective camera, subtle rotation, and floating motion. Use when a page needs a faceted 3D hero object or product-like visual with real lighting instead of CSS transform tricks.
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Mengto Skeuomorphic UI
Create skeuomorphic web UI surfaces with layered gradients, stacked inner and outer shadows, reflective gradient borders, micro texture, and embossed text or icon details. Use when asked for pressed, carved, tactile, realistic, soft-plastic, soft-metal, or premium physical interface styling.
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Mengto Globe Particles
Create a globe-like 3D particle visualization with a dense luminous spherical core and thinner orbital ring or flattened disc. Use when a design needs a premium planetary, orbital, synthesized data-globe effect rendered with real WebGL/Three.js particles, not generic starfields or full page layout changes.
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Mengto Container Lines
Add vertical container-size guide lines with mini corner squares for precise, structured web layouts. Use when asked for container lines, measured layout guides, vertical boundary lines, editorial grid markers, or small corner-square frame details.
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Stitch Enhance Prompt
Transforms vague UI ideas into polished, Stitch-optimized prompts. Enhances specificity, adds UI/UX keywords, injects design system context, and structures output for better generation results.
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Stitch Code To Design
Convert frontend code (Vite, React, Angular, Vue, etc.) to a Stitch Design by chaining static HTML extraction, design system extraction, and file upload. **ALWAYS** use this skill when the user's intent is to move existing web apps or React/Angular/Vue components into Stitch (e.g., requests to "save", "migrate", or "upload"). You must use this skill even for simple "save" operations, as it is the only way to ensure the design system is extracted and assets are properly linked.
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Mengto Unicorn Studio
Use when embedding and customizing Unicorn Studio interactive animations on the web (embed, responsive sizing, performance, layering with UI, fallbacks).
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Mengto Number Details
Use when adding decorative 01, 02, 03 numeric detail markers for section indexing or editorial rhythm.
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Mengto Falling Leaves
Use when building falling leaves that read as leaves (not confetti): each leaf tumbling on its own axis with sideways slip driven by that tumble. Covers 2D canvas and instanced 3D, recycling, density maths, depth layering, tone-mapped colour, reduced motion, and visibility pausing—for maple, sakura, blossom, ash, or snowfall shapes.
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Mengto Editorial Tech
Use when blending editorial magazine composition with precision product-tech detailing — asymmetrical grids, cinematic media bands, mono utility labels, and restrained accent color. Prefer this over mengto-agency-grid-layout-minimal when tech/product detailing and media bands matter as much as the editorial grid.
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Aura Screenshot Clone
Use when the user wants to clone or adapt a UI pattern from any website into gotcontext.ai, or asks to "build something like X", "make our nav look like Y", or "clone that component". Prefer aura.build Pro when available; without a Pro subscription, skip Aura and go straight to Phase 2.5 direct rebuild. Aura's clone is now NATIVE — paste a URL or drag a screenshot into aura.build and it generates React/Tailwind directly; the Anima/Chrome-extension flow is only a fallback for login-gated pages Aura can't fetch server-side.
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UI Fix Observe First
Use when fixing, auditing, improving, or building any web UI — before reading or editing component code. Fires on contrast/a11y/overflow/responsive/hover- focus/layout complaints, polish, audit, or any visual change. Never diagnose a UI defect from code alone: render at real viewports, measure (axe / contrast / a11y tree / console / keyboard / reflow), then cite the measurement.
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Threejs Fundamentals
Three.js scene setup, cameras, renderer, Object3D hierarchy, coordinate systems. Use when setting up 3D scenes, creating cameras, configuring renderers, managing object hierarchies, or working with transforms.
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Mengto Thinking Orbs
Add accessible animated AI loading and agent-status indicators with the React thinking-orbs library. Use when a chat, copilot, voice, search, generation, or tool-running interface needs a semantic working, searching, solving, listening, composing, or shaping state; when replacing a generic spinner with an AI activity orb; or when implementing the library's size, theme, speed, pause, reduced-motion, and canvas behavior.
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Mengto Masked Reveal
Create masked staggered word reveals on scroll with GSAP ScrollTrigger. Use when headings, hero copy, section titles, or editorial text should reveal word-by-word through an overflow mask as they enter the viewport.
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Mengto Glass Dark UI
Use when asked for dark-mode glassmorphism cards, frosted dark hero sections, blur panels, or glass UI with gradient/glow borders via a pseudo-element mask. Prefer this over mengto-dark-glass-clean-layout when isolated glass cards/borders matter, not multi-column workspace shells; prefer over mengto-glass-dark-mode-clock when there are no clock dials; prefer over mengto-blue-laser-clean-glass-layout when gradient borders matter more than blue laser atmosphere.
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Mengto Corner Lasers
Use when composing corner-anchored laser accents with thin beams, a bright emitter node, bloom, and atmospheric glow or fog. Prefer this over mengto-webgl-laser when lasers are layout corner ornaments, not a fixed full-screen WebGL beam.
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Mengto Company Logos
Use when replacing text brand marks with Iconify Simple Icons logos at 64x64. Prefer this over mengto-solar-duotone-bold when you need recognizable company/brand logos, not Solar Duotone UI icons.
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Cinematic 3d Website
Use when building a scroll-driven cinematic 3D landing experience for any brand: AI-generated photoreal frames displaced into real 3D by depth maps, a scroll-scrubbed camera fly-through with weighted-leg pacing and per-leg camera moves, mouse parallax, explode-on-scroll shatter transitions, an ember particle field, warp streaks, a live in-scene terminal that runs a REAL product demo, a branded preloader, an exit handoff into the page below, a self-hosted display typeface, phone gyro parallax, and opt-in synthesized ambient sound. Covers 2K image generation via OpenRouter, depth maps, the WebGL engine, chrome (nav/consent) integration, the observe-first verify loop, and the flag-off ship posture.
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Threejs Interaction
Three.js interaction - raycasting, controls, mouse/touch input, object selection. Use when handling user input, implementing click detection, adding camera controls, or creating interactive 3D experiences.
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Stitch Taste Design
Semantic Design System Skill for Google Stitch. Generates agent-friendly DESIGN.md files that enforce premium, anti-generic UI standards — strict typography, calibrated color, asymmetric layouts, perpetual micro-motion, and hardware-accelerated performance.
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Stitch React Native
Convert Stitch HTML designs to React Native components, or syncs/updates existing native components to align with the latest Stitch designs, using StyleSheet.
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Mengto Pricing Page
Use when designing or rewriting a high-converting SaaS pricing page (structure, plan design, copywriting, SEO/AEO, FAQs, layout patterns, experiments). Includes checklists, templates, and common pitfalls.
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Mengto Marquee Loop
Use when applying seamless infinite marquee loops with duplicated items for logo strips, tickers, or continuous horizontal content.
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Mengto Landing Page
Use when designing or rewriting a high-converting landing page (single-offer page) for SaaS/apps/services. Covers structure, layout patterns, conversion strategies, copywriting, SEO/AEO, and common pitfalls.
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Uupm UI UX Pro Max
UI/UX design intelligence for web and mobile. Searchable local database with 84 styles, 192 color palettes, 74 font pairings, 192 product types, 98 UX guidelines, 104 icon entries, 16 GSAP motion presets, and 25 chart types across 22 stacks (React, Next.js, Vue, Nuxt, Svelte, Astro, SwiftUI, React Native, Flutter, Tailwind, shadcn/ui, Jetpack Compose, Angular, Laravel, JavaFX, WPF, WinUI, Avalonia, Uno Platform, UWP, Three.js, and HTML/CSS). Use when designing, building, or reviewing UI: pages, components, color schemes, typography, layout, accessibility, animation, or data visualization.
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Uupm Design System
Token architecture, component specifications, and slide generation. Three-layer tokens (primitive→semantic→component), CSS variables, spacing/typography scales, component specs, strategic slide creation. Use for design tokens, systematic design, brand-compliant presentations.
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Uupm Banner Design
Design banners for social media, ads, website heroes, creative assets, and print. Multiple art direction options with AI-generated visuals. Actions: design, create, generate banner. Platforms: Facebook, Twitter/X, LinkedIn, YouTube, Instagram, Google Display, website hero, print. Styles: minimalist, gradient, bold typography, photo-based, illustrated, geometric, retro, glassmorphism, 3D, neon, duotone, editorial, collage. Uses uupm-ui-ux-pro-max; host harness may supply image-gen equivalents (ai-artist / ai-multimodal / frontend-design are not in this pack).
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Mengto Webgl Laser
Use when adding a fixed full-screen WebGL laser background with a thin white-hot vertical core, restrained brand-colored halo, and soft smoky fog. Prefer this over mengto-corner-lasers when the beam is a full-viewport WebGL background, not corner ornaments; not for full page layout, copy, or unrelated particle systems.
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Mengto Tailwindcss
Use when designing/implementing UI with Tailwind CSS (layout, typography, responsive, theming, component patterns). Includes quick recipes and conventions for clean, consistent web design.
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Tui Observe First
Use when building, fixing, polishing, or comparing any terminal UI — ratatui/crossterm REPLs, agent CLI chrome — or when a TUI shows a frozen spinner, dead keys, duplicated responses, stale cells, flicker, resume failures on dangling tool_use, or when you need side-by-side screenshots against reference CLIs.
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Threejs Materials
Three.js materials - PBR, basic, phong, shader materials, material properties. Use when styling meshes, working with textures, creating custom shaders, or optimizing material performance.
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Threejs Animation
Three.js animation - keyframe animation, skeletal animation, morph targets, animation mixing. Use when animating objects, playing GLTF animations, creating procedural motion, or blending animations.
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Stitch MCP Design
Router for Google Stitch design-to-code in this pack. Use when starting any Stitch workflow, choosing Stitch vs Aura vs Figma vs Claude Design, or before calling generate/edit MCP tools. Enforces ~400 Stitch credits/day. Points to phased pack skills: enhance-prompt → generate-design → extract → build → loop.
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AI Trust Builders
Use when designing AI product trust, privacy, or honesty UX — cloud disclosure, voice/mic consent, transcript retention, memory ownership, AI labeling, caveats, or audit footprints. Trigger on disclose cloud, recording consent, watermark, incognito, or data-ownership settings.
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Threejs Textures
Three.js textures - texture types, UV mapping, environment maps, texture settings. Use when working with images, UV coordinates, cubemaps, HDR environments, or texture optimization.
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Threejs Lighting
Three.js lighting - light types, shadows, environment lighting. Use when adding lights, configuring shadows, setting up IBL, or optimizing lighting performance.
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Threejs Geometry
Three.js geometry creation - built-in shapes, BufferGeometry, custom geometry, instancing. Use when creating 3D shapes, working with vertices, building custom meshes, or optimizing with instanced rendering.
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Stitch Shadcn UI
Expert guidance for integrating and building applications with shadcn/ui components, including component discovery, installation, customization, and best practices.
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