Game Development Agent Skills
Game Development
15 skillsGame Engine
Build web-based games and game engines using HTML5 Canvas, WebGL, and JavaScript with frameworks like Phaser, Three.js, and Babylon.js.
36.2k · bundle
Slang Shader Engineer
Write, review, refactor, and optimize Slang shader code for graphics, compute, tessellation, and ray tracing pipelines with cross-compilation support.
36.2k · bundle
Minecraft Plugin Development
Build and modify Minecraft server plugins for Paper, Spigot, or Bukkit, covering plugin.yml setup, commands, listeners, schedulers, player state, team/arena systems, persistent progression, economy, configuration, and Adventure text.
36.2k · bundle
Game Developer
Build game systems, implement Unity/Unreal Engine features, and optimize game performance with ECS architecture, physics, multiplayer networking, and shader programming.
10.4k · bundle
Threejs Loaders
Load 3D models, textures, and HDR environments in Three.js with GLTF, OBJ, FBX, STL, PLY, and Draco/KTX2 compression support.
2.5k
Threejs Animation
Create and control Three.js animations including keyframe, skeletal, morph target, and animation blending.
2.5k
Threejs Materials
Create and configure Three.js materials including PBR, basic, phong, shader, and physical materials for 3D rendering.
2.5k
Vr Ar
Guides VR/AR development with platform selection, comfort principles, performance targets, interaction patterns, and spatial design best practices.
0 · bundle
2d Games
Provides principles for 2D game development, covering sprite organization, tilemap design, physics, camera systems, and genre-specific patterns.
0 · bundle
3d Games
Provides principles for 3D game development, covering rendering pipelines, shaders, physics, cameras, lighting, and LOD optimization.
0 · bundle
Unity MCP Orchestrator
Operate the Unity Editor through MCP tools and resources, covering scene management, script editing, testing, and automation workflows.
17
193 Map 499a16db
Maps images and data onto 3D surfaces using Three.js textures, covering types, material maps, wrapping, filtering, UV mapping, color space, and optimization.
7 · bundle
Fmod
Integrates FMOD Studio audio into game projects, handling events, parameters, mixing, and engine setup.
1.7k · bundle
P5js
Creates production-grade p5.js sketches: generative art, interactive visualizations, 3D scenes, shaders, and audio-reactive visuals, with export to HTML, PNG, GIF, MP4, or SVG.
2 · bundle
Pc Games
Guides engine selection and platform-specific principles for PC and console game development, covering Steam integration, controller support, and performance optimization.
0 · bundle