Game Development Agent Skills

Game Development

15 skills
github
game-engine
Build web-based games and game engines using HTML5 Canvas, WebGL, and JavaScript with frameworks like Phaser, Three.js, and Babylon.js.
36.2k · bundle
github
slang-shader-engineer
Write, review, refactor, and optimize Slang shader code for graphics, compute, tessellation, and ray tracing pipelines with cross-compilation support.
36.2k · bundle
github
minecraft-plugin-development
Build and modify Minecraft server plugins for Paper, Spigot, or Bukkit, covering plugin.yml setup, commands, listeners, schedulers, player state, team/arena systems, persistent progression, economy, configuration, and Adventure text.
36.2k · bundle
jeffallan
game-developer
Build game systems, implement Unity/Unreal Engine features, and optimize game performance with ECS architecture, physics, multiplayer networking, and shader programming.
10.4k · bundle
cloudai-x
threejs-loaders
Load 3D models, textures, and HDR environments in Three.js with GLTF, OBJ, FBX, STL, PLY, and Draco/KTX2 compression support.
2.5k
cloudai-x
threejs-animation
Create and control Three.js animations including keyframe, skeletal, morph target, and animation blending.
2.5k
cloudai-x
threejs-materials
Create and configure Three.js materials including PBR, basic, phong, shader, and physical materials for 3D rendering.
2.5k
jorcan
vr-ar
Guides VR/AR development with platform selection, comfort principles, performance targets, interaction patterns, and spatial design best practices.
0 · bundle
jorcan
2d-games
Provides principles for 2D game development, covering sprite organization, tilemap design, physics, camera systems, and genre-specific patterns.
0 · bundle
jorcan
3d-games
Provides principles for 3D game development, covering rendering pipelines, shaders, physics, cameras, lighting, and LOD optimization.
0 · bundle
gabrielmoreira
unity-mcp-orchestrator
Operate the Unity Editor through MCP tools and resources, covering scene management, script editing, testing, and automation workflows.
17
tools-only
193-map-499a16db
Maps images and data onto 3D surfaces using Three.js textures, covering types, material maps, wrapping, filtering, UV mapping, color space, and optimization.
7 · bundle
a5c-ai
fmod
Integrates FMOD Studio audio into game projects, handling events, parameters, mixing, and engine setup.
1.7k · bundle
lord1egypt
p5js
Creates production-grade p5.js sketches: generative art, interactive visualizations, 3D scenes, shaders, and audio-reactive visuals, with export to HTML, PNG, GIF, MP4, or SVG.
2 · bundle
jorcan
pc-games
Guides engine selection and platform-specific principles for PC and console game development, covering Steam integration, controller support, and performance optimization.
0 · bundle