Plugins

2 plugins

Results for “feedback”

51 skills
mukul975
orchestrating-llm-attacks-with-pyrit
Automate multi-turn adversarial conversations against LLM agents using Microsoft PyRIT, including Crescendo and Tree-of-Attacks-with-Pruning (TAP) attack chains with scorer feedback loops.
24.6k · bundle
tianhao909
fine-tuning-with-trl
Fine-tune LLMs using reinforcement learning with TRL - SFT for instruction tuning, DPO for preference alignment, PPO/GRPO for reward optimization, and reward model training. Use when need RLHF, align model with preferences, or train from human feedback. Works with HuggingFace Transformers.
1 · bundle
qcmuu
fine-tuning-with-trl
Fine-tune LLMs using reinforcement learning with TRL - SFT for instruction tuning, DPO for preference alignment, PPO/GRPO for reward optimization, and reward model training. Use when need RLHF, align model with preferences, or train from human feedback. Works with HuggingFace Transformers.
0 · bundle
shenmuxing
deepseek-agent
Call a DeepSeek-backed OpenCode agent as a separate critique, writing, or revision agent from Codex. Use when Codex needs to delegate adversarial research critique, novelty skepticism, method review, manuscript prose, LaTeX section drafting, academic text revision, or paper-writing feedback loops to DeepSeek.
2 · bundle
ichichuang
fine-tuning-with-trl
Fine-tune LLMs using reinforcement learning with TRL - SFT for instruction tuning, DPO for preference alignment, PPO/GRPO for reward optimization, and reward model training. Use when need RLHF, align model with preferences, or train from human feedback. Works with HuggingFace Transformers.
0 · bundle
brycewang-stanford
edbt-workflow
Use when planning an EDBT project timeline across the multiple-cycle rolling model — choosing a submission cycle, backward-planning through the author-feedback phase and the in-cycle revise-and-resubmit window, and handling the cycle-to-conference roll — for a database-systems paper published open access on OpenProceedings.
1k
akillness
bmad
Packet-first BMAD/BMM front door for idea notes, product briefs, PRDs, architecture drafts, review feedback, existing repo state, and milestone pressure. Use when the user wants to know what BMAD phase or artifact comes next, or needs a portable BMAD entrypoint before routing review, execution slicing, runtime setup, or game-production work outward.
42 · bundle
affaan-m
data-scraper-agent
Build a fully automated AI-powered data collection agent for any public source — job boards, prices, news, GitHub, sports, anything. Scrapes on a schedule, enriches data with a free LLM (Gemini Flash), stores results in Notion/Sheets/Supabase, and learns from user feedback. Runs 100% free on GitHub Actions.
226k
akillness
game-sounds
Install, configure, and troubleshoot Citedy's game-sounds feedback audio for Claude Code and supported CLI environments. Use when a user wants coding-agent event sounds, sound-pack rotation, volume or event toggles, playback checks, custom packs, or the game-sounds CLI/plugin. Triggers on: game-sounds, coding sounds, Claude hook sounds, task-complete sound, sound pack rotation, or @citedy/game-sounds.
42 · bundle
rajanthar
data-scraper-agent
Build a fully automated AI-powered data collection agent for any public source — job boards, prices, news, GitHub, sports, anything. Scrapes on a schedule, enriches data with a free LLM (Gemini Flash), stores results in Notion/Sheets/Supabase, and learns from user feedback. Runs 100% free on GitHub Actions. Use when the user wants to monitor, collect, or track any public data automatically.
0
levalencia
tdd
This skill should be used when the user wants to implement features or fix bugs using test-driven development. Enforces the RED-GREEN-REFACTOR cycle with vertical slicing, context isolation between test writing and implementation, human checkpoints, and auto-test feedback loops. Uses multi-agent orchestration with the Task tool for architecturally enforced context isolation. Supports Jest, Vitest, pytest, Go test, cargo test, PHPUnit, and RSpec.
3 · bundle
anantha-236
data-scraper-agent
Build a fully automated AI-powered data collection agent for any public source — job boards, prices, news, GitHub, sports, anything. Scrapes on a schedule, enriches data with a free LLM (Gemini Flash), stores results in Notion/Sheets/Supabase, and learns from user feedback. Runs 100% free on GitHub Actions. Use when the user wants to monitor, collect, or track any public data automatically.
1
fradser
review-pr
Reviews a pull request: runs its own baseline review of the PR diff, then a persistent Monitor watches CI and incoming reviewer comments, triages each comment through an independent skeptical agent, applies only verified fixes, and commits+pushes via inline git commands until CI passes and no comments remain to adopt — then asks whether to merge. Use this skill when the user asks to "review a PR", "monitor PR review comments", "address reviewer feedback on #123", or "watch CI on a pull request".
580 · bundle
akillness
langsmith
Route LangSmith work into one workflow packet before touching SDK code. Use when the user needs LangSmith tracing, offline evals, annotation/review queues, prompt-registry decisions, audit/gap review, or cross-service trace propagation for an LLM app or agent workflow. Choose one packet: trace-debug, eval, review, prompt-registry, propagation, or audit. Triggers on: LangSmith, LangChain tracing, `@traceable` / `traceable`, `wrap_openai` / `wrapOpenAI`, datasets, experiments, annotation queues, feedback criteria, Prompt Hub, run trees, trace IDs, or production confidence for an AI feature. Not for generic SLO/alert design, non-LangSmith deployment orchestration, or runtime guardrails outside LangSmith.
42 · bundle
akillness
wai-play
Route web-game auto-playtesting with WAI Play (waiterve/wai-play): decide whether the next move is a testability check, authoring or repairing the `GameFlowAgentAPI` bridge, running a real browser playtest, reading the five-dimension quality report, or unblocking a key node the agent cannot reach. Use when the user wants an AI agent to actually play their HTML5 / canvas / vibe-coded web game and return reproducible evidence, scores, and fix suggestions across the five supported types (survivor-like, arcade shooter, platformer, puzzle/card, visual novel). Triggers on: wai-play, WAI Play, auto-playtest, AI plays my game, web game testing agent, GameFlowAgentAPI, GameFlowIntegration, jumpToScenario, game quality score, playtest evidence. Route Unity/Unreal frame-time work to `game-performance-profiler`, engine build failures to `game-build-log-triage`, human playtest notes to `game-demo-feedback-triage`, and generic browser automation to `browser-harness`.
42 · bundle