Results for “behavior-design”
21 skillsbmad-ml-luna
Prompt and interaction designer for reliable AI behavior. Use when the user asks to talk to Luna, requests prompt engineering, or needs agent behavior specification.
0 · bundle
hooked-ux
Design habit-forming product loops using the Hook Model (Trigger, Action, Variable Reward, Investment) to analyze and improve user engagement, retention, and re-engagement strategies.
1.6k · bundle
state-machine
Model complex UI behavior as finite state machines with states, events, and transitions to eliminate impossible states and make behavior predictable.
1.7k
brainstorming
You MUST use this before any creative work - creating features, building components, adding functionality, or modifying behavior. Explores user intent, requirements and design before implementation.
23
agent-actions
Designs or reviews Agentforce agent actions, covering Flow, Apex invocable, and prompt-template actions, including naming, input/output contracts, confirmation, and error behavior.
15 · bundle
motion-design-agent
Agent profile for design motion systems, transitions, easing, reduced-motion behavior, and performance-safe animation. Use when Codex needs a specialist agent perspective for planning, implementation, review, debugging, validation, or handoff in this domain.
1 · bundle
More results
form-validation-design
`analysis-agent`/`task-agent`/`review-agent`: use when form fields, validation, async checks, submit states, or recovery change; skip when form behavior is unaffected.
4 · bundle
cae
Performs finite element analysis, computational fluid dynamics, thermal analysis, modal analysis, and design optimization for validating designs against physical loads and predicting product behavior.
1
leverage-and-response-design
Design a wise systems intervention from an existing analysis. Maps proposed actions against Meadows' leverage points, checks for unintended consequences, and generates alternatives.
0
erroneous-example-designer
Design deliberately flawed examples that develop error-detection skills and deepen understanding. Use when students make characteristic errors and need practice spotting mistakes.
0
hooked-ux
Design habit-forming product loops using the Hook Model (Trigger, Action, Variable Reward, Investment). Use when the user mentions "users arent coming back", "engagement loops", "habit formation", "push notifications", "variable rewards", "daily active users", "habit zone", or "user retention loops". Also trigger when designing notification strategies, building streaks or progress systems, or analyzing why users stop using a product after initial signup. Covers ethics evaluation and onboarding for habits. For friction reduction and B=MAP, see improve-retention. For viral sharing, see contagious.
28 · bundle
cx-incentive-design
Use to design support incentives that improve behaviour without destroying the metric — pairing pay with guardrails, naming gaming modes, and choosing measures that survive Goodhart pressure. Trigger for "incentive plan", "agent bonus scheme", "SPIFF design", "pay for QA score", "what metric should we bonus", CSAT incentives, or reviewing whether a comp change is driving gaming.
1
auth-strategy-designer
Design authentication and authorization strategy for a product or MVP. Use when the team needs sign-in methods, session model, user/workspace membership, roles, tenant boundaries, invitation flows, or permission enforcement plans.
0
bdi-agency-model
BDI (Beliefs-Desires-Intentions) agency framework for designing autonomous agents with mental state architectures
10 · bundle
error-code-design
`task-agent`: use when error codes, safe messages, retryability, remediation, status mapping, or client behavior needs a stable contract; skip when no error contract changes.
4 · bundle
testability-seam-design
`analysis-agent`/`task-agent`/`review-agent`: use when behavior needs deterministic seams for time, randomness, UUIDs, collaborators, or external I/O; skip when seams are adequate.
4 · bundle
skill-agent-instructions
Generate, review, and optimize natural language instructions for Business Central agents (Designer or SDK). Triggers on: agent instructions, InstructionsV1.txt, InstructionsV2.txt, MEMORIZE, qualification rules, agent behavior, instruction keywords, agent task instructions, iterate instructions, or improve agent accuracy. Follows the Responsibilities-Guidelines-Instructions framework with official BC agent runtime keywords.
0 · bundle
debugging
Run a reproduce → isolate → verify debugging workflow for concrete bugs, regressions, flaky failures, and environment-specific behavior. Use when the user already has a failing command, test, request, UI flow, or narrowed symptom and needs root-cause diagnosis or fix verification rather than raw log-line selection, broad test-policy design, PR review, or generic performance tuning.
42 · bundle
goals
Optimize prompts via process goals (controllable behavioral instructions) rather than outcome goals (sparse end-result demands). Grounded in sports psychology meta-analysis showing process goals (d=1.36) vastly outperform outcome goals (d=0.09). Use when designing prompts, optimizing LLM steering, implementing CoT/decomposition patterns, or building automatic prompt optimization pipelines. Instantiates surrogate loss paradigm for discrete prompt space.
0
agentic-patterns
Fundamental patterns for effective agentic behavior. Teaches decomposition, tool orchestration, error recovery, context management, quality self-assessment, and knowing when to stop. Model-agnostic principles that make any agent more effective regardless of domain. Activate on: "how should I structure this agent", "agentic workflow", "agent patterns", "multi-step task", "tool orchestration", "/agentic-patterns", "decompose this", "agent best practices", "chain of actions", "when should the agent stop", "agent loop design". NOT for: creating agent infrastructure (use agent-creator), building DAGs (use windags-architect), specific tool implementation.
10
agent-core-dev
Use when developing in packages/agent-core-v2 (the DI × Scope agent engine) — adding or modifying a domain Service, choosing a LifecycleScope, wiring DI dependencies, splitting a domain across scopes, owning or migrating a config section, gating behavior behind an experimental flag, raising coded errors, working on the permission system, writing DI/Scope tests, porting business logic from agent-core (v1) to v2, triaging a main-branch commit against v2, or exposing a v2 domain over server-v2 while keeping the /api/v1 wire contract compatible with released clients. Self-contained guide organized by development stage (orient → design → implement → test → verify) plus align workflows for v1→v2 migration, main-branch commit triage, and server-v2 wire exposure; each file carries the rules, examples, and red lines for its step.
14 · bundle