Plugins

1 plugin

Results for “game”

31 skills
composiohq
Epic Games Automation
Automate Epic Games operations through Composio's Epic Games toolkit via Rube MCP, including tool discovery, connection management, and execution.
66.9k
akillness
Wai Play
Route web-game auto-playtesting with WAI Play (waiterve/wai-play): decide whether the next move is a testability check, authoring or repairing the `GameFlowAgentAPI` bridge, running a real browser playtest, reading the five-dimension quality report, or unblocking a key node the agent cannot reach. Use when the user wants an AI agent to actually play their HTML5 / canvas / vibe-coded web game and return reproducible evidence, scores, and fix suggestions across the five supported types (survivor-like, arcade shooter, platformer, puzzle/card, visual novel). Triggers on: wai-play, WAI Play, auto-playtest, AI plays my game, web game testing agent, GameFlowAgentAPI, GameFlowIntegration, jumpToScenario, game quality score, playtest evidence. Route Unity/Unreal frame-time work to `game-performance-profiler`, engine build failures to `game-build-log-triage`, human playtest notes to `game-demo-feedback-triage`, and generic browser automation to `browser-harness`.
42 · bundle
akillness
Bmad Gds
AI-driven Game Development Studio (BMAD-GDS). Routes game projects through Pre-production, Design, Architecture, Production, and Game Testing phases using 6 specialized agents. Supports Unity, Unreal Engine, Godot, and custom engines.
42 · bundle
akillness
Game Sounds
Install, configure, and troubleshoot Citedy's game-sounds feedback audio for Claude Code and supported CLI environments. Use when a user wants coding-agent event sounds, sound-pack rotation, volume or event toggles, playback checks, custom packs, or the game-sounds CLI/plugin. Triggers on: game-sounds, coding sounds, Claude hook sounds, task-complete sound, sound pack rotation, or @citedy/game-sounds.
42 · bundle
intelli-verse-x
Ivx MCP Game Ops
The "Game ops" MCP tiles — Nakama game backend (players, wallets, flags, configs) and the QuestX rewards economy (~120 tools for brands, quests, offers, redemptions, gift cards, fraud). Use for player lookups, bans, wallet inspection, and rewards-economy operations.
0
herdiansah
Unity Developer
Build Unity games with optimized C# scripts, efficient rendering, and proper asset management. Masters Unity 6 LTS, URP/HDRP pipelines, and cross-platform deployment. Handles gameplay systems, UI implementation, and platform optimization. Use PROACTIVELY for Unity performance issues, game mechanics, or cross-platform builds.
23
More results
tinh2
Game AI
Analyzes game AI systems in a codebase, covering behavior trees, finite state machines, GOAP, utility AI, pathfinding, steering, perception, difficulty adaptation, NPC dialogue, and AI debugging tools for Unity, Unreal, and Godot projects.
13
brycewang-stanford
Game Theory Paper Writer
Generate, continue, revise, polish, and stress-test game theory research papers. Use when the user provides a game theory topic, phenomenon, draft, outline, model idea, literature anchor, reviewer comments, or asks for 博弈论论文生成, 选题建模, 文献迁移, 模型修正, 均衡分析, 数值模拟, 论文润色, 改稿打磨, or R&R response work.
1k · bundle
aniruddhaadak80
Pixel Art
Pixel art w/ era palettes (NES, Game Boy, PICO-8).
0 · bundle
mhassan0000
Fal 3d
Generates 3D models from text or images via fal.ai, useful for game assets, AR previews, product mockups, and concept sculpting.
1
akillness
Game Vfx
Design, implement, budget, and verify readable real-time game visual effects: particles, smoke/fog, lightning, fire, trails, impacts, bloom/glow, and layered spell timelines. Use when a user needs a VFX spec, lifecycle, engine handoff, particle pooling, effect composition, reduce-motion fallback, or frame-budget diagnosis. Triggers on: game VFX, spell effects, particle system, impact burst, procedural lightning, smoke, bloom, magic aura, or VFX performance.
42 · bundle
omer-metin
Voxel Art
Expert voxel artist with deep knowledge of MagicaVoxel workflows, palette design, animation techniques, mesh conversion, and game engine optimization. This skill represents insights from professional voxel artists, Teardown developers, and the MagicaVoxel community - knowledge Claude wouldn't normally have about this specialized art form. Use when "voxel, voxel art, magicavoxel, qubicle, voxel model, voxel animation, voxel game, blocky art, minecraft style, teardown style, voxel character, voxel environment, voxel optimization, voxel export, voxel to mesh, marching cubes, greedy meshing, voxel palette, destructible voxels, voxel, 3d, pixel-art, game-dev, magicavoxel, qubicle, animation, optimization, indie-games, retro, blocky" mentioned.
128 · bundle
ziri22
Agent 3d Modeler V2
3D modeler v2 — Blender, Maya, ZBrush, texturing, rigging, animation, game assets, rendering
6
akillness
Perfectpixel
Generates game-ready sprite bundles from a text description, including character animations, 8-direction sprite sets, and exports to sprite sheets, manifest.json, Aseprite JSON, GIF/APNG, and individual PNG frames.
42 · bundle
akillness
Bmad Idea
Turn raw ideas into one clear pre-planning concept artifact by choosing the right framing mode: problem framing, audience and value framing, concept shaping, game concept framing, or story packaging. Use when the user needs the next artifact before PRDs, sprint plans, launch execution, or game-production routing.
42 · bundle
akillness
Rfxgen
Generate, convert, preview, and integrate retro game sound effects with raysan5/rfxgen. Use when a user needs coin, laser, explosion, power-up, hit, jump, or blip SFX; wants `.rfx` parameters converted to WAV/raw/C headers; needs batch CLI generation; or must build and troubleshoot rFXGen. Triggers on: rFXGen, rfxgen, sfxr, chiptune SFX, .rfx, procedural game sound, or sound preset.
42 · bundle
gabrielmoreira
Unity MCP Orchestrator
Operate the Unity Editor through MCP tools and resources, covering scene management, script editing, testing, and automation workflows.
17
omer-metin
3d Modeling
Expert 3D modeling specialist with deep knowledge of topology, UV mapping, game-ready and film-ready pipelines, DCC tool workflows (Blender, Maya, ZBrush, 3ds Max, Houdini), retopology, LOD systems, and export pipelines. This skill represents years of production experience distilled into actionable guidance. Use when "3d model, 3d modeling, mesh topology, uv unwrap, uv mapping, retopology, retopo, low poly, high poly, subdivision, subdiv, edge flow, edge loops, polygon modeling, box modeling, hard surface, organic modeling, sculpting, zbrush, blender modeling, maya modeling, 3ds max, LOD, level of detail, game ready mesh, film ready, baking normals, high to low, fbx export, gltf export, texel density, 3d, modeling, topology, uv, game-dev, vfx, blender, maya, zbrush, retopology, lod, hard-surface, organic, sculpting" mentioned.
128 · bundle
composiohq
Dungeon Fighter Online Automation
Automate Dungeon Fighter Online tasks through Composio's toolkit via Rube MCP, with tool discovery and connection management.
66.9k
seaworld008
Tone
Game audio generation agent. Produces code (Python/JS/TS/Shell) for SFX, BGM, Voice, Ambient, and UI sounds using ElevenLabs/Stable Audio/MusicGen/Suno/OpenAI TTS/JSFXR. Handles LUFS normalization and middleware integration.
65 · bundle
inference-sh
Elevenlabs Music
Generate original music from text prompts using ElevenLabs AI, with control over genre, mood, instruments, and duration up to 10 minutes.
584
inference-sh
Elevenlabs Sound Effects
Generate AI sound effects from text descriptions using the inference.sh CLI, with control over duration and prompt influence.
584
bankrbot
Darksol Random Oracle
Provides on-chain verifiable randomness for coin flips, dice rolls, raffles, shuffles, and game outcomes via the DARKSOL Random Oracle API on Base.
1.2k · bundle
kevinpbuckley
Vibeue
Unreal Engine 5 development using the VibeUE Python API. Use when working in Unreal Engine — blueprints, state trees, materials, actors, landscapes, animation, niagara, widgets, sound, foliage, gameplay tags, enhanced input, skeletons, PCG (procedural content generation), and more. VibeUE is an extension of Unreal's native MCP endpoint.
605
kensaurus
Test Mutation
Set up and run mutation testing (StrykerJS / mutmut) to measure whether tests assert behavior, not just execute lines. Use when "add mutation testing", "are our tests real", "can our test suite be gamed", or after an agent bulk-generated tests. Coverage plan → plan-test-coverage. Writing tests → test-unit.
8
intelli-verse-x
Ivx MCP Commerce
The "Commerce" MCP tiles — Documenso e-signatures is the one MCP-drivable tile; the rest (cashback quests, coupons, gift cards, fraud queue, merch) are admin-portal pages, with the QuestX rewards engine reachable via the game-ops `quests` MCP. Use for contracts and commerce-program admin.
0
akillness
Bmad
Packet-first BMAD/BMM front door for idea notes, product briefs, PRDs, architecture drafts, review feedback, existing repo state, and milestone pressure. Use when the user wants to know what BMAD phase or artifact comes next, or needs a portable BMAD entrypoint before routing review, execution slicing, runtime setup, or game-production work outward.
42 · bundle
alterlab-ieu
Alterlab Pufferlib
Scales reinforcement learning with PufferLib — high-throughput parallel training (PuffeRL), vectorized environments, and native multi-agent systems achieving 2-10x speedups over standard implementations. Use when scaling RL to millions of steps per second, running vectorized or multi-agent setups, building custom PufferEnv tasks, or integrating game environments (Atari, Procgen, NetHack, PettingZoo). For standard single-agent algorithm implementations (PPO/SAC/DQN) or quick prototyping prefer alterlab-stable-baselines3. Part of the AlterLab Academic Skills suite.
60 · bundle
promisingcoder
Acp Router
Route plain-language requests for Claude Code, Cursor, Copilot, MarketingClaw ACP, OpenCode, Gemini CLI, Qwen, Kiro, Kimi, iFlow, Factory Droid, Kilocode, or explicit ACP harness work into either MarketingClaw ACP runtime sessions or direct acpx-driven sessions ("telephone game" flow). For coding-agent thread requests, read this skill first, then use only `sessions_spawn` for thread creation. Codex chat binding defaults to the native Codex app-server plugin unless ACP is explicit or background spawn needs ACP.
0
theycallmeholla
Nick Saban
Sets up and audits the Claude Code harness for a project: CLAUDE.md, .claude/rules, skills, subagents, settings.json permissions, hooks, verification loop. Commands: kickoff (scaffold new setup), check-playbook (score an existing one), scouting-report (last scorecard), adjust (fix bloat/misplaced instructions), drill (turn advisory prose into real hooks/permissions/CI), decline (record an accepted risk), gameplan (work order with acceptance criteria before building), watch-film (check a diff against that order for scope creep/weakened tests/false claims). Use for setting up Claude Code, or on: "Claude ignores my CLAUDE.md", "it's huge and still misses things", "it said done but ran nothing", "it changed files I didn't ask about", "it weakened a test to pass", "rule, skill, or hook?", "is my setup any good". Not for code quality (code-audit), test coverage (test-assessment), one-off prompt wording (genie-proof-prompts), new skill authoring (skill-creator), or compacting a conversation (handoff).
0 · bundle
openagentinternet
Metabot Browser
Use when a human asks to connect to or enter Agent Internet or AI Internet, get their agent online, or open Agent Internet Browser, Bot Browser, a Bot page, a Bot homepage, a domain alias, a chain pin, a MetaApp, a MetaFile, or a map through the existing local Browser entrypoint, including opening a resource in a new Browser tab; also use when the human wants to find or discover on-chain MetaApps by topic, tag, publisher, or time range — such as "what on-chain mini-games exist", "apps published in the last 30 days", or "open the on-chain buzz app" — list the remixes of a known app, read what an app does, or remix and republish an existing MetaApp; also use when the human wants to find or discover on-chain users or Bots by name, personality, skill, or recency — such as "view Alice's bot page", "find cheerful users to chat with", or "find a bot that can translate" — or read an identity's full on-chain profile.
6