Results for “vibes”
5 skillsVibe Trading
Backtests quantitative trading strategies across 9 engines and 25 data sources, analyzes trade journals, and runs multi-agent research teams.
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Vss Ask Video
Ask visual questions about video clips using a VSS agent's video_understanding tool, requiring a fresh look at frames rather than prior metadata or search results.
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Animation Vocabulary
Reverse-lookup glossary that turns a vague description of a web animation or motion effect into its exact term ("the bouncy thing when a popover opens" → Pop in; "the iOS rubber-band scroll" → Rubber-banding). Use when the user asks "what's it called when…", or describes a motion effect without knowing its name and wants the right word to prompt an AI or designer with. For naming an effect, not designing or building one. Source: github.com/emilkowalski/skills.
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Snli Ve Visual Entailment Dataset Arxiv 1901 06706v1
SNLI-VE: Visual Entailment Dataset
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Vibeue
Unreal Engine 5 development using the VibeUE Python API. Use when working in Unreal Engine — blueprints, state trees, materials, actors, landscapes, animation, niagara, widgets, sound, foliage, gameplay tags, enhanced input, skeletons, PCG (procedural content generation), and more. VibeUE is an extension of Unreal's native MCP endpoint.
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