Results for “defensive-sector-rotation”
23 skillsMore results
reward-function-v410
v4.1.0 reward function redesign to fix overtrading and DSR dominance
3
dsl-dynamic-stop-loss
Manages automated dynamic/trailing stop losses (DSL only) for leveraged perpetual positions on Hyperliquid. Default mode: High Water (pct_of_high_water) — the trailing floor is a percentage of the peak ROE, recalculated every tick, no ceiling. Also supports fixed ROE tiers for legacy positions. Monitors price via cron, ratchets profit floors through configurable tiers, syncs the stop loss to Hyperliquid via edit_position, and auto-closes positions on breach via mcporter. Supports LONG and SHORT, strategy-scoped state isolation, and automatic cleanup.
1 · bundle
red-team-tactics
Red team tactics principles based on MITRE ATT&CK. Attack phases, detection evasion, reporting.
3
red-team-tactics
Red team tactics principles based on MITRE ATT&CK. Attack phases, detection evasion, reporting.
0
jackal-strategy
JACKAL — First Jump pyramider. FOX v1.6's exact five-layer entry gauntlet combined with RHINO's pyramiding mechanic. Enter at 30% on a qualifying First Jump, add 40% at +10% ROE and final 30% at +20% ROE — but only after re-validating 4h trend, SM alignment, and volume. Failed scouts cost $15 instead of FOX's $50. Full pyramids capture the same upside. DSL High Water Mode (mandatory).
1 · bundle
loop-design-check
Designs and reviews feedback loops for AI agents to ensure goals are machine-decidable, loops are damped, and human judgment is preserved.
226k
alphagbm-marks-cycle
Provides a single 0-100 cycle score blending VIX, SPY IV Rank, Put/Call ratio, and valuation percentile to determine offense vs. defense posture, based on Howard Marks' market cycle framework.
1.2k
differential-sharpe-ratio
Use when implementing risk-adjusted rewards, discussing Sharpe ratio in RL training, or tuning reward components for risk awareness
3
dynamic-routing
Select alternative execution paths when a plan step fails — branch on outcomes instead of blind retry. Load when a structured plan step fails, an unexpected observation arrives, or the user asks what to try next after an error. Also triggers on "try another approach", "route around this failure", "replan on failure", "if X fails try Y", or outcome-based branching during multi-step work. Pairs with structured-planning and debug-and-fix. Does not replace root-cause debugging — adds plan-level path selection.
3 · bundle
hunting-for-dcom-lateral-movement
Detect DCOM-based lateral movement by correlating Sysmon process creation and network connection events, WMI event analysis, and RPC endpoint mapper traffic to identify abuse of MMC20.Application, ShellBrowserWindow, and ShellWindows COM objects.
24.6k · bundle
lead-router
Routes qualified leads to the right team member or sequence based on score, segment, and source. Applies configurable routing rules to assign leads to founder direct, SDR sequences, or nurture campaigns.
2 · bundle
wolverine-strategy
WOLVERINE v2.0 — HYPE alpha hunter. Entry-only scanner, DSL-exit-only architecture. v1.1 lost -22.7% because the scanner's thesis exit chopped 25/27 trades before DSL could manage them. v2.0 removes thesis exit entirely. Scanner decides entries (score 8+, 4H/1H aligned, SM consensus). DSL manages all exits (wide Phase 1 for HYPE volatility, trailing tiers starting at +15% ROE). Leverage lowered to 7x. Max 4 entries/day. 3-hour cooldown between entries. DSL exit managed by plugin runtime via runtime.yaml.
1 · bundle
game-core-loop
Use only for video game projects; analyze moment-to-moment, session, progression, and retention loops
1 · bundle
kodiak-strategy
KODIAK v2.0 — SOL alpha hunter with position lifecycle. Thesis exit removed. DSL manages all exits. Leverage capped at 7x. Retrace widened to 0.08. v1.1.1's SOL SHORT ran 13 hours unprotected due to missing wallet fields — v2.0 prevents this. DSL exit managed by plugin runtime via runtime.yaml.
1 · bundle
env-secrets-manager
Audit environment-variable hygiene and secrets safety across local development and production with practical scanning, drift awareness, and rotation readiness.
20.4k · bundle
matlab-design-dsphdl-ddc
Use when designing a Digital Down Converter (DDC) using dsphdl System objects. Triggers on requests involving DDC design, frequency down-conversion for FPGA/ASIC, NCO + mixer + decimation filter chains, fractional/non-integer sample rate conversion, or HDL-optimized receiver front-end signal processing.
920 · bundle
visuals-adversarial
Skeptical pushback on visual placement — both density and quality. Reads the annotated outline plus the visuals manifest and asks (a) whether the article hits the density target from editorial-principles-visuals.md, (b) whether each [VISUAL:...] earns its place, (c) whether sections without one would benefit. One revision pass on FAIL (BLOG_AGENT_VISUALS_REVISION_BUDGET, default 1).
0
self-optimization
SONA self-optimizing neural architecture with ReasoningBank trajectory learning, EWC++ anti-forgetting, and reinforcement learning feedback loops.
1.7k · bundle
career-game-design
当需要主动设计和构建个人职业生涯,而非被动接受传统就业时
11 · bundle
retro
Facilitate a structured sprint retrospective — what went well, what didn't, and prioritized action items with owners and deadlines. Use when running a retrospective, reflecting on a sprint, creating action items from team feedback, or learning how to run effective retros.
0
game-design
Game design principles. GDD structure, balancing, player psychology, progression.
3
rhino-strategy
RHINO — Momentum pyramider. Top 10 assets by OI + volume. Enters small (30% of max) on high-conviction convergence, then adds to winners at +10% ROE (40% more) and +20% ROE (final 30%). Thesis re-validated before every add — 4h trend intact, SM aligned, volume present. DSL High Water Mode trails the full position. The only skill in the zoo that builds into winners instead of entering full size and hoping.
1 · bundle