Results for “design-chain”
21 skillsDesign Chain Audit
Audits a codebase against a multi-layer design system, checking token, primitive, component, and layout drift with automated grep checks and severity ratings.
1
Plan Orchestrate
Reads a plan document, decomposes it into steps, designs a per-step agent chain from the ECC catalogue, and emits ready-to-paste /orchestrate custom prompts without executing them.
226k
Bitcoin L2 Ark
Ark protocol: VTXOs (Virtual Transaction Outputs) batched off-chain with periodic on-chain settlement. ARKADE (Ark Labs) is the first mainnet implementation. ASP (Ark Service Provider) coordinates rounds; users keep unilateral exit. USE WHEN: building Ark integrations, evaluating Ark vs Lightning, designing batched payment flows.
28
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Batch Apex Patterns
Design, review, and debug Batch Apex contracts, scope sizing, stateful behavior, chaining, and AsyncApexJob monitoring.
15 · bundle
Dex Design
Design decentralized exchanges. TRIGGERS - Use when user needs help with dex-design related tasks.
3
System Design
Design scalable distributed systems using structured approaches for load balancing, caching, database scaling, and message queues.
1.6k · bundle
Stitch Legacy
SKILL — Stitch Mastery
0
Naming Convention
Establish clear naming conventions for design assets, components, and tokens to make design systems predictable and maintainable.
1.7k
Dex Design
Design decentralized exchanges. TRIGGERS - Use when user needs help with dex-design related tasks.
22
Matlab Design Dsphdl Ddc
Use when designing a Digital Down Converter (DDC) using dsphdl System objects. Triggers on requests involving DDC design, frequency down-conversion for FPGA/ASIC, NCO + mixer + decimation filter chains, fractional/non-integer sample rate conversion, or HDL-optimized receiver front-end signal processing.
920 · bundle
Design Shotgun
Design shotgun: generate multiple AI design variants, open a comparison board, collect structured feedback, and iterate. (gstack)
0
Chaos Engineer
Designs chaos experiments, creates failure injection frameworks, and facilitates game day exercises for distributed systems — producing runbooks, experiment manifests, rollback procedures, and post-mortem templates.
10.4k · bundle
Bmad Architecture
Produce the architecture: a lean spine of invariants that keeps everything built from it consistent, projected into whatever format the work needs. Use when the user says "create the architecture", "create technical architecture", "architecture spine", or "create a solution design".
1 · bundle
Multiplayer Design
Design multiplayer systems including networking architecture, matchmaking, social features, anti-cheat, and multiplayer game modes. Use when adding online or local multiplayer to a game. Also trigger for "multiplayer", "online play", "co-op design", "PvP design", "matchmaking", "netcode", or "multiplayer architecture".
0
Microservices Architect
Designs distributed system architectures, decomposes monoliths into bounded-context services, recommends communication patterns, and produces service boundary diagrams and resilience strategies.
10.4k · bundle
Design Shotgun
Design shotgun: generate multiple AI design variants, open a comparison board, collect structured feedback, and iterate. Standalone design exploration you can run anytime. Use when: "explore designs", "show me options", "design variants", "visual brainstorm", or "I don't like how this looks". Proactively suggest when the user describes a UI feature but hasn't seen what it could look like. (gstack)
0
Ateam Design
ateam-design
0
Raycast
Documents the Raycast design system with color tokens, typography hierarchy, and surface modes for building consistent dark-mode interfaces.
50.9k · bundle
Story
Chains architecture review, implementation, and pull request creation to take a story from design through to a convention-compliant PR.
13
Sdd Apply
Implements SDD change tasks from specs and design, enforcing workload budgets, supporting chain strategies, and merging apply-progress across batches.
0 · bundle
Matlab Process Streaming Audio
Design and implement real-time audio processing chains using Audio Toolbox streaming objects. Use when building frame-based audio processing loops, multiband filters, dynamic range control, parametric EQ, level metering, loudness metering, SPL metering, octave-band analysis, sample rate conversion, frequency-domain filtering (long impulse responses, custom filter banks), or audio chains in Simulink. Covers visualization (visualize method), interactive tuning (parameterTuner), MIDI control, and Audio Toolbox Simulink blocks. Use when the user says "real-time audio", "streaming audio", "audio filter", "compressor", "equalizer", "level meter", "loudness meter", "SPL meter", "octave bands", "crossover filter", "audio chain", "MIDI control", "convolution reverb", "impulse response streaming", "frequency-domain filter", or asks to process audio frame-by-frame.
920 · bundle