Results for “edit-gate”
33 skillsGateguard
Blocks Edit/Write/Bash actions until the agent presents concrete facts about imports, data schemas, and the user's instruction, improving output quality.
1
Gateguard
Forces AI agents to investigate before editing or running destructive commands, improving code quality by requiring concrete facts like importers, data schemas, and user instructions.
226k
Ck Test
Runs and writes tests, verifies behavior, and orchestrates two-pass TDD across scoped modes, blocking on quality gates and never editing production code.
19 · bundle
Gateguard
Fact-forcing gate that blocks Edit/Write/Bash (including MultiEdit) and demands concrete investigation (importers, data schemas, user instruction) before allowing the action. Measurably improves output quality by +2.25 points vs ungated agents.
2
Gateguard
Fact-forcing gate that blocks Edit/Write/Bash (including MultiEdit) and demands concrete investigation (importers, data schemas, user instruction) before allowing the action. Measurably improves output quality by +2.25 points vs ungated agents.
0
Gateguard
Fact-forcing gate that blocks Edit/Write/Bash (including MultiEdit) and demands concrete investigation (importers, data schemas, user instruction) before allowing the action. Measurably improves output quality by +2.25 points vs ungated agents.
0
More results
Codehealth MCP
Provides real-time structural code health scores via CodeScene MCP to review code quality before edits, verify score deltas after changes, and gate commits and PRs.
226k
Safety Guard
Prevents destructive operations on production systems and restricts file edits to a specific directory when running agents autonomously.
226k
Ck Quality
Audits code quality against a shared contract, producing structured findings and blocking pipeline phases on critical issues without modifying code.
1 · bundle
Freeze
Restrict file edits to a specific directory for the session. (gstack)
0
Unfreeze
Clear the freeze boundary set by /freeze, allowing edits to all directories again. (gstack)
0
Python Tooling
Configure Python tooling, dependency surfaces, static analysis, and verification gates. Use when editing `pyproject.toml`, `requirements.txt`, `pytest.ini`, `ruff`, `pyright`, CI, or Python release checks.
542 · bundle
Edit
根据用户要求增删 raw sources 或更新 wiki 内容
77
Render Gate
Runs a test-driven rendering loop for Copier templates, writing E2E assertions first and iterating until every flavor renders cleanly before committing.
0
Freeze
Restrict file edits to a specific directory for the session. (gstack)
2 · bundle
Guard
Full safety mode: destructive command warnings + directory-scoped edits. (gstack)
2 · bundle
Freeze
Restrict file edits to a specific directory for the session. Blocks Edit and Write outside the allowed path. Use when debugging to prevent accidentally "fixing" unrelated code, or when you want to scope changes to one module. Use when asked to "freeze", "restrict edits", "only edit this folder", or "lock down edits". (gstack)
0
Guard
Full safety mode: destructive command warnings + directory-scoped edits. (gstack)
0 · bundle
Triage Tasks
Interactive triage of the approval gate. Walks each block in inbox/tasks_pending.md and routes it — approve / reject / attach-as-follow-up / edit / skip. See workflows/task_tracking.md for the why.
0
Setup
Check whether Claude Code CLI is ready in this environment and optionally toggle the stop-time review gate. Args: --enable-review-gate, --disable-review-gate. Use for installation, authentication, or review-gate setup requests.
0 · bundle
Quality Gates
Quality Gates
0
Asset Management
Import/export textures crash-safely, query the Content Browser selection, and check if an asset is open (AssetDiscoveryService). Search, load, save, move, rename, duplicate, and delete assets are handled by Unreal's native AssetTools toolset or EditorAssetLibrary. Use when the user asks to import an image from disk, export a texture, query the Content Browser selection, or check whether an asset is open in an editor.
605 · bundle
Speckit Cleanup Run
Post-implementation quality gate that reviews changes, fixes small issues (scout rule), creates tasks for medium issues, and generates analysis for large issues.
11
Guard
Full safety mode: destructive command warnings + directory-scoped edits. (gstack)
0
Guard
Full safety mode: destructive command warnings + directory-scoped edits. Combines /careful (warns before rm -rf, DROP TABLE, force-push, etc.) with /freeze (blocks edits outside a specified directory). Use for maximum safety when touching prod or debugging live systems. Use when asked to "guard mode", "full safety", "lock it down", or "maximum safety". (gstack)
0
Safe Change
Apply one logical code change with mandatory impact mapping, git snapshot, verification, and automatic revert on failure. Load when the user asks for a safe edit, verified change, one change at a time with rollback, or codespine-style edit loop. Also triggers on "safe change", "edit with verification", "don't break the build", "revert if tests fail", or any non-trivial code edit where blast radius matters. Always runs dependency-mapping first. Pairs with incremental-implementation for multi-slice work; this skill is one atomic verify cycle per invocation.
3 · bundle
Plan Eng Review
Eng manager-mode plan review. Lock in the execution plan — architecture, data flow, diagrams, edge cases, test coverage, performance. Walks through issues interactively with opinionated recommendations. Use when asked to "review the architecture", "engineering review", or "lock in the plan". Proactively suggest when the user has a plan or design doc and is about to start coding — to catch architecture issues before implementation. (gstack) Voice triggers (speech-to-text aliases): "tech review", "technical review", "plan engineering review".
0
Unfreeze
Clear the freeze boundary set by /freeze, allowing edits to all directories again. Use when you want to widen edit scope without ending the session. Use when asked to "unfreeze", "unlock edits", "remove freeze", or "allow all edits". (gstack)
0
Writing Skills
Guides the creation, editing, and verification of agent skills using a test-driven development approach, with structured documentation and quality gates.
20 · bundle
Dependency Mapping
Map symbol dependencies, callers, and blast radius before editing code. Load when the user asks what depends on a symbol, what breaks if they change something, blast radius of a change, reverse dependencies, or which tests cover a function. Also triggers on "who calls this", "impact of changing", "dependency map", "what uses this", "find callers", or before any non-trivial edit when safe-change is not yet active. Pairs with codebase-understanding for broad architecture; this skill is symbol-scoped and edit-gated.
3 · bundle
J Rig
>- Skill Refiner, the eval-guided improvement loop for SKILL.md files. Runs the bootstrap, score, propose, apply, and status cycle as a thin wrapper over the published @intentsolutions/refiner CLI, proposing safe, minimal, bounded SKILL.md edits and accepting an edit only when a held-out eval score strictly improves with no regression on any other case. Ships a 3-layer cost-tiered hook architecture (sinker, line, hook) that gates skill quality at edit time, end of turn, and commit time. Use when improving an existing skill, refining a SKILL.md against measured behavior, bootstrapping an eval set for a skill, or gating skill edits before they ship. Trigger with "/j-rig", "refine this skill", "bootstrap an eval set", "propose a skill edit", "promote the candidate", or "skill refiner status".
2
Apqp
>- Advanced Product Quality Planning (APQP) — plan and track a new product launch through all 5 phases, identify deliverables per phase, run gate reviews, and ensure quality outputs are complete before Start of Production (SOP). Use when launching a new part, managing an APQP project, or auditing APQP completeness. Covers AIAG APQP 2nd edition and IATF 16949 §8.3.
2 · bundle
Compress Skill
Compress an oversized SKILL.md to under 200 lines without losing effectiveness. Load when a skill exceeds 200 lines, when AGENTS.md triggers compression after a skill edit, or when the user asks to compress, shrink, slim down, or optimize a skill. Also triggers on "this skill is too long", "reduce skill size", "make this skill shorter". Applies to all skills including meta skills — the 200-line rule has no exceptions. Preserves hard gates, gotchas, output format, routing triggers, and at least one example. When genuinely CORE content cannot be compressed away, invokes split-skill instead of degrading the skill.
3 · bundle