Plugins
2 plugins@owl-listener
Interaction Design
Interaction design skills: micro-interactions, animation principles, state machines, gesture patterns, error handling UX, and feedback patterns.
16 skills · plugin
curated
User Segmentation Analysis
Install this pack to analyze diverse user feedback and identify at least 3 distinct behavioral and needs-based user segments.
4 skills · plugin
Results for “feedback”
8 skillscanny-automation
Automate Canny operations such as managing feature requests and feedback using Composio's Canny toolkit via Rube MCP.
66.9k
design-everyday-things
Apply foundational design principles—affordances, signifiers, constraints, mappings, and feedback—to evaluate and improve product usability, bridging the gulfs of execution and evaluation.
1.6k · bundle
microinteractions
Design the small details—triggers, rules, feedback, loops, and modes—that separate good products from great ones, based on Dan Saffer's framework.
1.6k · bundle
More results
research
Runs a full research-to-ideation pipeline: competitive gap analysis, technology trend research, user feedback analysis, and feature ideation, producing structured reports.
13
user-segmentation
Analyze diverse user feedback to identify at least 3 distinct behavioral and needs-based user segments based on jobs-to-be-done, behaviors, and motivations.
22.6k
stakeholder-alignment
Create stakeholder alignment artifacts including responsibility matrices, decision frameworks, and communication plans.
1.7k
mom-test
Run customer interviews that uncover real problems using Mom Test rules: ask about their life, not your idea; focus on past specifics; and secure commitments instead of collecting compliments.
1.6k · bundle
game-ux
Audits game user experience across HUD clarity, menu navigation, tutorial effectiveness, control responsiveness, camera systems, feedback loops, loading screens, and settings completeness. Detects game engine (Unity UGUI/UI Toolkit, Unreal UMG, Godot Control, web-based), maps all UI screens and input contexts.
13