Plugins
12 plugins@google
Google Skills
Google Skills from google/skills.
71 skills · plugin
@oimiragieo
Gotcontext Frontend Developer
Gotcontext Frontend Developer from oimiragieo/gotcontext-frontend-developer.
100 skills · plugin
curated
Secure Agent Governance
Installs a pipeline to validate, plan, execute, and enforce agent governance and supply chain security.
11 skills · plugin
curated
Google Ads Campaign Launch
Configure Google Ads API access, upload audience segments, and create campaigns using automation tools.
3 skills · plugin
curated
Google RAG Platform
For developers using Google's Agent Platform to build RAG applications with Gemini and managed corpora.
4 skills · plugin
@phuryn
Go To Market
Go-to-market skills for PMs: GTM strategy, growth loops, GTM motions, beachhead segments, and ideal customer profiles.
6 skills · plugin
curated
Google Cloud Well-Architected
For architects evaluating Google Cloud workloads against the Well-Architected Framework pillars: reliability, cost optimization, and operational excellence.
6 skills · plugin
@google-gemini
Gemini Skills
Gemini Skills from google-gemini/gemini-skills.
4 skills · plugin
@google-gemma
Gemma Skills
Gemma Skills from google-gemma/gemma-skills.
2 skills · plugin
@google-labs-code
Stitch Build
Stitch Build skills from google-labs-code/stitch-skills.
4 skills · plugin
@google-labs-code
Stitch Utilities
Stitch Utilities skills from google-labs-code/stitch-skills.
4 skills · plugin
@google-labs-code
Stitch Design
Stitch Design skills from google-labs-code/stitch-skills.
6 skills · plugin
Results for “go”
16 skillsLean UX Canvas
Guide cross-functional teams through creating Jeff Gothelf's Lean UX Canvas v2 to frame business problems, surface assumptions, and define experiments.
5.6k · bundle
Product Lens
Validates product direction before building, runs product diagnostics, founder reviews, user journey audits, and feature prioritization, producing actionable briefs and recommendations.
1
Identify Assumptions New
Identify risky assumptions for a new product idea across 8 risk categories including go-to-market, strategy, and team.
22.6k
User Persona
Create refined user personas from research data with demographics, goals, frustrations, and behavioral patterns for product and UX design decisions.
1.7k
Design Negotiation
Advocate for design quality, scope, and time with cross-functional partners and leadership using evidence and shared goals.
1.7k
Microinteractions
Design the small details—triggers, rules, feedback, loops, and modes—that separate good products from great ones, based on Dan Saffer's framework.
1.6k · bundle
More results
Discovery Interview Prep
Plan customer discovery interviews with the right goal, segment, constraints, and method for problem validation, churn research, or new product ideas.
5.6k
Gtm Enterprise Onboarding
Onboard enterprise customers from contract to value realization using a four-phase framework that prevents churn and the Week 4 ghosting pattern.
36.2k
Pol Probe Advisor
Select the right Proof of Life (PoL) probe type based on hypothesis, risk, and resources to match validation method to the real learning goal.
5.6k
Ideal Customer Profile
Synthesize customer research data to define the Ideal Customer Profile (ICP) including demographics, behaviors, Jobs to Be Done, and pain points.
22.6k
Idea Os
Transforms a raw product idea into four planning files: clarifying questions, deep research, a PRD with non-goals and metrics, and a phased execution plan with kill criteria.
42.4k
Beachhead Segment
Identify the first beachhead market segment for a product launch by evaluating segments against burning pain, willingness to pay, winnable market share, and referral potential.
22.6k
Roast
Pressure-test any business idea with a five-angle adversarial panel (Critic, Champion, Analyst, Investigator, Customer) that returns a single GO/RESHAPE/KILL verdict with the cheapest test to de-risk it.
20.4k · bundle
Idea Os
Turns a raw idea into four linked planning files through a five-phase pipeline: clarifying questions, deep research, a PRD with non-goals and metrics, and a phased execution plan with kill criteria.
3
Product Research
Plan and synthesize product/user research with method rigor: select the right method for the goal, compute defensible sample sizes with confidence labels, and cluster coded observations into insights while flagging single-source anecdotes.
20.4k · bundle
Game UX
Audits game user experience across HUD clarity, menu navigation, tutorial effectiveness, control responsiveness, camera systems, feedback loops, loading screens, and settings completeness. Detects game engine (Unity UGUI/UI Toolkit, Unreal UMG, Godot Control, web-based), maps all UI screens and input contexts.
13