Plugins
1 pluginResults for “game”
173 skillsIvx Om Elevenlabs
Generate AI voiceovers, sound effects, and music using ElevenLabs APIs. Use when creating audio content for videos, podcasts, or games. Triggers include generating voiceovers, narration, dialogue, sound effects from descriptions, background music, soundtrack generation, voice cloning, or any audio synthesis task.
0 · bundle
Pixel Art Scaler
Deterministic pixel art upscaling using EPX/Scale2x, hq2x/hq4x, and xBR algorithms that add valid sub-pixels through pattern recognition. Activate on 'pixel art scaling', 'EPX', 'Scale2x', 'hq2x', 'hq4x', 'xBR', 'retro game upscaling'. NOT for AI/ML upscaling, photo enlargement, or simple nearest-neighbor.
10 · bundle
Pretext
Builds creative browser demos with @chenglou/pretext for DOM-free text layout, enabling ASCII art, typographic flow around obstacles, text-as-geometry games, kinetic typography, and text-powered generative art. Produces single-file HTML demos by default.
2
Vibeue
Unreal Engine 5 development using the VibeUE Python API. Use when working in Unreal Engine — blueprints, state trees, materials, actors, landscapes, animation, niagara, widgets, sound, foliage, gameplay tags, enhanced input, skeletons, PCG (procedural content generation), and more. VibeUE is an extension of Unreal's native MCP endpoint.
605
Skill Stack
Classifies a repository into one of six archetypes and installs a curated bundle of agent skills covering build, test, review, deploy, and docs, with a user-visible manifest and a recorded stack file.
13
State Trees
Create, inspect, and edit StateTree assets — states, tasks, transitions, conditions, considerations, and property bindings for AI behavior and game logic (StateTreeService). Use when the user asks to build a StateTree, add states/tasks/transitions, bind task properties, set up Utility AI considerations, or wire StateTree delegate transitions.
605 · bundle
Rive
Build interactive animations with Rive — load .riv files, control state machines, respond to user input, and embed runtime animations in web and mobile apps. Use when tasks involve interactive UI animations, character animations with state logic, animated icons with hover/click states, or game-like interactions in production apps.
0
Texture Art
Expert texture artist specializing in PBR workflows, Substance suite, Quixel Mixer, and hand-painted techniques for games and film productionUse when "texture artist, PBR textures, Substance Painter, Substance Designer, Quixel Mixer, normal map, roughness map, metallic map, albedo texture, base color map, texture baking, bake normal, texel density, trim sheet, texture atlas, channel packing, material layering, wear and tear, edge wear, hand painted texture, stylized texture, UDIM workflow, height map vs normal, color ID map, material ID, texture seams, tiling texture, seamless texture, texture, pbr, substance-painter, substance-designer, quixel, megascans, normal-map, roughness, metallic, albedo, uv-mapping, baking, trim-sheet, material, hand-painted, stylized, photorealistic, game-art, 3d-art" mentioned.
128 · bundle
Test Mutation
Set up and run mutation testing (StrykerJS / mutmut) to measure whether tests assert behavior, not just execute lines. Use when "add mutation testing", "are our tests real", "can our test suite be gamed", or after an agent bulk-generated tests. Coverage plan → plan-test-coverage. Writing tests → test-unit.
8
Zig
Expert guidance for Zig, the systems programming language focused on performance, safety, and readability. Helps developers write high-performance code with compile-time evaluation, seamless C interop, no hidden control flow, and no garbage collector. Zig is used for game engines, operating systems, networking, and as a C/C++ replacement.
0
Ivx MCP Commerce
The "Commerce" MCP tiles — Documenso e-signatures is the one MCP-drivable tile; the rest (cashback quests, coupons, gift cards, fraud queue, merch) are admin-portal pages, with the QuestX rewards engine reachable via the game-ops `quests` MCP. Use for contracts and commerce-program admin.
0
Durable Objects
Create and review Cloudflare Durable Objects. Use when building stateful coordination (chat rooms, multiplayer games, booking systems), implementing RPC methods, SQLite storage, alarms, WebSockets, or reviewing DO code for best practices. Covers Workers integration, wrangler config, and testing with Vitest. Biases towards retrieval from Cloudflare docs over pre-trained knowledge.
0 · bundle
Bmad
Packet-first BMAD/BMM front door for idea notes, product briefs, PRDs, architecture drafts, review feedback, existing repo state, and milestone pressure. Use when the user wants to know what BMAD phase or artifact comes next, or needs a portable BMAD entrypoint before routing review, execution slicing, runtime setup, or game-production work outward.
42 · bundle
Wasm
You are an expert in WebAssembly, the binary instruction format for stack-based virtual machines. You help developers compile Rust, C, C++, Go, and AssemblyScript to WASM for near-native performance in browsers, edge functions, and serverless environments — building image/video processing, games, crypto, AI inference, and compute-intensive tools that run 10-100x faster than JavaScript.
0
Odds Modeling
Build predictive models for sports and event outcomes using statistical methods, ELO ratings, regression, Monte Carlo simulation, and machine learning. Use when creating power rankings, projecting game outcomes, estimating win probabilities, or building a quantitative edge. Also trigger for 'prediction model', 'ELO rating', 'power rankings', 'win probability', 'Monte Carlo', 'regression model', 'expected goals', or 'predictive analytics'.
0
Unity Xr
Unity XR — XR Interaction Toolkit 3.x (Interactor/Interactable/Manipulation), AR Foundation (planes, anchors, image tracking, body tracking), OpenXR, hand tracking on Quest/Vision OS. USE WHEN: VR/AR/MR projects, integrating XR controllers, AR plane detection, XR locomotion, hand tracking, eye tracking, OpenXR features. DO NOT USE FOR: regular 3D gameplay (use `unity-physics-anim`); rendering pipeline (use `unity-rendering` — XR has URP-specific considerations).
28
Alterlab Pufferlib
Scales reinforcement learning with PufferLib — high-throughput parallel training (PuffeRL), vectorized environments, and native multi-agent systems achieving 2-10x speedups over standard implementations. Use when scaling RL to millions of steps per second, running vectorized or multi-agent setups, building custom PufferEnv tasks, or integrating game environments (Atari, Procgen, NetHack, PettingZoo). For standard single-agent algorithm implementations (PPO/SAC/DQN) or quick prototyping prefer alterlab-stable-baselines3. Part of the AlterLab Academic Skills suite.
60 · bundle
Acp Router
Route plain-language requests for Claude Code, Cursor, Copilot, MarketingClaw ACP, OpenCode, Gemini CLI, Qwen, Kiro, Kimi, iFlow, Factory Droid, Kilocode, or explicit ACP harness work into either MarketingClaw ACP runtime sessions or direct acpx-driven sessions ("telephone game" flow). For coding-agent thread requests, read this skill first, then use only `sessions_spawn` for thread creation. Codex chat binding defaults to the native Codex app-server plugin unless ACP is explicit or background spawn needs ACP.
0
Sound Engineer
Expert in spatial audio, procedural sound design, game audio middleware, and app UX sound design. Specializes in HRTF/Ambisonics, Wwise/FMOD integration, UI sound design, and adaptive music systems. Activate on 'spatial audio', 'HRTF', 'binaural', 'Wwise', 'FMOD', 'procedural sound', 'footstep system', 'adaptive music', 'UI sounds', 'notification audio', 'sonic branding'. NOT for music composition/production (use DAW), audio post-production for film (linear media), voice cloning/TTS (use voice-audio-engineer), podcast editing (use standard audio editors), or hardware design.
10 · bundle
Security
One breach = game over. Threat modeling, OWASP Top 10, secure coding, security architecture, zero trust. The complete security skill for protecting your application from day one. Security isn't a feature you add later - it's a mindset that shapes every decision. This skill covers application security, not infrastructure security. Use when "security, owasp, xss, sql injection, csrf, authentication, authorization, secrets, api key, vulnerability, secure coding, security headers, rate limiting, input validation, sanitize, escape, security, owasp, authentication, authorization, vulnerabilities, secure-coding" mentioned.
128 · bundle
Yc Playbook
The YC meta-game distilled from 4000+ funded companies. Demo day prep, batch dynamics, investor updates, "launch now" mentality, talking to users obsessively. This is the playbook that turned $125K checks into trillion-dollar companies. Use when "yc, y combinator, demo day, batch, investor update, office hours, launch now, talk to users, do things that don't scale, make something people want, startup school, yc application, series a prep, post-yc, yc, startup, accelerator, demo-day, fundraising, launch, users, growth" mentioned.
128 · bundle
Level Design
World-class level design expertise - spatial storytelling, player flow, blockout methodology, and the invisible hand that guides players without them knowingUse when "level design, blockout, graybox, whitebox, player flow, level layout, combat arena, exploration space, map design, multiplayer map, pacing, weenie, landmark, gating, metroidvania, open world design, linear level, environmental storytelling, teaching through design, playtesting, heatmap, metrics, sightlines, level-design, game-development, spatial-design, blockout, graybox, player-flow, pacing, environmental-storytelling, combat-design, multiplayer-maps, open-world, linear-design, metroidvania" mentioned.
128 · bundle
Unity CLI
Install, configure, and use the Unity Command Line Interface (CLI) for automated production workflows, project management, and cloud integration. Use when setting up CLI-based build automation, CI/CD pipelines, Editor/module management, authentication, or localhost API calls via the experimental Unity Pipeline package. Designed for verifiable, machine-readable game production workflows where the build machine must be describable and tests must return evidence. Triggers on: Unity CLI, unity command line, unity automation, unity ci/cd, unity build script, unity pipeline, unity production workflows.
42 · bundle
Ivx Gastown Sling
Dispatch coding work across the intelli-verse-x gastown swarm — pick the right rig (gastown, hermes-agent, content-factory, intelli-verse-kube-infra, intelliverse-x-games-platform-2, the SDKs, nakama, leantime, etc.), spawn or assign to a polecat with the right role (coder, reviewer, tester), monitor the convoy through to merge via the refinery. Use whenever the user says "have an agent fix X", "swarm on Y", "open PR for Z across all the SDK forks", "assign this work", or anything else that turns a beads task into a running async agent.
0
Elevenlabs Music Generation
Generate full songs and instrumental tracks with ElevenLabs Music on RunComfy via the `runcomfy` CLI. ElevenLabs Music turns a style description plus structured lyrics into studio-quality 44.1 kHz stereo audio — 5 seconds to 5 minutes — with section-level control (Intro / Verse / Chorus / Bridge), multilingual vocals, and commercial-friendly output. Generate a backing track, a full vocal song, a jingle, a podcast intro, a game loop, or an instrumental bed. Calls `runcomfy run elevenlabs/elevenlabs/music-generation` through the local RunComfy CLI. Triggers on "generate music", "make a song", "AI music", "background music", "instrumental track", "ElevenLabs Music", "soundtrack", "jingle", "theme music", "royalty-free music", "compose", or any explicit ask to generate music or a song from a text description.
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Elevenlabs Music Generation
Generate full songs and instrumental tracks with ElevenLabs Music on RunComfy via the `runcomfy` CLI. ElevenLabs Music turns a style description plus structured lyrics into studio-quality 44.1 kHz stereo audio — 5 seconds to 5 minutes — with section-level control (Intro / Verse / Chorus / Bridge), multilingual vocals, and commercial-friendly output. Generate a backing track, a full vocal song, a jingle, a podcast intro, a game loop, or an instrumental bed. Calls `runcomfy run elevenlabs/elevenlabs/music-generation` through the local RunComfy CLI. Triggers on "generate music", "make a song", "AI music", "background music", "instrumental track", "ElevenLabs Music", "soundtrack", "jingle", "theme music", "royalty-free music", "compose", or any explicit ask to generate music or a song from a text description.
12
Elevenlabs Music Generation
Generate full songs and instrumental tracks with ElevenLabs Music on RunComfy via the `runcomfy` CLI. ElevenLabs Music turns a style description plus structured lyrics into studio-quality 44.1 kHz stereo audio — 5 seconds to 5 minutes — with section-level control (Intro / Verse / Chorus / Bridge), multilingual vocals, and commercial-friendly output. Generate a backing track, a full vocal song, a jingle, a podcast intro, a game loop, or an instrumental bed. Calls `runcomfy run elevenlabs/elevenlabs/music-generation` through the local RunComfy CLI. Triggers on "generate music", "make a song", "AI music", "background music", "instrumental track", "ElevenLabs Music", "soundtrack", "jingle", "theme music", "royalty-free music", "compose", or any explicit ask to generate music or a song from a text description.
5
Nick Saban
Sets up and audits the Claude Code harness for a project: CLAUDE.md, .claude/rules, skills, subagents, settings.json permissions, hooks, verification loop. Commands: kickoff (scaffold new setup), check-playbook (score an existing one), scouting-report (last scorecard), adjust (fix bloat/misplaced instructions), drill (turn advisory prose into real hooks/permissions/CI), decline (record an accepted risk), gameplan (work order with acceptance criteria before building), watch-film (check a diff against that order for scope creep/weakened tests/false claims). Use for setting up Claude Code, or on: "Claude ignores my CLAUDE.md", "it's huge and still misses things", "it said done but ran nothing", "it changed files I didn't ask about", "it weakened a test to pass", "rule, skill, or hook?", "is my setup any good". Not for code quality (code-audit), test coverage (test-assessment), one-off prompt wording (genie-proof-prompts), new skill authoring (skill-creator), or compacting a conversation (handoff).
0 · bundle
Metabot Browser
Use when a human asks to connect to or enter Agent Internet or AI Internet, get their agent online, or open Agent Internet Browser, Bot Browser, a Bot page, a Bot homepage, a domain alias, a chain pin, a MetaApp, a MetaFile, or a map through the existing local Browser entrypoint, including opening a resource in a new Browser tab; also use when the human wants to find or discover on-chain MetaApps by topic, tag, publisher, or time range — such as "what on-chain mini-games exist", "apps published in the last 30 days", or "open the on-chain buzz app" — list the remixes of a known app, read what an app does, or remix and republish an existing MetaApp; also use when the human wants to find or discover on-chain users or Bots by name, personality, skill, or recency — such as "view Alice's bot page", "find cheerful users to chat with", or "find a bot that can translate" — or read an identity's full on-chain profile.
6