Results for “design-pillars”
51 skillsMore results
compilers
Provides design patterns and architectural approaches for implementing compilers, including optimization, debugging, and best practices.
1
design-everyday-things
Apply foundational design principles—affordances, signifiers, constraints, mappings, and feedback—to evaluate and improve product usability, bridging the gulfs of execution and evaluation.
1.6k · bundle
design-system
SKILL — Design System
0 · bundle
designing-workflow-skills
Guides the design and structuring of workflow-based Claude Code skills with multi-step phases, decision trees, subagent delegation, and progressive disclosure.
6k · bundle
design-principles
Define a set of actionable design principles that guide decision-making and resolve trade-offs.
1.7k
design-systems
71 套品牌级设计系统知识库,覆盖 AI/LLM、开发工具、生产力、金融科技、电商、媒体、汽车等 8 大类别。 每套系统包含 9 段标准结构:视觉主题、色彩、排版、组件、布局、深度、注意事项、响应式、Agent 指南。 触发词:设计系统、选择风格、品牌风格、设计令牌、DESIGN.md、配色方案
0 · bundle
matlab-design-pcb-passive
Spiral inductors, interdigital capacitors, baluns, resonators, phase shifters for impedance matching, DC blocking, and bias tees. TRIGGER: user asks to design or create a spiral inductor, interdigital capacitor, balun, resonator, phase shifter, or other passive RF component. Invoke BEFORE writing code — class names and property patterns are non-obvious. SKIP: filter design (use matlab-design-pcb-filter), coupler/splitter design (use matlab-design-pcb-coupler), transmission line design (use matlab-design-pcb-transmission-line), EM analysis (use matlab-analyze-em), material setup only (use matlab-manage-pcb-material).
920 · bundle
claude-design-principles
Provides a structured checklist of design principles and rules to produce grounded, non-generic UI/HTML/slide outputs by gathering context, offering multiple variants, and avoiding AI-slop patterns.
17 · bundle
software-patterns
Compare tradeoffs and recommend architectural patterns — dependency injection, service-oriented architecture, repository, domain events, circuit breaker, and anti-corruption layer. Use when choosing between design patterns, planning microservices boundaries, evaluating system design alternatives, or asking 'which pattern should I use' for a specific coupling or resilience problem.
71 · bundle
architecture-designer
Design high-level system architecture, create Architecture Decision Records (ADRs), evaluate technology trade-offs, and plan for scalability.
10.4k · bundle
design-resources
Provides a curated library of design references covering typography, color systems, component patterns, animation, accessibility, and critique frameworks, plus a catalog of 59 brand design systems for UI generation.
2 · bundle
audio-design
Design game audio systems including music, sound effects, ambient soundscapes, adaptive audio, and audio implementation strategy. Use when planning the sonic identity of a game. Also trigger for "game music", "sound effects", "game audio", "soundtrack", "SFX design", "ambient sound", or "adaptive music".
0
superpowers-sage-architecting
Define architecture for a Sage/Acorn feature — architecture decision records, component boundaries, data flow, dependency mapping, pre-implementation design, trade-off analysis, Acorn architecture patterns, ADR, design before building
13
design-critique
Facilitate structured design critiques with clear feedback frameworks and actionable outcomes.
1.7k
architecture
Architectural decision-making framework.
505 · bundle
stitch-legacy
SKILL — Stitch Mastery
0
design-direction
Set a deliberate visual direction before any UI is built — the single biggest lever against generic AI output. Derives a posture from product-soul/PRD/specs, scores a curated archetype palette, then generates 2-3 GENUINELY DISTINCT directions and compares them side-by-side before committing to one. Load when the user asks to pick an aesthetic, choose a design direction, decide what a UI should feel like, explore visual options, says "what should this look like", "make it feel like [Linear/Apple/ Duolingo]", "give me design directions", "explore some looks", or when frontend-design routes here. Replaces design-archetype. Sub-skill of frontend-design.
3 · bundle
python-design-patterns
Python design patterns including KISS, Separation of Concerns, Single Responsibility, and composition over inheritance. Use when making architecture decisions, refactoring code structure, or evaluating when abstractions are appropriate.
3
design-system
Creates and manages design tokens with a three-layer architecture (primitive, semantic, component), generates CSS variables and component specifications, and produces brand-compliant slide presentations with Chart.js integration.
· bundle
architecture-principles
Guides module boundaries, dependency direction, and domain structure. Do not use for local edits that leave architecture unchanged.
0
codebase-design
Shared vocabulary for designing deep modules — a small interface hiding a lot of behavior. Use when designing or improving a module's interface, deciding where a seam belongs, deciding whether to extract or merge modules, or making code more testable.
3 · bundle
uupm-design-system
Token architecture, component specifications, and slide generation. Three-layer tokens (primitive→semantic→component), CSS variables, spacing/typography scales, component specs, strategic slide creation. Use for design tokens, systematic design, brand-compliant presentations.
0 · bundle
design-system
Turn a chosen design direction into a canonical DESIGN.md plus production tokens that don't look vibecoded — state-level colors (8-step neutral ramp, rest/hover/active/ disabled, focus ring), APCA-checked contrast, typography, spacing/radius/motion/elevation, an icon strategy, and component contracts for the core atoms. Emits tokens in the project's stack format (shadcn HSL vars or Tailwind v4 @theme). Load when the user asks to build a design system, generate design tokens, create a DESIGN.md, set up a theme, design a color or type system, pick icons, or when frontend-design routes here. Replaces design-tokens-craft and icon-craft. Sub-skill of frontend-design. Reads DIRECTION.md first.
3 · bundle
extract
Identifies reusable UI patterns, components, and design tokens, then extracts and consolidates them into a design system for systematic reuse.
61
software-architecture
Enforces system design, project structure, dependency management, error handling, testing, and documentation standards at principal-engineer level.
0
component-design-systems
A design system has three token layers, and conflating them is what makes systems
2
design-frontend
Create distinctive, production-grade frontend interfaces that avoid generic AI aesthetics. Use when the user says "build this UI", "design this page", "make it look good", "dashboard layout", "beautify this", or "make the UI feel premium".
8
browser-apis
Provides design patterns and architectural approaches for implementing and integrating browser APIs in software projects.
1
kpi-dashboard-design
Design effective KPI dashboards with metrics selection, visualization best practices, and real-time monitoring patterns. Use when building business dashboards, selecting metrics, or designing data visualization layouts.
23
soc-design
Design Security Operations Centers with processes. TRIGGERS - Use when user needs help with soc-design related tasks.
3
matlab-design-pcb-coupler
Wilkinson, branchline, ratrace, directional couplers, corporate dividers, Rotman lenses for power splitting and beam-forming. TRIGGER: user asks to design, create, or analyze any coupler, splitter, power divider, combiner, or Rotman lens. Invoke BEFORE writing code — class names and design() availability vary per coupler type. SKIP: EM simulation/S-parameter extraction of an existing component (use matlab-analyze-em), building custom non-catalog geometry (use matlab-assemble-pcb-layout), material/stackup setup only (use matlab-manage-pcb-material), cascading multiple components (use matlab-integrate-pcb-circuit).
920 · bundle
design-information-architecture-rules
Trigger: sitemap, navigation, menu structure, wayfinding, labeling, search facets, routing links. Scope: Visual hierarchies, wayfinding, navigation model, sitemaps. Boundary: Excludes backend route handlers or page performance tuning.
1 · bundle
design-system-builder
Creates comprehensive design systems with tokens, components, patterns, and documentation
6 · bundle
core-components
Core component library and design system patterns. Use when building UI, using design tokens, or working with the component library.
0
design-system
Creates and manages design token systems with three-layer architecture, generates CSS variables, validates token usage, and produces brand-compliant slide presentations with Chart.js and contextual decision logic.
1 · bundle