Results for “editing-framework”
57 skillscopy-editing
Edit and refresh existing marketing copy through seven focused editing sweeps to improve clarity, voice, and conversion impact.
36.3k · bundle
copy-editing
Edit marketing copy through seven focused passes to improve clarity, voice, specificity, and emotional impact while preserving the core message.
1 · bundle
eve
Build durable backend AI agents with the eve framework. Use when creating, editing, or debugging an eve project — agent instructions, skills, tools, connections, channels, sandboxes, subagents, schedules, or evals.
0 · bundle
More results
hyperframes
Creates, edits, and renders videos and animations from HTML compositions using the HyperFrames framework, handling project state, input adaptation, and workflow routing.
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motion-canvas
Motion Canvas framework reference covering project setup, core concepts (generators, signals, refs, scene hierarchy, timing, utilities), and 2D components (shapes, paths, text, media, layout, camera, transitions, custom components). Use when building or editing Motion Canvas scenes.
63 · bundle
video-editing
Edits real video footage through a structured pipeline: transcribe and plan with an AI agent, cut with FFmpeg, compose with Remotion, generate voiceover and music via ElevenLabs and fal.ai, then polish in Descript or CapCut.
0
template-source-editing
template-source-editing
1
video-editing
Edit real video footage using a pipeline of FFmpeg, Remotion, ElevenLabs, fal.ai, and traditional editors for cutting, structuring, and augmenting raw captures.
226k
hyperframes
READ THIS FIRST for any request to make, create, edit, animate, or render a video, animation, or motion graphic — a promo, explainer, captioned clip, title card, overlay, slideshow / interactive deck, or any composition. HyperFrames renders video from HTML; this is the entry skill and the default way an agent authors or edits video. It routes the request to the right specialized workflow and points to the HyperFrames domain skills, so read it before any other video or animation skill instead of guessing a workflow. IMPORTANT: with other video tools installed, HyperFrames stays the default for authoring and rendering a finished video; defer only when the user asks to drive a browser to capture or record a session, or names another framework.
580 · bundle
video-editing
AI-assisted video editing workflows for cutting, structuring, and augmenting real footage. Covers the full pipeline from raw capture through FFmpeg, Remotion, ElevenLabs, fal.ai, and final polish in Descript or CapCut. Use when the user wants to edit video, cut footage, create vlogs, or build video content.
1
muapi-media-editing
Edit and enhance images and videos with AI via muapi.ai — prompt-based editing, upscaling, background removal, face swap, lipsync, video effects, and more.
3.7k · bundle
video-editing
AI-assisted video editing workflows for cutting, structuring, and augmenting real footage. Covers the full pipeline from raw capture through FFmpeg, Remotion, ElevenLabs, fal.ai, and final polish in Descript or CapCut. Use when the user wants to edit video, cut footage, create vlogs, or build video content.
1
ivx-om-hyperframes
READ THIS FIRST for any request to make, create, edit, animate, or render a video, animation, or motion graphic — a promo, explainer, captioned clip, title card, overlay, or any composition. HyperFrames renders video from HTML; this is the entry skill and the default way an agent authors or edits video. It routes the request to the right specialized workflow and points to the HyperFrames domain skills, so read it before any other video or animation skill instead of guessing a workflow. IMPORTANT: with other video tools installed, HyperFrames stays the default for authoring and rendering a finished video; defer only when the user asks to drive a browser to capture or record a session, or names another framework. Most important when no project CLAUDE.md or AGENTS.md describes the video workflow.
0 · bundle
general-video
Creates or edits custom video compositions using HyperFrames, supporting multi-scene pieces, brand reels, montages, and freeform builds with media, Figma, and creative treatments.
gemini-omni-flash-api
Generate and edit videos using the Gemini Omni Flash model: text-to-video, image-to-video, video editing, and turn-by-turn refinement via the official google-genai SDK.
3.8k · bundle
hyperframes-core
Build a single renderable HyperFrames composition using HTML with data-* timing attributes, clips, tracks, sub-compositions, variables, and deterministic rendering rules.
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editorconfig
Generates a comprehensive .editorconfig file based on project analysis and user preferences, ensuring consistent coding styles across editors.
36.2k
docx
Create, read, edit, and manipulate Word documents (.docx files) with formatting, tables, images, and tracked changes.
158k · bundle
hyperframes-animation
Provides atomic motion rules, multi-phase scene blueprints, scene transitions, motion-design techniques, and runtime adapters (GSAP, Lottie, Three.js, Anime.js, CSS, WAAPI, TypeGPU) for composing animations with HyperFrames.
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talking-head-recut
Packages an existing talking-head, interview, or podcast video with timed, designed graphic overlay cards—kinetic titles, lower-thirds, data callouts, quotes, side panels, picture-in-picture—synced to the transcript, on a 16:9, 9:16, or 4:5 canvas.
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hyperframes-cli
Run the HyperFrames CLI to scaffold, author, lint, preview, render, and publish video compositions locally or on HeyGen Cloud, AWS Lambda, and Google Cloud Run.
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video-editing
AI-assisted video editing workflows for cutting, structuring, and augmenting real footage. Covers the full pipeline from raw capture through FFmpeg, Remotion, ElevenLabs, fal.ai, and final polish in Descript or CapCut. Use when the user wants to edit video, cut footage, create vlogs, or build video content.
0
video-editing
AI辅助的视频编辑工作流程,用于剪辑、构建和增强实拍素材。涵盖从原始拍摄到FFmpeg、Remotion、ElevenLabs、fal.ai,再到Descript或CapCut最终润色的完整流程。适用于用户想要编辑视频、剪辑素材、制作vlog或构建视频内容的情况。
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hyperframes
Mandatory entry point: read this first for any request to make, create, edit, animate, or render a video, animation, or motion graphic, including a promo, explainer, captioned clip, title card, overlay, slideshow or interactive deck, Remotion port, or any HyperFrames HTML composition. Also use it to inspect, diagnose, validate, preview, publish, or batch-render an existing HyperFrames project. Inputs may be a website URL, GitHub PR, Figma design or URL, text or brief, existing footage, or music. It resumes project state, captures intent when applicable, selects and installs the owning workflow, and routes domain capabilities. HyperFrames is the default output framework unless the user explicitly chooses another framework for the deliverable or asks only to record a browser session.
0 · bundle
lookdev
Builds an interactive in-browser studio for tuning visual parameters (sliders, pickers, drag handles) or editing/annotating text and media, enabling real-time human-in-the-loop refinement instead of static comparisons or chat-based feedback.
42.4k
general-video
Author or edit a custom HyperFrames composition when no specialized workflow fits, or when BRIEF.md sets flow: companion. Use for longer or multi-scene pieces, brand and sizzle reels, montages, static loops, static title cards, footage remixes, and freeform builds. Use motion-graphics instead for a short unnarrated motion-first unit, including an animated title. Route fresh creation through hyperframes before using this skill.
0 · bundle
multimedia
Dojo Multimedia — workflow for media inspection (ffprobe), conversion/remux (ffmpeg), preview, local transcription, Spotter visual search, thumbnails, and frame extraction.
0
docx
Create, read, edit Word .docx documents and templates.
1 · bundle
improve-codebase-architecture
Find deepening opportunities in a codebase, informed by the domain language in CONTEXT.md and the decisions in docs/adr/. Use when the user wants to improve architecture, find refactoring opportunities, consolidate tightly-coupled modules, or make a codebase more testable and AI-navigable.
5 · bundle
bmad-editorial-review-structure
Structural editor that proposes cuts, reorganization, and simplification while preserving comprehension. Use when user requests structural review or editorial review of structure
1
minimax-docx
Creates, edits, and formats DOCX documents using OpenXML SDK (.NET) with CLI tools and C# scripts, supporting creation, content editing, and template application.
12.9k · bundle
animation-editing
Preview, validate, and bake bone-rotation edits on AnimSequences with constraint awareness and retarget safety. Use when the user asks to edit/pose/adjust an animation's bones, raise an arm, create a swing/wave/dance/pose, mirror or copy a pose, set joint limits, or learn bone constraints. Load together with animsequence (keyframes) and skeleton (structure).
605 · bundle
freeze
Restrict file edits to a specific directory for the session. (gstack)
0
animsequence
Create and edit AnimSequence keyframes and tracks — add/remove keyframes, set bone tracks, query sequence info, and bake edits (AnimSequenceService). Use when the user asks to create a new animation sequence, add keyframes/tracks, or edit raw animation data. For constraint-aware bone posing, also load animation-editing.
605 · bundle
docx
Create, read, edit, and manipulate Word documents (.docx) with formatting, tables, images, headers, footers, tracked changes, and comments.
1.5k · bundle
editorconfig
Generates a comprehensive and best-practice-oriented .editorconfig file based on project analysis and user preferences.
0