Results for “experimental-design”
63 skillsc1
VS-Enhanced Quantitative Design Consultant with Materials & Sampling Enhanced VS 3-Phase process: Avoids obvious experimental designs, proposes context-optimal quantitative strategies Absorbed C4 (Experimental Materials Developer) and D1 (Sampling Strategy Advisor) capabilities Use when: selecting quantitative research design, planning experimental/survey methodology, power analysis, developing materials, sampling Triggers: RCT, quasi-experimental, experimental design, survey design, power analysis, sample size, factorial design, materials, stimuli, sampling strategy
1k
experimental-design
Design experiments and studies before data collection — choosing a design, randomizing, blocking, and laying out treatment combinations so results are interpretable.
30.2k · bundle
analytical
Applies quantitative and qualitative analysis techniques, interprets experimental data, validates procedures, and selects appropriate methods with uncertainty quantification.
1
hypothesis-generation
Formulate testable hypotheses from observations, design experiments, and generate predictions using a structured scientific method framework.
30.2k · bundle
bmad-ml-breach
Experimental methodology and statistical rigor specialist. Use when the user asks to talk to Breach, requests the methodologist, or needs experiment design review, ablation planning, and reproducibility protocols.
0 · bundle
scientific-critical-thinking
Evaluate scientific claims and evidence quality by assessing experimental design, identifying biases and confounders, and applying evidence grading frameworks like GRADE and Cochrane Risk of Bias.
30.2k · bundle
More results
adaptyv
Cloud laboratory platform for automated protein testing and validation. Use when designing proteins and needing experimental validation including binding assays, expression testing, thermostability measurements, enzyme activity assays, or protein sequence optimization. Also use for submitting experiments via API, tracking experiment status, downloading results, optimizing protein sequences for better expression using computational tools (NetSolP, SoluProt, SolubleMPNN, ESM), or managing protein design workflows with wet-lab validation.
3 · bundle
experiment-designer
Design, prioritize, and evaluate product experiments with clear hypotheses and defensible decisions, including A/B testing, sample size estimation, and statistical interpretation.
20.4k · bundle
exp-design
Claim-driven 实验设计:界定目标 claims → 设计实验块(baseline/validation/ablation/robustness)→ 构建执行顺序 → 可选 Review LLM review → 写入 wiki
77
brainstorm-experiments-existing
Design low-effort experiments to test product assumptions for an existing product, including prototypes, A/B tests, spikes, and other validation methods.
22.6k
learning-experiment-plan
Design product experiments around hypotheses, audience, metrics, guardrails, and decisions.
0
empirical-design
基于已摄取文献和本地数据,生成经管实证研究设计:问题、机制、变量、模型、识别、机制、异质性、稳健性
77
top-design
Create award-winning, immersive web experiences with dramatic typography, purposeful motion, scroll-based composition, and performance-optimized animation.
1.6k · bundle
measure-experiment-design
Designs an A/B test or experiment with clear hypothesis, variants, success metrics, sample size, and duration. Use when planning experiments to validate product changes or test hypotheses.
0
canvas-design
Create museum-quality visual art through design philosophy. Generate original visual designs, posters, and artwork as PDFs or PNGs using sophisticated aesthetic movements and expert-level craftsmanship.
16 · bundle
a-b-testing-based-design
A B Testing Based Design Skill
1 · bundle
ads-test
Design and evaluate paid-ad experiments with hypotheses, randomization, sample-size calculations, guardrails, and decision rules for A/B and split tests.
design-lab
Conduct a design interview, generate 5 distinct UI variations in a temporary route, collect real click-to-comment feedback on the live rendered variants via human-review, and produce an implementation plan. Use when the user wants to explore UI design options, redesign an existing component/page, or create new UI with multiple genuinely different approaches to compare — before writing production code or committing to a direction. For a lighter, single-component variant picker with no interview, use `prototype` instead. For reviewing a UI that's already real (not exploring new directions), use `visual-review`. Source: adapted from github.com/0xdesign/design-plugin's design-lab skill (interview + 5-variant structure), with feedback collection replaced by this repo's own `visual-review` skill (human-review) instead of a bespoke overlay component.
3
expert-design
设计原型专家团入口。用于 Codex CLI 的 $expert-design 调用。 覆盖需求发现、设计系统选择、原型生成、质量审查和导出交付。 触发词:设计原型、UI、UX、设计系统、高保真、HTML 原型、品牌设计、页面设计
0 · bundle
design-animation
Design, implement, audit, and plan interface animation and motion systems. Use for animation reviews, motion audits, easing and duration decisions, gesture physics, transform origins, reduced-motion behavior, animation performance, SvelteKit or Motion integration, perceptual feel checks, or self-contained animation improvement plans.
1 · bundle
experiment
Design lean validation experiments — hypothesis, method, success criteria, sample size, timeline, and decision rules
1 · bundle
erroneous-example-designer
Design deliberately flawed examples that develop error-detection skills and deepen understanding. Use when students make characteristic errors and need practice spotting mistakes.
0
brainstorm-experiments-new
Design lean startup experiments (pretotypes) for a new product by creating XYZ hypotheses and suggesting low-effort validation methods like landing pages, explainer videos, and pre-orders.
22.6k
emil-design-eng
This skill encodes Emil Kowalski's philosophy on UI polish, component design, animation decisions, and the invisible details that make software feel great.
0
design-an-interface
Generates multiple radically different interface designs for a module, compares them, and synthesizes the best approach.
1 · bundle
emil-design-eng
Encodes Emil Kowalski's philosophy on UI polish, component design, animation decisions, and the invisible details that make software feel great.
5k
spike
Runs focused experiments to validate feasibility of an idea, saving artifacts to .planning/spikes/ and supporting both idea and frontier modes.
1 · bundle
design-an-interface
Generate multiple radically different interface designs for a module using parallel sub-agents. Use when user wants to design an API, explore interface options, compare module shapes, or mentions "design it twice".
580
web-proto-editorial
Creates editorial-minimalist web prototypes with warm monochrome canvas, serif display and grotesque body typography, hairline borders, and ambient micro-motion.
· bundle
mobile-design
Mobile-first design thinking and decision-making for iOS and Android apps. Touch interaction, performance patterns, platform conventions. Teaches principles, not fixed values. Use when building React Native, Flutter, or native mobile apps.
3 · bundle
sketch
Throwaway HTML mockups: 2-3 design variants to compare.
0
sketch
Generates 2-3 disposable HTML mockups for comparing UI design directions before committing to one.
2
canvas-design
Create beautiful visual art in .png and .pdf documents using design philosophy. You should use this skill when the user asks to create a poster, piece of art, design, or other static piece. Create original visual designs, never copying existing artists' work to avoid copyright violations.
0
chaos-engineering
Design, run, and learn from safe chaos engineering experiments with structured plans, blast radius calculation, and postmortem generation.
20.4k · bundle
canvas-design
Creates original visual art in .png and .pdf documents by first generating a design philosophy and then expressing it visually, with minimal text and expert craftsmanship.
1 · bundle
bolder
Increases visual impact and personality in designs that are too safe, generic, or visually underwhelming, creating more engaging and memorable experiences.
61