Procedural Modeling

Procedural asset creation for rocks, buildings, vegetation, roads, terrain, pipes, cables, and sci-fi panels using Geometry Nodes and modifier-based workflows in Blender via MCP.

arjun988 77d6536 3.2 KB Updated

File contents

arjun988/blender-skills/tree/main/.claude/skills/procedural-modeling commit 77d65367c0

Frequently asked questions

npx skillmds@latest add arjun988/procedural-modeling