Remotion Prompts
Core Workflow
Turn rough video ideas into production briefs that can be implemented in Remotion. Prefer concrete scene direction over vague style words.
Identify the video job.
- Product demo, launch video, paid social ad, founder-style walkthrough, lower-third overlay, feature highlight, testimonial/proof video, or reusable template.
- Capture platform, aspect ratio, duration, fps, audience, goal, CTA, brand assets, music/voiceover, and proof claims.
- Verify supplied assets, UI states, product claims, and platform constraints. Browse current official sources when the request depends on changing platform specifications or trends.
- When the delivery platform is unspecified, label safe-area and format choices as conservative assumptions instead of presenting exact values as current platform requirements.
Pick a marketing structure.
- Default SaaS/product structure: hook -> problem -> product reveal -> feature proof -> outcome -> CTA.
- Default social ad structure: first-frame pattern interrupt -> proposition in first 3 seconds -> proof/demo -> CTA.
- Default founder demo structure: customer problem -> live product workflow -> before/after result -> CTA.
Write a scene-by-scene storyboard.
- Specify timestamps and frame counts at the chosen fps; default to 30fps only when the user or target format does not require another cadence.
- Name exact UI states, product moments, copy, visible assets, and transitions.
- Keep each scene's main job singular. Do not overload a scene with multiple unrelated effects.
Add Remotion implementation direction.
- Require
useCurrentFrame(), useVideoConfig(), interpolate(), clamped ranges, Sequence/Series, and TransitionSeries where appropriate.
- Mention
spring() only when physical settling, press feedback, or card/logo emphasis is needed.
- For reusable videos, ask for Zod schema/default props for text, colors, assets, CTA, and scene timings.
- Ask for
staticFile() for repository assets and calculateMetadata() when props determine duration, dimensions, fps, or asynchronously resolved content.
- Avoid CSS animations, nondeterministic randomness, tiny unreadable UI, generic stock visuals, and product claims not supported by supplied evidence.
Add review gates.
- Ask the implementing agent to preview in Remotion Studio and render stills around the hook, middle proof scene, and CTA.
- Ask for a full render or representative frame range before delivery when the task includes implementation, and check captions, audio timing, safe zones, and final-frame hold.
- For ads, ask for 3-5 meaningfully different creative variants, not tiny copy-only changes.
Output Shape
Return:
- A ready-to-paste Remotion prompt.
- Short assumptions or missing inputs.
- Optional variant prompts when useful.
Do not give generic advice before the prompt unless the user asked for strategy first.
Prompt Skeleton
Create a Remotion marketing video for [product].
Goal:
[Audience] should understand [problem], [main product benefit], and [CTA].
Format:
- Aspect ratio/resolution: [platform-specific]
- FPS: [30 unless the target requires another cadence]
- Duration: [seconds]
- Style: [specific production style]
- Audio: [music/voiceover/sfx]
- Assets: [logos/screenshots/product URL/colors/fonts]
Story:
Scene 1 - Hook ([seconds] / [frames]):
[On-screen visual, copy, and motion.]
Scene 2 - Problem ([seconds] / [frames]):
[On-screen visual, copy, and motion.]
Scene 3 - Product reveal ([seconds] / [frames]):
[Actual UI/product moment, copy, and motion.]
Scene 4 - Proof/features ([seconds] / [frames]):
[2-3 concrete feature beats with real-looking states.]
Scene 5 - Outcome ([seconds] / [frames]):
[Before/after, proof metric, testimonial, or workflow result.]
Scene 6 - CTA ([seconds] / [frames]):
[CTA, URL, final brand mark.]
Motion and implementation:
Use Remotion best practices. Drive all animation from frames using `useCurrentFrame()` and `useVideoConfig()`. Use `interpolate()` with clamped ranges and intentional easing. Use `Sequence`/`Series`/`TransitionSeries` for timeline structure. Keep text readable, preserve product UI credibility, and avoid CSS animations.
Verification:
Preview in Remotion Studio and render stills at the hook, middle proof scene, and CTA.
Reference Routing
- For real prompt patterns from Remotion examples, read
references/remotion-prompt-patterns.md.
- For marketing/ad best practices and research rules, read
references/marketing-video-best-practices.md.
- When implementation code is requested, also use the Remotion best-practices skill or the current official
remotion-dev/skills guidance and load only the relevant rule files.
1---2name: remotion-prompts3description: Draft, critique, or improve agent-ready prompts for Remotion marketing videos, launch videos, product demos, social ads, motion-graphics promos, lower-thirds, captions, and reusable parameterized video templates. Use when the user wants better Remotion prompts, scene/storyboard structure, marketing-video best practices, or a prompt that another coding agent can turn into Remotion code.4---56# Remotion Prompts78## Core Workflow910Turn rough video ideas into production briefs that can be implemented in Remotion. Prefer concrete scene direction over vague style words.11121. Identify the video job.13 - Product demo, launch video, paid social ad, founder-style walkthrough, lower-third overlay, feature highlight, testimonial/proof video, or reusable template.14 - Capture platform, aspect ratio, duration, fps, audience, goal, CTA, brand assets, music/voiceover, and proof claims.15 - Verify supplied assets, UI states, product claims, and platform constraints. Browse current official sources when the request depends on changing platform specifications or trends.16 - When the delivery platform is unspecified, label safe-area and format choices as conservative assumptions instead of presenting exact values as current platform requirements.17182. Pick a marketing structure.19 - Default SaaS/product structure: hook -> problem -> product reveal -> feature proof -> outcome -> CTA.20 - Default social ad structure: first-frame pattern interrupt -> proposition in first 3 seconds -> proof/demo -> CTA.21 - Default founder demo structure: customer problem -> live product workflow -> before/after result -> CTA.22233. Write a scene-by-scene storyboard.24 - Specify timestamps and frame counts at the chosen fps; default to 30fps only when the user or target format does not require another cadence.25 - Name exact UI states, product moments, copy, visible assets, and transitions.26 - Keep each scene's main job singular. Do not overload a scene with multiple unrelated effects.27284. Add Remotion implementation direction.29 - Require `useCurrentFrame()`, `useVideoConfig()`, `interpolate()`, clamped ranges, `Sequence`/`Series`, and `TransitionSeries` where appropriate.30 - Mention `spring()` only when physical settling, press feedback, or card/logo emphasis is needed.31 - For reusable videos, ask for Zod schema/default props for text, colors, assets, CTA, and scene timings.32 - Ask for `staticFile()` for repository assets and `calculateMetadata()` when props determine duration, dimensions, fps, or asynchronously resolved content.33 - Avoid CSS animations, nondeterministic randomness, tiny unreadable UI, generic stock visuals, and product claims not supported by supplied evidence.34355. Add review gates.36 - Ask the implementing agent to preview in Remotion Studio and render stills around the hook, middle proof scene, and CTA.37 - Ask for a full render or representative frame range before delivery when the task includes implementation, and check captions, audio timing, safe zones, and final-frame hold.38 - For ads, ask for 3-5 meaningfully different creative variants, not tiny copy-only changes.3940## Output Shape4142Return:43441. A ready-to-paste Remotion prompt.452. Short assumptions or missing inputs.463. Optional variant prompts when useful.4748Do not give generic advice before the prompt unless the user asked for strategy first.4950## Prompt Skeleton5152```text53Create a Remotion marketing video for [product].5455Goal:56[Audience] should understand [problem], [main product benefit], and [CTA].5758Format:59- Aspect ratio/resolution: [platform-specific]60- FPS: [30 unless the target requires another cadence]61- Duration: [seconds]62- Style: [specific production style]63- Audio: [music/voiceover/sfx]64- Assets: [logos/screenshots/product URL/colors/fonts]6566Story:67Scene 1 - Hook ([seconds] / [frames]):68[On-screen visual, copy, and motion.]6970Scene 2 - Problem ([seconds] / [frames]):71[On-screen visual, copy, and motion.]7273Scene 3 - Product reveal ([seconds] / [frames]):74[Actual UI/product moment, copy, and motion.]7576Scene 4 - Proof/features ([seconds] / [frames]):77[2-3 concrete feature beats with real-looking states.]7879Scene 5 - Outcome ([seconds] / [frames]):80[Before/after, proof metric, testimonial, or workflow result.]8182Scene 6 - CTA ([seconds] / [frames]):83[CTA, URL, final brand mark.]8485Motion and implementation:86Use Remotion best practices. Drive all animation from frames using `useCurrentFrame()` and `useVideoConfig()`. Use `interpolate()` with clamped ranges and intentional easing. Use `Sequence`/`Series`/`TransitionSeries` for timeline structure. Keep text readable, preserve product UI credibility, and avoid CSS animations.8788Verification:89Preview in Remotion Studio and render stills at the hook, middle proof scene, and CTA.90```9192## Reference Routing9394- For real prompt patterns from Remotion examples, read `references/remotion-prompt-patterns.md`.95- For marketing/ad best practices and research rules, read `references/marketing-video-best-practices.md`.96- When implementation code is requested, also use the Remotion best-practices skill or the current official `remotion-dev/skills` guidance and load only the relevant rule files.