atkntepe
- 8 skills
- 0 followers
- 17 hours ago last updated
- ▌ Skill Name · atkntepe bundleUse when the user wants to complete [specific job or outcome]. Apply to [clear trigger contexts and keywords]; do not use for [nearest non-trigger or boundary].
- ▌ Svg Design · atkntepe bundleUse when creating, redesigning, converting, debugging, or reviewing SVG files, inline SVG UI mockups, vector illustrations, logos, diagrams, CSS-to-SVG conversions, or any SVG output with overlap, clipping, viewBox, layering, text wrapping, responsive scaling, or browser rendering problems.
- ▌ Frontend Design · atkntepe bundleUse when the user wants to design, implement, redesign, critique, or polish frontend UI, including pages, components, dashboards, landing pages, forms, and application states. Apply for visual hierarchy, layout, typography, spacing, responsiveness, accessibility, interaction states, and production-ready implementation; do not use for backend-only work or purely structural code changes with no UI impact.
- ▌ Remotion Prompts · atkntepe bundleDraft, critique, or improve agent-ready prompts for Remotion marketing videos, launch videos, product demos, social ads, motion-graphics promos, lower-thirds, captions, and reusable parameterized video templates. Use when the user wants better Remotion prompts, scene/storyboard structure, marketing-video best practices, or a prompt that another coding agent can turn into Remotion code.
- ▌ Write Codex Goal · atkntepe bundleUse when the user wants to draft or revise a Codex `/goal` prompt, goal instruction Markdown file, durable long-running objective, stopping condition, validation loop, checkpoint plan, progress contract, or background-task brief. Apply when work should persist across many turns with measurable completion; do not use for one-off prompts, loose backlogs, or tasks whose next step depends on frequent unresolved product decisions.
- ▌ Figma Editable Layouts · atkntepe bundleUse when the user wants to create, update, convert, or review Figma design-mode screens, components, design systems, app or website pages, dialogs, panels, dashboards, or other UI layouts. Apply whenever the Figma result should remain editable, responsive, componentized, auto-layout based, cleanly layered, maintainable, or easy for designers to adjust; do not use for flat raster mockups, FigJam diagrams, or slide-only work.
- ▌ Humanize Documentation · atkntepe bundleUse when the user wants to rewrite, review, or improve technical documentation that feels AI-written, stiff, verbose, imprecise, ambiguous, hard to scan, or disconnected from source behavior. Apply to component and API docs, README usage sections, guides, reference tables, migration notes, examples, and troubleshooting content, including requests for Simplified Technical English (STE)-inspired clarity; do not use for pure marketing copy or unsupported rewrites that would require inventing product behavior.
- ▌ Write Animation Prompts · atkntepe bundleUse when drafting, rewriting, critiquing, or expanding AI prompts for animation, motion design, text-to-video, product demos, UI microinteractions, animated storyboards, kinetic typography, or any request where precise motion vocabulary, timing, easing, sequencing, camera movement, or transition language would improve the result.