Si Aspect Explorer

Use when Brett asks to "try an aspect" or "what aspect for {spirit}". Walks through the spirit's aspects with stat-backed deltas and recommends which to try next based on gaps in his playlog. NOT YET IMPLEMENTED — skeleton only; full logic lands in M4.

bfowle d9617b7 1.1 KB Updated

File contents

si-aspect-explorer — Aspect Recommendation

Status: Skeleton. Full logic lands in Milestone 4 alongside spirits/aspects.md and statistics/aspect-power-deltas.md.

Intended behavior:

  1. Given a spirit (or pick from Brett's mastery list), walk through all its aspects with:
    • What mechanically changes
    • Win-rate delta vs. base (where data exists)
    • Which archetypes each aspect enables
  2. Recommend which aspect to try next based on gaps in playlog (archetypes he hasn't practiced).
  3. Emphasize when-to-suggest-an-aspect-in-a-group context (per Brett's stated goal — aspects in multiplayer need explicit advocacy).

Until M4 ships: if invoked, fall back to general guidance — "aspects are unplayed in your log; Madness on Shadows is community consensus #1 aspect pick."

bfowle/spirit-island/tree/main/skills/si-aspect-explorer commit d9617b79eb

Frequently asked questions

npx skillmds@latest add bfowle/si-aspect-explorer