Si Rules Check

Use BEFORE writing any spirit-chapter Opening Strategy T1/T2/T3 blocks, Tempo Profile tables, or per-turn Energy/CP/elements claims. Returns the spirit's Wiki-verified starting state + growth-option decoder + legal-play-combination calculator, so the resulting turn-by-turn prose is mechanically valid rather than hallucinated. Resolves the class of bug caught on Shadows T1 (wrote "Concealing + Mantle" when Shadows starts 0E/1CP and neither G2 branch allows that combo).

bfowle 7a919cb 12.8 KB Updated

File contents

bfowle/spirit-island/tree/main/skills/si-rules-check commit 7a919cb780

Frequently asked questions

npx skillmds@latest add bfowle/si-rules-check