AAMAS Artifact Evaluation
Use this for evidence packaging around AAMAS. Because the venue is about interaction, an
artifact must make a multiagent claim inspectable: the game, the other agents, and the
protocol, not just a single trained model.
Artifact plan
- Decide what a reviewer needs to believe the interaction claim: game or environment code,
opponent/population definitions, the training regime, seeds, payoff logs, proofs, or
qualitative episode traces.
- Keep decision-critical evidence in the main paper or appendix; optional bulk runs can live in
the supplementary zip.
- Anonymize repository history, paths, environment names, license headers, cluster paths, and
commit authors for the review version.
- Include a minimal reproduction map: environment build, dependencies, hardware, commands,
expected outputs, per-run wall-clock, seeds, and known nondeterminism (especially in
self-play).
- For a deployed or human-subject setting, give enough provenance for credible reproduction
without violating data-use terms.
- After acceptance, replace anonymous archives with a public, licensed, citable artifact.
What AAMAS evidence reviewers open first
The single fact that shapes packaging: a reviewer will re-run a small game far sooner than
they will retrain a large policy, so make the strategic core turnkey before polishing anything.
| Claim type |
First artifact inspected |
Common failure caught |
| Convergence to an equilibrium |
The game definition and the learning-rule code |
Solution concept named in the paper but not encoded in the evaluation |
| Emergent cooperation/defection |
The environment and reward specification |
Result depends on an undocumented reward-shaping constant |
| Beats other agents |
The opponent/population set and match protocol |
Only self-play reported; no held-out opponents |
| Mechanism is truthful |
The payment rule plus a strategic-deviation test |
No script that lets an agent try to game the mechanism |
Worked vignette: packaging a self-play study
A hypothetical submission claims a learning rule that converges to a correlated equilibrium in a
repeated congestion game, shown by self-play.
- Ship the game as one parameterized generator (number of agents, capacity, payoff scale)
rather than constants buried in a notebook, so reviewers can vary the interaction.
- Record the exact seed sequence and replication count behind every convergence plot; an
equilibrium-convergence claim without seeds is unfalsifiable.
- Emit payoff and regret tables directly from logged results so PDF and artifact numbers cannot
drift.
- Include a strategic-deviation harness: a script that drops in a non-conforming agent and
measures whether it profits, because that is exactly what a game-theory reviewer will try.
Calibration anchors
- Supplement inspection at AAMAS is at reviewer discretion; assume only the README and one entry
script get opened, and design the top level accordingly.
- Supplement size and format caps vary by cycle (25 MB single zip in 2026); verify against the
current OpenReview form rather than a past year.
Output format
[Artifact role] anonymous supplement / camera-ready release / public archive
[Contents] <game/env/opponents/seeds/proofs/logs>
[Anonymity risks] <paths/metadata/licenses/URLs>
[Reproduction level] turnkey / scripted / descriptive / weak
[Fixes before upload] <ordered list>
1---2name: aamas-artifact-evaluation3description: Use when packaging AAMAS multiagent code, environments, opponent and population sets, random seeds, game definitions, and logs as anonymous supplementary evidence or a public post-acceptance release, even without a separate artifact badge, so that game-theory and MARL reviewers can inspect and re-run the interaction claims.4---56# AAMAS Artifact Evaluation78Use this for evidence packaging around AAMAS. Because the venue is about interaction, an9artifact must make a *multiagent* claim inspectable: the game, the other agents, and the10protocol, not just a single trained model.1112## Artifact plan1314- Decide what a reviewer needs to believe the interaction claim: game or environment code,15 opponent/population definitions, the training regime, seeds, payoff logs, proofs, or16 qualitative episode traces.17- Keep decision-critical evidence in the main paper or appendix; optional bulk runs can live in18 the supplementary zip.19- Anonymize repository history, paths, environment names, license headers, cluster paths, and20 commit authors for the review version.21- Include a minimal reproduction map: environment build, dependencies, hardware, commands,22 expected outputs, per-run wall-clock, seeds, and known nondeterminism (especially in23 self-play).24- For a deployed or human-subject setting, give enough provenance for credible reproduction25 without violating data-use terms.26- After acceptance, replace anonymous archives with a public, licensed, citable artifact.2728## What AAMAS evidence reviewers open first2930The single fact that shapes packaging: a reviewer will re-run a small **game** far sooner than31they will retrain a large policy, so make the strategic core turnkey before polishing anything.3233| Claim type | First artifact inspected | Common failure caught |34|---|---|---|35| Convergence to an equilibrium | The game definition and the learning-rule code | Solution concept named in the paper but not encoded in the evaluation |36| Emergent cooperation/defection | The environment and reward specification | Result depends on an undocumented reward-shaping constant |37| Beats other agents | The opponent/population set and match protocol | Only self-play reported; no held-out opponents |38| Mechanism is truthful | The payment rule plus a strategic-deviation test | No script that lets an agent try to game the mechanism |3940## Worked vignette: packaging a self-play study4142A hypothetical submission claims a learning rule that converges to a correlated equilibrium in a43repeated congestion game, shown by self-play.4445- Ship the game as one parameterized generator (number of agents, capacity, payoff scale)46 rather than constants buried in a notebook, so reviewers can vary the interaction.47- Record the exact seed sequence and replication count behind every convergence plot; an48 equilibrium-convergence claim without seeds is unfalsifiable.49- Emit payoff and regret tables directly from logged results so PDF and artifact numbers cannot50 drift.51- Include a strategic-deviation harness: a script that drops in a non-conforming agent and52 measures whether it profits, because that is exactly what a game-theory reviewer will try.5354## Calibration anchors5556- Supplement inspection at AAMAS is at reviewer discretion; assume only the README and one entry57 script get opened, and design the top level accordingly.58- Supplement size and format caps vary by cycle (25 MB single zip in 2026); verify against the59 current OpenReview form rather than a past year.6061## Output format6263```text64[Artifact role] anonymous supplement / camera-ready release / public archive65[Contents] <game/env/opponents/seeds/proofs/logs>66[Anonymity risks] <paths/metadata/licenses/URLs>67[Reproduction level] turnkey / scripted / descriptive / weak68[Fixes before upload] <ordered list>69```