Mme Authoring

Use when Codex needs to write or modify MMD/MME shader files such as .fx or .fxsub, including model shaders, post effects, render-target chains, controller-driven effects, or ray-mmd/sdPBR/ExcellentShadow-compatible effect code.

chris0214 Updated

File contents

chris0214/Codex-MME-Skills/tree/main/mme-authoring commit f644c2f635

Frequently asked questions

npx skillmds@latest add chris0214/mme-authoring