Shader Extract

Extract, reproduce, and locally replay a single WebGL / WebGPU / Canvas / shader / animated-3D visual effect from a web page — the GPU-rendered surface that DOM/CSS cloning is blind to. Use whenever a page has a WebGL/WebGPU/canvas shader background, animated 3D hero, generative gradient, particle field, or Unicorn Studio / Spline / Three.js effect that must be captured and rebuilt as a runnable local module. This is the GPU track of a site clone (driven by clone-site) but also stands alone. Trigger on "extract this shader", "clone the WebGL background", "port this canvas effect", "rebuild this animated hero", "reproduce this Three.js scene locally". NOT for ordinary DOM/CSS cloning (use dom-clone).

cth9191 79c591f 25 files · 114.5 KB Updated

File contents

cth9191/site-clone/tree/main/skills/shader-extract commit 79c591f8d2

Frequently asked questions

npx skillmds@latest add cth9191/shader-extract