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cth9191

@cth9191 source repo

8 published skills

  1. Loop Engineer · cth9191 bundle
    Interview-driven loop-engineering architect. Grills the user one question at a time about a task they want to automate, diagnoses where it sits on the maturity ladder (manual run → codified skill → automated → self-improving loop), forces the success-criteria decision through a 5-tier verification ladder, then BUILDS the complete runnable loop construct for their task right then: execution skill, trigger config, state store, verification block, stop rule, and README — with a validation gate baked in as the first run when the task is unproven. Then it offers a test run and, once they're happy, asks whether to wire it up to run on its own — cron, a Claude Code routine, an OS scheduled task, or left manual — and sets up that trigger so the loop is actually live and hands-off, not just a folder of files. Use this whenever the user wants to "loop engineer" something, build a self-improving / agentic loop, set up a recurring AI task that gets better over time, turn a manual workflow into an automated loop, build a
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  2. Cloneify · cth9191 bundle
    End-to-end conductor for cloning a piece of software. Walks the user through four gated phases — scope → deep research → plan (grilled + Codex-reviewed) → a paste-ready build prompt — composing the deep-research and grill-me-codex skills along the way. Use this whenever the user wants to clone, rebuild, reimplement, or make their own version of an existing app or tool ("clone WhisperFlow", "build my own Superhuman", "I want a local version of X", "reverse-engineer this app into a spec", "let's clone something"), or asks for a repeatable research→plan→build pipeline for replicating software. Trigger it even when the user just describes wanting to recreate an app's functionality without saying the word "clone". Invoke via /cloneify.
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  3. Motion Design · cth9191 bundle
    Adapt motion-design gallery prompts or closely recreate a supplied video for a new subject through Higgsfield MCP. Supports full-film prompts and production in Codex and Claude Code. References are optional; prompt review does not generate media.
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  4. Scroll World · cth9191 bundle
    Build an immersive scroll-scrubbed "fly through the world" landing page for any industry or brand using Higgsfield. As the visitor scrolls, a pre-rendered camera flies from outside each scene into its interior, then flows on to the next scene with NO cuts — one continuous connected flight (Emons-style isometric diorama world, or any art direction you pick). The skill interviews the user for the topic, the story beats/sections, and brand kit, then generates cohesive scenes + seamless camera clips with Higgsfield and wires a portable, framework-agnostic scroll-scrub engine. Use when the user wants a "3D world" / "browse-through-the-industry" hero, a scroll cinematic, a diorama landing, or to turn a business into a scrollable world.
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  5. Dom Clone · cth9191 bundle
    Extract and rebuild the DOM/CSS layer of a web page — layout, typography, colors, spacing, real content, assets, and normal interactions — into clean components, section by section, from exact getComputedStyle() values rather than guesses. This is the DOM/CSS track: it deliberately does NOT handle WebGL/WebGPU/canvas shader surfaces (those go to shader-extract). Usually driven by the clone-site coordinator, but can be used directly when the user wants to rebuild a page's markup/styling and there are no GPU-rendered effects. Trigger on "rebuild this section", "extract the CSS/layout", "clone the markup and styling of this page", or the DOM half of a full site clone.
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  6. Clone Site · cth9191 bundle
    Reverse-engineer and rebuild any website — including its WebGL/WebGPU/canvas shader effects — into a clean local codebase. Use this whenever the user wants to clone, replicate, rebuild, reverse-engineer, or copy a website or landing page, especially designy sites with animated/shader/3D hero backgrounds. This is the top-level coordinator: it does recon, classifies every page surface as DOM vs GPU-rendered, routes plain layout to the dom-clone sub-skill and shader surfaces to the shader-extract sub-skill, scaffolds a build target on demand, composites the two tracks, and runs automated visual QA. It also produces a human-readable TEARDOWN.md (stack, measured design system, every effect with its exact runtime params and how it works) — pass --analyze-only to stop there. Trigger on "clone this site", "rebuild this page", "make a copy of this website", "reverse-engineer this landing page", "clone this but the background is some WebGL thing", any pixel-accurate site reproduction, AND on analysis asks: "how did the
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  7. Remix Site · cth9191 bundle
    Turn a cloned (or any measured) website into YOUR site: re-skin it with your brand, copy, and assets; generate three deliberately different design directions as token/motion/shader overrides and render them side by side; then put a live tweak panel on the direction you pick. This is the step after /clone-site — it consumes the clone's TEARDOWN.md, tokens-*.json, motion.json, and site/ and never re-probes. Use when the user says "/remix", "remix this clone", "make this mine", "re-skin this", "give me three versions of this site", "variations of this design", "add a tweak panel", "let me tune the colors/spacing/motion", or has just approved a clone and wants to move from copying to owning. NOT for cloning (use /clone-site) and NOT for building a site from scratch.
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  8. Shader Extract · cth9191 bundle
    Extract, reproduce, and locally replay a single WebGL / WebGPU / Canvas / shader / animated-3D visual effect from a web page — the GPU-rendered surface that DOM/CSS cloning is blind to. Use whenever a page has a WebGL/WebGPU/canvas shader background, animated 3D hero, generative gradient, particle field, or Unicorn Studio / Spline / Three.js effect that must be captured and rebuilt as a runnable local module. This is the GPU track of a site clone (driven by clone-site) but also stands alone. Trigger on "extract this shader", "clone the WebGL background", "port this canvas effect", "rebuild this animated hero", "reproduce this Three.js scene locally". NOT for ordinary DOM/CSS cloning (use dom-clone).
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