Uloop Hot Reload

Hot reload applies method-body edits and can add new methods and fields (added members are visible to edited code in the same reload within the same assembly); it can also change signatures: a return-type change applies only when the same reload (or an earlier one) covers the old signature's compiled callers, while a rename or parameter change applies as an added method and warns about compiled callers it leaves on the old signature. New types, or members referenced from other assemblies or from files that are neither passed to the reload nor already hot-reloaded, require 'uloop compile'.

cyberagentgameentertainment Updated

File contents

cyberagentgameentertainment/novashader/tree/main/.claude/skills/uloop-hot-reload commit 99c930725c

Frequently asked questions

npx skillmds@latest add cyberagentgameentertainment/uloop-hot-reload