Gltf Asset Optimization

Reduce the size of glTF/GLB 3D assets to cut Git LFS bandwidth/storage while keeping them loadable by the editor's Bevy 0.18 glTF loader. Use when shrinking .glb/.gltf files in assets/, addressing LFS quota/bandwidth, or when a model is too large. Produces plain glTF 2.0 (no Draco/meshopt/quantization, which Bevy cannot read).

elodin-sys 09e5b39 4.0 KB Updated

File contents

elodin-sys/elodin/tree/main/.cursor/skills/gltf-asset-optimization commit 09e5b39d03

Frequently asked questions

npx skillmds@latest add elodin-sys/gltf-asset-optimization